Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
CALL ME HOLTYY
Heimdallr
Level 103
God Stats
23W - 17L
1,525 SR
Queue Stats
152W - 144L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
Sir Orangutan
Nu Wa
Level 131
God Stats
11W - 6L
1,618 SR
Queue Stats
33W - 31L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
UnchainedMonarch
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Vippperrrrr
Guan Yu
Level 105
God Stats
1W - 1L
1,398 SR
Queue Stats
54W - 48L
1,508 Elo+
Party 2
Team Averages
Level 117
1,508 SR
1,489 Elo+

VS

Team Averages
Level 110
1,493 SR
1,416 Elo+
Cu Chulainn
Cu Chulainn
Damianlj
Cu Chulainn
Level 127
God Stats
16W - 16L
1,555 SR
Queue Stats
304W - 364L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
PrimellD3M0N
Kukulkan
Level 149
God Stats
3W - 7L
1,419 SR
Queue Stats
199W - 197L
1,543 Elo+
Solo
Sol
Sol
SushiPicante
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
darkmaterwolf79
Danzaburou
Level 76
God Stats
24W - 20L
1,581 SR
Queue Stats
219W - 273L
1,400 Elo+
Party 1
Loki
Loki
seashark-gaming
Loki
Level 130
God Stats
7W - 10L
1,407 SR
Queue Stats
331W - 382L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
5 / 0 / 6
9,512
793
16,610
6,717
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
CALL ME HOLTYY
Heimdallr
16
0 / 1 / 3
8,377
698
5,125
5,633
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 6
9,335
778
9,017
6,412
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
15
3 / 0 / 3
9,118
760
4,697
12,724
8,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Vippperrrrr
Guan Yu
15
3 / 2 / 10
8,720
727
14,754
15,441
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Damianlj
Cu Chulainn
13
1 / 1 / 2
7,362
614
6,892
12,866
8,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PrimellD3M0N
Kukulkan
16
1 / 3 / 2
8,925
744
9,803
7,735
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 0
8,055
671
8,415
12,353
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
darkmaterwolf79
Danzaburou
14
0 / 4 / 2
7,677
640
4,918
13,857
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 3
7,667
639
2,422
8,931
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
6
8
W
Heimdallr
CALL ME HOLTYY
Heimdallr
0
1
3
1.5
L
Cu Chulainn
Damianlj
Cu Chulainn
1
1
2
2
L
Kukulkan
PrimellD3M0N
Kukulkan
1
3
2
0.67
W
4
2
6
3.5
L
2
4
0
0.5
W
Gilgamesh
3
0
3
4.5
W
Guan Yu
Vippperrrrr
Guan Yu
3
2
10
4
L
Danzaburou
darkmaterwolf79
Danzaburou
0
4
2
0.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
32,450
46,927
Taken
55,742
36,101
Mitigated
23,219
12,336
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,610
1,290
0
547
6,717
3,483
582
2,396
4,321
44,726
0
W
Heimdallr
CALL ME HOLTYY
Heimdallr
5,125
1,584
0
1,717
5,633
2,621
207
2,677
2,956
0
37,261
L
Cu Chulainn
Damianlj
Cu Chulainn
6,892
1,343
165
807
12,866
8,271
0
5,677
6,841
0
16,716
L
Kukulkan
PrimellD3M0N
Kukulkan
9,803
695
0
250
7,735
3,451
0
2,845
4,815
50,113
0
W
9,017
2,516
105
239
6,412
2,583
2,960
2,083
4,329
41,936
0
L
8,415
3,387
0
3,530
12,353
3,552
715
6,210
5,823
27,805
0
W
Gilgamesh
4,697
640
1,318
1,051
12,724
8,034
188
4,862
7,862
0
24,425
W
Guan Yu
Vippperrrrr
Guan Yu
14,754
1,758
1,618
5,741
15,441
19,380
0
6,200
9,241
0
23,261
L
Danzaburou
darkmaterwolf79
Danzaburou
4,918
2,186
0
3,184
13,857
4,866
41
7,847
5,880
0
23,786
L
2,422
657
0
472
8,931
3,079
0
3,048
5,731
0
16,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
39,686
279
Minions Killed
228
0
Camps Cleared
0
1,235,106
Distance Traveled
1,191,491
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,512
793
79
7
0
251,099
0
W
Heimdallr
8,377
698
85
7
0
229,647
1
L
Cu Chulainn
7,362
614
9
1
0
275,683
5
L
Kukulkan
8,925
744
101
8
0
242,222
2
W
Nu Wa
9,335
778
60
5
0
209,648
1
L
Sol
8,055
671
48
4
0
198,471
0
W
Gilgamesh
9,118
760
34
3
0
255,344
2
W
Guan Yu
8,720
727
21
2
0
289,368
2
L
Danzaburou
7,677
640
47
4
0
218,258
0
L
Loki
7,667
639
23
2
0
256,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role