Player Matchup

Bacchus
Bacchus
Aracobra
Bacchus
Level 123
God Stats
10W - 4L
1,810 SR
Queue Stats
141W - 141L
1,574 Elo+
Party 2
Anubis
Anubis
Joaker4
Anubis
Level 136
God Stats
3W - 4L
1,472 SR
Queue Stats
80W - 46L
1,622 Elo+
Party 2
Yu Huang
Yu Huang
OnlyJuicy
Yu Huang
Level 160
God Stats
2W - 1L
1,420 SR
Queue Stats
70W - 39L
1,758 Elo+
Party 2
Vulcan
Vulcan
Tensenuma
Vulcan
Level 12
God Stats
3W - 0L
1,736 SR
Queue Stats
22W - 13L
1,628 Elo+
Party 2
Achilles
Achilles
Łibellule
Achilles
Level 121
God Stats
1W - 1L
1,548 SR
Queue Stats
101W - 88L
1,589 Elo+
Party 2
Team Averages
Level 110
1,597 SR
1,634 Elo+

VS

Team Averages
Level 57
1,363 SR
1,352 Elo+
Susano
Susano
ArgyGru
Susano
Level 54
God Stats
0W - 2L
1,125 SR
Queue Stats
16W - 28L
1,306 Elo+
Party 1
Ymir
Ymir
Crimefyghter
Ymir
Level 28
God Stats
8W - 13L
1,372 SR
Queue Stats
8W - 15L
1,315 Elo+
Party 1
Cupid
Cupid
Guberon
Cupid
Level 68
God Stats
1W - 4L
1,410 SR
Queue Stats
30W - 39L
1,343 Elo+
Party 1
Tyr
Tyr
KING l CREED
Tyr
Level 64
God Stats
2W - 6L
1,405 SR
Queue Stats
46W - 62L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
Trooper989
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aracobra
Bacchus
18
2 / 0 / 17
12,385
729
12,711
17,183
31,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Joaker4
Anubis
20
5 / 4 / 12
12,572
740
20,424
17,208
12,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
OnlyJuicy
Yu Huang
20
10 / 4 / 13
14,087
829
35,169
12,960
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Tensenuma
Vulcan
18
1 / 4 / 5
11,310
665
13,699
14,197
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Łibellule
Achilles
20
9 / 1 / 12
13,114
771
22,807
22,982
41,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArgyGru
Susano
19
4 / 6 / 1
11,712
689
8,902
19,226
7,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 8 / 6
10,262
604
6,744
29,059
34,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Guberon
Cupid
18
2 / 5 / 5
11,490
676
10,486
26,435
9,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 3
11,214
660
12,384
28,310
28,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Trooper989
Baron Samedi
18
2 / 4 / 9
11,305
665
19,413
21,807
10,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
27
Kills
12
13
Deaths
27
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aracobra
Bacchus
2
0
17
10.5
L
Susano
ArgyGru
Susano
4
6
1
0.75
L
1
8
6
0.5
L
Cupid
Guberon
Cupid
2
5
5
0.9
W
Anubis
Joaker4
Anubis
5
4
12
2.75
L
3
4
3
1.13
W
Yu Huang
OnlyJuicy
Yu Huang
10
4
13
4.13
W
Vulcan
Tensenuma
Vulcan
1
4
5
0.88
L
Baron Samedi
Trooper989
Baron Samedi
2
4
9
1.63
W
Achilles
Łibellule
Achilles
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,810
Damage
57,929
84,530
Taken
124,837
102,381
Mitigated
90,192
24,876
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aracobra
Bacchus
12,711
1,393
937
6,862
17,183
31,798
205
4,867
12,316
24,719
0
L
Susano
ArgyGru
Susano
8,902
505
0
1,489
19,226
7,639
0
11,723
7,180
0
50,629
L
6,744
679
0
1,103
29,059
34,353
0
18,216
9,984
19,003
0
L
Cupid
Guberon
Cupid
10,486
5,275
189
4,643
26,435
9,983
0
18,109
7,768
0
40,285
W
Anubis
Joaker4
Anubis
20,424
1,604
0
8,214
17,208
12,728
2,163
7,830
9,378
70,976
0
L
12,384
743
0
3,718
28,310
28,195
0
17,867
9,483
0
34,503
W
Yu Huang
OnlyJuicy
Yu Huang
35,169
2,162
0
2,764
12,960
7,896
2,812
3,859
9,101
75,178
0
W
Vulcan
Tensenuma
Vulcan
13,699
4,546
0
80
14,197
8,305
294
3,254
10,943
52,355
0
L
Baron Samedi
Trooper989
Baron Samedi
19,413
1,288
3,948
5,242
21,807
10,022
0
14,916
6,363
42,742
0
W
Achilles
Łibellule
Achilles
22,807
3,591
1,045
4,974
22,982
41,654
970
6,347
16,635
336
37,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,468
Gold Earned
55,983
292
Minions Killed
280
0
Camps Cleared
0
1,705,744
Distance Traveled
1,616,626
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,385
729
18
1
0
376,364
4
L
Susano
11,712
689
83
5
0
336,205
0
L
Ymir
10,262
604
28
2
0
286,858
1
L
Cupid
11,490
676
71
4
0
310,444
1
W
Anubis
12,572
740
81
5
0
296,460
0
L
Tyr
11,214
660
52
3
0
387,832
0
W
Yu Huang
14,087
829
98
6
0
337,786
2
W
Vulcan
11,310
665
59
3
0
344,851
0
L
Baron Samedi
11,305
665
46
3
0
295,287
2
W
Achilles
13,114
771
36
2
0
350,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role