Player Matchup

Kuzenbo
Kuzenbo
BlaznHot1
Kuzenbo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,360 Elo+
Party 4
Arachne
Arachne
DanMojica2001
Arachne
Level 50
God Stats
51W - 28L
1,693 SR
Queue Stats
252W - 226L
1,499 Elo+
Party 1
Lancelot
Lancelot
Elpapu03
Lancelot
Level 27
God Stats
15W - 12L
1,231 SR
Queue Stats
197W - 208L
1,451 Elo+
Party 1
Ra
Ra
JudoToss
Ra
Level 82
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 17L
1,442 Elo+
Party 4
Artemis
Artemis
cldasteroid
Artemis
Level 28
God Stats
29W - 20L
1,598 SR
Queue Stats
128W - 126L
1,466 Elo+
Party 1
Team Averages
Level 43
1,549 SR
1,444 Elo+

VS

Team Averages
Level 61
1,426 SR
1,468 Elo+
Ymir
Ymir
Krucifries
Ymir
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 67L
1,500 Elo+
Party 3
Ra
Ra
MajinKoutetsu
Ra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,610 Elo+
Party 2
Mercury
Mercury
NeminiCedamus
Mercury
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ST0N3C0LDK1LLA
Cthulhu
Level 16
God Stats
1W - 3L
1,275 SR
Queue Stats
17W - 24L
1,366 Elo+
Party 2
Skadi
Skadi
kerotarot
Skadi
Level 53
God Stats
1W - 2L
1,355 SR
Queue Stats
33W - 43L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlaznHot1
Kuzenbo
11
3 / 1 / 11
8,010
534
5,645
10,742
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
14
10 / 1 / 7
9,150
610
12,896
13,446
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Elpapu03
Lancelot
14
5 / 0 / 5
8,665
578
9,946
8,374
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 6
7,226
482
8,139
8,880
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
cldasteroid
Artemis
12
1 / 2 / 10
7,383
492
8,134
9,692
4,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,579
439
3,994
10,144
7,609
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 3
7,741
516
12,185
10,729
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
1 / 7 / 4
6,628
442
4,477
14,320
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 3
6,777
452
4,631
12,076
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
kerotarot
Skadi
9
1 / 4 / 4
6,072
405
6,740
10,557
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
19
Kills
8
8
Deaths
19
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlaznHot1
Kuzenbo
3
1
11
8.5
W
Arachne
10
1
7
13.5
W
Lancelot
Elpapu03
Lancelot
5
0
5
7.5
W
0
4
6
0.75
L
1
2
2
1
L
4
2
3
2.75
L
Mercury
1
7
4
0.43
L
1
4
3
0.63
W
Artemis
cldasteroid
Artemis
1
2
10
3
L
Skadi
kerotarot
Skadi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
32,027
51,134
Taken
57,826
29,163
Mitigated
31,461
14,953
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlaznHot1
Kuzenbo
5,645
2,490
849
2,040
10,742
10,981
808
3,927
6,815
18,577
0
W
Arachne
12,896
9,018
0
4,334
13,446
6,065
1,955
5,092
8,354
0
62,576
W
Lancelot
Elpapu03
Lancelot
9,946
1,590
0
1,240
8,374
3,926
1,129
3,589
4,785
0
52,450
W
8,139
716
411
1,745
8,880
4,047
394
5,635
3,245
55,135
0
L
3,994
999
0
1,449
10,144
7,609
0
2,411
7,733
33,340
0
L
12,185
1,604
1,902
3,144
10,729
4,504
1,435
3,074
7,655
65,885
0
L
Mercury
4,477
2,254
0
1,003
14,320
4,773
0
1,696
12,624
0
36,075
L
4,631
535
0
1,983
12,076
10,899
0
3,593
8,483
19,573
0
W
Artemis
cldasteroid
Artemis
8,134
2,706
0
4,334
9,692
4,144
554
2,567
7,125
0
53,863
L
Skadi
kerotarot
Skadi
6,740
2,332
0
986
10,557
3,676
0
3,010
7,547
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
33,797
377
Minions Killed
287
0
Camps Cleared
0
1,542,282
Distance Traveled
1,419,024
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,010
534
28
2
0
305,648
1
W
Arachne
9,150
610
84
6
0
350,450
0
W
Lancelot
8,665
578
105
7
0
344,778
1
W
Ra
7,226
482
91
6
0
291,350
0
L
Ymir
6,579
439
43
3
0
279,698
3
L
Ra
7,741
516
105
7
0
295,331
1
L
Mercury
6,628
442
64
4
0
309,328
4
L
Cthulhu
6,777
452
25
2
0
277,629
4
W
Artemis
7,383
492
69
5
0
250,056
3
L
Skadi
6,072
405
50
3
0
257,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role