Player Matchup

Lancelot
Lancelot
Darzlord
Lancelot
Level 69
God Stats
69W - 43L
1,728 SR
Queue Stats
230W - 155L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
FTG Capone
Kukulkan
Level 18
God Stats
104W - 71L
1,563 SR
Queue Stats
133W - 118L
1,260 Elo+
Party 2
Ymir
Ymir
iTzGuDTiMeZ
Ymir
Level 122
God Stats
58W - 36L
1,730 SR
Queue Stats
473W - 344L
1,620 Elo+
Party 2
Team Averages
Level 70
1,674 SR
1,506 Elo+

VS

Team Averages
Level 83
1,376 SR
1,257 Elo+
Ganesha
Ganesha
Korgem
Ganesha
Level 89
God Stats
2W - 4L
1,246 SR
Queue Stats
24W - 58L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
Rodrigonh
Danzaburou
Level 65
God Stats
4W - 5L
1,393 SR
Queue Stats
12W - 27L
1,248 Elo+
Party 1
Raijin
Raijin
hugondorf
Raijin
Level 95
God Stats
2W - 5L
1,490 SR
Queue Stats
40W - 64L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darzlord
Lancelot
12
1 / 2 / 1
7,474
623
8,372
9,267
6,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
FTG Capone
Kukulkan
13
1 / 0 / 1
7,995
666
9,401
3,245
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
7,084
590
9,452
19,257
11,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Korgem
Ganesha
13
0 / 1 / 8
8,797
733
6,366
15,120
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Rodrigonh
Danzaburou
13
2 / 0 / 6
8,740
728
7,890
7,854
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
hugondorf
Raijin
13
6 / 1 / 1
9,123
760
11,685
8,027
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Darzlord
Lancelot
1
2
1
0.75
L
Kukulkan
FTG Capone
Kukulkan
1
0
1
1.5
W
Ganesha
Korgem
Ganesha
0
1
8
4
W
Danzaburou
Rodrigonh
Danzaburou
2
0
6
5
W
Raijin
hugondorf
Raijin
6
1
1
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
25,941
31,769
Taken
31,001
18,502
Mitigated
22,466
594
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Darzlord
Lancelot
8,372
560
0
0
9,267
6,311
0
4,234
4,757
0
19,333
L
Kukulkan
FTG Capone
Kukulkan
9,401
805
0
30
3,245
1,191
172
2,463
701
34,412
0
W
Ganesha
Korgem
Ganesha
6,366
884
893
4,613
15,120
13,993
0
9,052
5,580
16,670
0
W
Danzaburou
Rodrigonh
Danzaburou
7,890
3,872
848
2,111
7,854
4,232
945
4,233
3,363
0
20,426
W
Raijin
hugondorf
Raijin
11,685
1,529
0
87
8,027
4,241
390
4,747
2,982
36,093
0
L
9,452
1,562
0
564
19,257
11,000
165
10,680
7,939
19,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
26,660
122
Minions Killed
138
4
Camps Cleared
5
643,921
Distance Traveled
632,363
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,474
623
26
2
3
240,971
1
L
Kukulkan
7,995
666
73
6
1
221,879
0
W
Ganesha
8,797
733
0
0
0
225,145
1
W
Danzaburou
8,740
728
56
5
1
211,560
3
W
Raijin
9,123
760
82
7
4
195,658
7
L
Ymir
7,084
590
23
2
0
181,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role