Player Matchup

Artio
Artio
DaystarL
Artio
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 106L
1,499 Elo+
Party 2
Chiron
Chiron
Lorelei7469
Chiron
Level 103
God Stats
6W - 4L
1,515 SR
Queue Stats
231W - 211L
1,434 Elo+
Party 2
Anubis
Anubis
SuperSmokingSpy
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,448 Elo+
Party 3
Agni
Agni
Venus_Fire3102
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
electroTiger7
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,457 Elo+
Party 3
Team Averages
Level 74
1,503 SR
1,468 Elo+

VS

Team Averages
Level 99
1,478 SR
1,414 Elo+
King Arthur
King Arthur
BeepB00p616
King Arthur
Level 77
God Stats
1W - 2L
1,288 SR
Queue Stats
219W - 263L
1,442 Elo+
Solo
Merlin
Merlin
DeanGullberrie
Merlin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 94L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
Rwaty
Yu Huang
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
36W - 52L
1,298 Elo+
Party 1
Neith
Neith
VVIIW
Neith
Level 106
God Stats
5W - 1L
1,532 SR
Queue Stats
69W - 89L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
surehotnative
Ne Zha
Level 159
God Stats
29W - 30L
1,376 SR
Queue Stats
1,437W - 1,533L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaystarL
Artio
18
1 / 7 / 12
11,840
740
5,980
36,350
47,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
20
6 / 3 / 8
11,999
750
20,337
17,108
7,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 6 / 6
10,875
680
11,831
18,964
9,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 11 / 6
9,042
565
4,550
18,649
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
electroTiger7
Jing Wei
20
10 / 8 / 6
12,786
799
16,907
21,651
9,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeepB00p616
King Arthur
17
1 / 6 / 20
10,584
662
3,592
23,806
25,010
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 4 / 17
14,277
892
38,234
14,394
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Rwaty
Yu Huang
20
7 / 3 / 16
13,053
816
16,106
13,195
6,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
VVIIW
Neith
19
11 / 3 / 13
12,431
777
24,384
13,984
6,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 17
11,572
723
17,538
13,918
6,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
118
20
Kills
35
35
Deaths
21
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeepB00p616
King Arthur
1
6
20
1.83
L
Artio
DaystarL
Artio
1
7
12
1
W
11
4
17
4.88
L
Chiron
6
3
8
3.33
W
Yu Huang
Rwaty
Yu Huang
7
3
16
5
L
3
6
6
1
W
Neith
VVIIW
Neith
11
3
13
5.83
L
0
11
6
0.27
L
Jing Wei
electroTiger7
Jing Wei
10
8
6
1.63
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
99,854
112,722
Taken
79,297
80,279
Mitigated
52,051
38,912
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeepB00p616
King Arthur
3,592
325
1,720
4,233
23,806
25,010
233
4,832
18,974
0
9,752
L
Artio
DaystarL
Artio
5,980
769
4,287
10,801
36,350
47,760
203
16,230
20,120
13,112
0
W
38,234
1,572
2,831
2,789
14,394
7,107
1,719
4,132
10,262
59,423
0
L
Chiron
20,337
4,374
3,226
5,475
17,108
7,090
1,403
7,468
9,640
0
38,576
W
Yu Huang
Rwaty
Yu Huang
16,106
749
803
1,961
13,195
6,811
1,432
3,357
9,838
37,726
0
L
11,831
193
1,655
5,808
18,964
9,684
569
10,173
8,791
28,905
0
W
Neith
VVIIW
Neith
24,384
4,257
1,987
4,300
13,984
6,862
3,724
5,050
8,934
0
44,833
L
4,550
853
258
2,487
18,649
5,796
1,132
8,453
10,196
10,781
0
L
Jing Wei
electroTiger7
Jing Wei
16,907
11,402
1,081
3,834
21,651
9,949
5,103
12,016
9,635
0
38,154
W
17,538
2,558
1,213
2,073
13,918
6,261
691
4,990
8,928
0
35,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
61,917
158
Minions Killed
175
0
Camps Cleared
0
1,322,793
Distance Traveled
1,418,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,584
662
15
1
0
277,430
1
L
Artio
11,840
740
11
1
0
275,772
0
W
Merlin
14,277
892
39
2
0
270,788
0
L
Chiron
11,999
750
48
3
0
298,617
0
W
Yu Huang
13,053
816
56
4
0
275,502
0
L
Anubis
10,875
680
45
3
0
224,775
0
W
Neith
12,431
777
39
2
0
300,353
0
L
Agni
9,042
565
9
1
0
253,188
0
L
Jing Wei
12,786
799
45
3
0
270,441
1
W
Ne Zha
11,572
723
26
2
0
294,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role