Player Matchup

Sun Wukong
Sun Wukong
Balistakills
Sun Wukong
Level 89
God Stats
12W - 4L
1,922 SR
Queue Stats
120W - 98L
1,584 Elo+
Party 2
Odin
Odin
ChargedMite
Odin
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
180W - 139L
1,624 Elo+
Party 2
Charybdis
Charybdis
DivineTemptres
Charybdis
Level 152
God Stats
36W - 34L
1,550 SR
Queue Stats
565W - 566L
1,549 Elo+
Solo
Eset
Eset
SonWendy
Eset
Level 129
God Stats
0W - 4L
1,732 SR
Queue Stats
209W - 200L
1,588 Elo+
Solo
Chang'e
Chang'e
sERAPHINeSalyer
Chang'e
Level 142
God Stats
4W - 6L
1,580 SR
Queue Stats
34W - 36L
1,543 Elo+
Solo
Team Averages
Level 123
1,682 SR
1,577 Elo+

VS

Team Averages
Level 135
1,482 SR
1,530 Elo+
Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cloudboy
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 127L
1,595 Elo+
Party 1
Discordia
Discordia
Eyez21
Discordia
Level 155
God Stats
2W - 1L
1,527 SR
Queue Stats
139W - 127L
1,499 Elo+
Solo
Ne Zha
Ne Zha
omii
Ne Zha
Level 146
God Stats
8W - 12L
1,397 SR
Queue Stats
33W - 51L
1,472 Elo+
Solo
Geb
Geb
super0v0man
Geb
Level 147
God Stats
5W - 2L
1,487 SR
Queue Stats
189W - 148L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balistakills
Sun Wukong
13
1 / 2 / 2
8,333
1,042
6,475
15,501
16,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 3
8,136
1,017
4,675
12,016
11,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DivineTemptres
Charybdis
14
2 / 3 / 0
8,706
1,088
5,329
9,951
4,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
14
0 / 2 / 3
8,355
1,044
6,060
7,479
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 3
8,020
1,003
1,954
5,182
2,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

262

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 2
8,873
1,109
7,712
2,898
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Cloudboy
Chiron
14
5 / 0 / 4
9,882
1,235
9,015
4,919
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Eyez21
Discordia
14
0 / 0 / 9
8,529
1,066
11,652
2,278
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
omii
Ne Zha
15
2 / 2 / 5
9,124
1,141
11,535
9,347
5,054
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 9
10,062
1,258
7,661
8,430
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
3
Kills
10
10
Deaths
3
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
2
3
L
Sun Wukong
Balistakills
Sun Wukong
1
2
2
1
L
0
2
3
0.75
W
Chiron
Cloudboy
Chiron
5
0
4
7
L
Charybdis
DivineTemptres
Charybdis
2
3
0
0.67
W
Discordia
Eyez21
Discordia
0
0
9
4.5
L
Eset
0
2
3
0.75
W
Ne Zha
omii
Ne Zha
2
2
5
2.25
L
0
1
3
1.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
47,575
50,129
Taken
27,872
37,818
Mitigated
21,465
7,129
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,712
3,477
0
0
2,898
1,752
0
569
2,329
24,197
0
L
Sun Wukong
Balistakills
Sun Wukong
6,475
472
0
976
15,501
16,808
0
7,154
8,347
0
15,721
L
4,675
362
0
0
12,016
11,227
0
7,270
4,746
475
10,934
W
Chiron
Cloudboy
Chiron
9,015
3,990
1,008
1,530
4,919
2,642
0
2,161
2,758
0
27,833
L
Charybdis
DivineTemptres
Charybdis
5,329
2,047
0
652
9,951
4,470
0
5,817
4,134
0
24,430
W
Discordia
Eyez21
Discordia
11,652
37
57
423
2,278
930
0
327
1,951
22,068
0
L
Eset
6,060
284
1,180
648
7,479
3,047
0
3,230
4,249
24,027
0
W
Ne Zha
omii
Ne Zha
11,535
2,194
0
773
9,347
5,054
0
2,643
6,704
0
32,702
L
1,954
36
2,457
1,216
5,182
2,266
0
3,554
1,628
20,701
0
W
7,661
408
0
1,437
8,430
11,087
0
2,498
5,932
19,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
46,470
185
Minions Killed
181
4
Camps Cleared
9
777,022
Distance Traveled
897,656
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,873
1,109
52
7
2
188,667
0
L
Sun Wukong
8,333
1,042
19
2
1
174,395
0
L
Odin
8,136
1,017
13
2
0
163,533
0
W
Chiron
9,882
1,235
62
8
1
166,429
0
L
Charybdis
8,706
1,088
56
7
1
141,864
0
W
Discordia
8,529
1,066
28
4
1
178,178
4
L
Eset
8,355
1,044
44
6
0
182,444
2
W
Ne Zha
9,124
1,141
22
3
5
181,967
3
L
Chang'e
8,020
1,003
53
7
2
114,786
0
W
Geb
10,062
1,258
17
2
0
182,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role