Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ELITEBOSS52X
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,416 Elo+
Solo
Shiva
Shiva
SwampDonkeySix
Shiva
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 258L
1,429 Elo+
Solo
Kali
Kali
javiersosa879
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 164L
1,434 Elo+
Party 1
Bakasura
Bakasura
sebastia222
Bakasura
Level 123
God Stats
0W - 2L
1,658 SR
Queue Stats
88W - 98L
1,422 Elo+
Party 1
Team Averages
Level 101
1,532 SR
1,440 Elo+

VS

Team Averages
Level 86
1,451 SR
1,382 Elo+
Hera
Hera
Evil_Forever_13
Hera
Level 141
God Stats
1W - 0L
1,145 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Mcreeseeks
Nu Wa
Level 88
God Stats
5W - 1L
1,433 SR
Queue Stats
89W - 78L
1,510 Elo+
Solo
Persephone
Persephone
SFC917025
Persephone
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 166L
1,290 Elo+
Solo
Hou Yi
Hou Yi
Sirakook
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
YoNgSuRtI
Baron Samedi
Level 156
God Stats
1W - 0L
1,675 SR
Queue Stats
41W - 55L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 7 / 8
9,060
647
3,248
17,674
8,192
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 7 / 7
9,562
683
10,400
21,373
8,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 5
9,258
661
7,360
18,683
22,599
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 5
9,096
650
9,262
20,778
10,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
sebastia222
Bakasura
18
5 / 7 / 6
9,686
692
7,016
20,931
10,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
11,685
835
21,322
8,362
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
8 / 6 / 19
11,732
838
27,552
15,477
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
SFC917025
Persephone
20
7 / 0 / 25
11,966
855
12,379
8,279
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Sirakook
Hou Yi
16
4 / 5 / 18
10,279
734
11,297
13,049
5,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
YoNgSuRtI
Baron Samedi
20
11 / 3 / 18
11,879
849
17,837
15,912
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
14
Kills
37
37
Deaths
16
31
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
8
0.71
L
3
7
7
0.93
W
7
2
22
9
W
Nu Wa
8
6
19
2.92
W
Persephone
SFC917025
Persephone
7
0
25
19.5
W
Hou Yi
Sirakook
Hou Yi
4
5
18
2.6
L
1
7
5
0.5
W
Baron Samedi
YoNgSuRtI
Baron Samedi
11
3
18
6.67
L
4
9
5
0.72
L
Bakasura
sebastia222
Bakasura
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
90,387
99,439
Taken
61,079
60,622
Mitigated
28,630
30,414
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,248
370
711
4,403
17,674
8,192
122
14,065
3,391
0
14,201
L
10,400
2,840
994
7,023
21,373
8,700
0
18,708
2,368
26,766
0
W
21,322
7,970
920
802
8,362
3,900
1,386
3,838
4,524
43,217
0
W
Nu Wa
27,552
7,634
2,049
3,037
15,477
6,274
2,336
1,702
13,304
44,852
0
W
Persephone
SFC917025
Persephone
12,379
715
1,322
3,597
8,279
3,674
214
629
7,440
30,747
0
W
Hou Yi
Sirakook
Hou Yi
11,297
4,890
1,130
811
13,049
5,728
2,182
2,165
10,624
0
18,782
L
7,360
310
1,317
2,743
18,683
22,599
0
13,221
5,052
2,196
22,432
W
Baron Samedi
YoNgSuRtI
Baron Samedi
17,837
35
5,433
6,024
15,912
9,054
1,117
2,923
12,810
31,629
0
L
9,262
3,465
965
4,268
20,778
10,280
0
15,601
4,845
0
23,649
L
Bakasura
sebastia222
Bakasura
7,016
5,102
1,278
6,712
20,931
10,851
0
15,966
4,693
0
15,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
57,541
121
Minions Killed
167
0
Camps Cleared
0
1,193,397
Distance Traveled
1,305,873
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,060
647
25
2
0
273,370
0
L
Freya
9,562
683
29
2
0
214,998
0
W
Hera
11,685
835
55
4
0
267,350
1
W
Nu Wa
11,732
838
24
2
0
233,034
1
W
Persephone
11,966
855
41
3
0
299,074
4
W
Hou Yi
10,279
734
16
1
0
236,107
3
L
Shiva
9,258
661
21
2
0
222,855
1
W
Baron Samedi
11,879
849
31
2
0
270,308
1
L
Kali
9,096
650
10
1
0
216,434
0
L
Bakasura
9,686
692
36
3
0
265,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role