Player Matchup

Chang'e
Chang'e
DaMon04
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 133L
1,547 Elo+
Party 3
Hel
Hel
Selfisolated
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,642 Elo+
Party 4
Bacchus
Bacchus
SirDerpyDIno
Bacchus
Level 99
God Stats
1W - 1L
1,710 SR
Queue Stats
30W - 26L
1,656 Elo+
Party 4
Cupid
Cupid
Stwrres
Cupid
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 150L
1,462 Elo+
Party 3
Lancelot
Lancelot
Takedownsin
Lancelot
Level 89
God Stats
1W - 1L
1,629 SR
Queue Stats
28W - 30L
1,555 Elo+
Party 4
Team Averages
Level 110
1,568 SR
1,572 Elo+

VS

Team Averages
Level 59
1,482 SR
1,597 Elo+
Ravana
Ravana
AreUonQuack420
Ravana
Level 45
God Stats
3W - 1L
1,779 SR
Queue Stats
135W - 152L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
BMFrost
Ah Puch
Level 128
God Stats
2W - 1L
1,507 SR
Queue Stats
60W - 52L
1,607 Elo+
Party 1
King Arthur
King Arthur
Wulgarr
King Arthur
Level 68
God Stats
2W - 2L
1,301 SR
Queue Stats
35W - 33L
1,549 Elo+
Party 1
Hachiman
Hachiman
YmirFeetPics
Hachiman
Level 41
God Stats
3W - 5L
1,323 SR
Queue Stats
233W - 204L
1,620 Elo+
Party 2
Artio
Artio
fire76778
Artio
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 15L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaMon04
Chang'e
20
1 / 2 / 3
12,815
475
16,994
26,733
32,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 9 / 4
12,269
454
20,385
29,199
15,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SirDerpyDIno
Bacchus
17
1 / 8 / 11
12,043
446
12,556
38,959
75,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Stwrres
Cupid
17
2 / 8 / 3
11,975
444
16,846
28,593
14,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Takedownsin
Lancelot
18
5 / 12 / 4
12,548
465
14,226
32,382
18,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 16
15,758
584
21,005
18,266
12,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
BMFrost
Ah Puch
19
8 / 5 / 18
13,970
517
33,773
22,846
12,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wulgarr
King Arthur
20
7 / 2 / 9
14,215
526
32,511
23,244
28,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
YmirFeetPics
Hachiman
20
8 / 1 / 19
14,285
529
32,249
23,970
13,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
fire76778
Artio
17
2 / 3 / 29
12,635
468
7,870
32,493
51,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
39
39
Deaths
13
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
14
2
16
11
W
Ah Puch
BMFrost
Ah Puch
8
5
18
3.4
L
Chang'e
DaMon04
Chang'e
1
2
3
1.25
L
4
9
4
0.67
L
Bacchus
SirDerpyDIno
Bacchus
1
8
11
0.81
L
Cupid
Stwrres
Cupid
2
8
3
0.44
L
Lancelot
Takedownsin
Lancelot
5
12
4
0.58
W
King Arthur
Wulgarr
King Arthur
7
2
9
5.75
W
Hachiman
YmirFeetPics
Hachiman
8
1
19
17.5
W
Artio
fire76778
Artio
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,007
Damage
127,408
155,866
Taken
120,819
157,193
Mitigated
118,381
41,845
Healing
34,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,005
5,505
0
8,435
18,266
12,716
3,103
7,050
10,990
0
161,908
W
Ah Puch
BMFrost
Ah Puch
33,773
1,531
0
8,245
22,846
12,017
4,208
11,789
10,979
114,401
0
L
Chang'e
DaMon04
Chang'e
16,994
1,920
2,656
8,013
26,733
32,990
0
6,546
20,187
95,845
0
L
20,385
2,525
7,530
8,799
29,199
15,739
0
10,758
18,441
104,564
0
L
Bacchus
SirDerpyDIno
Bacchus
12,556
2,527
0
2,003
38,959
75,478
0
10,950
28,009
36,870
0
L
Cupid
Stwrres
Cupid
16,846
10,769
580
5,473
28,593
14,122
1,338
6,526
22,067
0
104,136
L
Lancelot
Takedownsin
Lancelot
14,226
2,816
0
6,791
32,382
18,864
25
7,294
25,088
0
78,186
W
King Arthur
Wulgarr
King Arthur
32,511
1,991
0
725
23,244
28,420
118
13,961
7,809
546
112,803
W
Hachiman
YmirFeetPics
Hachiman
32,249
23,085
0
8,340
23,970
13,591
9,291
7,501
16,379
0
147,592
W
Artio
fire76778
Artio
7,870
978
3,477
5,470
32,493
51,637
262
8,269
24,076
37,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
70,863
691
Minions Killed
719
0
Camps Cleared
0
2,367,416
Distance Traveled
2,636,538
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,758
584
211
8
0
571,938
2
W
Ah Puch
13,970
517
147
5
0
513,937
4
L
Chang'e
12,815
475
196
7
0
476,809
6
L
Hel
12,269
454
158
6
0
429,541
5
L
Bacchus
12,043
446
43
2
0
513,484
3
L
Cupid
11,975
444
200
7
0
433,270
7
L
Lancelot
12,548
465
94
3
0
514,312
0
W
King Arthur
14,215
526
169
6
0
514,647
7
W
Hachiman
14,285
529
152
6
0
517,816
2
W
Artio
12,635
468
40
1
0
518,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role