Player Matchup

Aphrodite
Aphrodite
Chordaeum
Aphrodite
Level 148
God Stats
5W - 7L
1,515 SR
Queue Stats
112W - 132L
1,619 Elo+
Solo
Rama
Rama
EggpIant
Rama
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,532 Elo+
Party 1
Chang'e
Chang'e
UberRatchet
Chang'e
Level 69
God Stats
53W - 24L
1,716 SR
Queue Stats
221W - 96L
1,690 Elo+
Party 2
Mulan
Mulan
Vbrasch5
Mulan
Level 87
God Stats
3W - 1L
1,752 SR
Queue Stats
25W - 16L
1,650 Elo+
Party 1
Atlas
Atlas
Viperighteous
Atlas
Level 92
God Stats
40W - 11L
1,822 SR
Queue Stats
165W - 76L
1,678 Elo+
Party 2
Team Averages
Level 103
1,661 SR
1,634 Elo+

VS

Team Averages
Level 133
1,554 SR
1,538 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dacenc
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Dr_asbestos
Cthulhu
Level 159
God Stats
1W - 2L
1,687 SR
Queue Stats
114W - 103L
1,624 Elo+
Solo
Chaac
Chaac
Orithos
Chaac
Level 124
God Stats
2W - 6L
1,541 SR
Queue Stats
38W - 49L
1,508 Elo+
Solo
Medusa
Medusa
RR suicide RR
Medusa
Level 143
God Stats
6W - 7L
1,543 SR
Queue Stats
385W - 384L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chordaeum
Aphrodite
15
1 / 2 / 9
10,031
1,003
3,317
10,570
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
15
2 / 1 / 6
10,185
1,019
7,296
6,481
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
UberRatchet
Chang'e
16
5 / 0 / 8
10,263
1,026
8,781
4,933
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Vbrasch5
Mulan
15
6 / 1 / 6
10,474
1,047
9,077
8,473
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
0 / 0 / 11
10,445
1,045
5,769
9,400
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

261

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 2 / 0
10,296
1,030
10,514
4,454
2,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dacenc
Cerberus
14
0 / 6 / 1
8,499
850
738
10,940
4,396
Cthulhu
Dr_asbestos
Cthulhu
15
0 / 3 / 3
9,552
955
9,725
9,997
8,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Orithos
Chaac
14
0 / 1 / 2
9,175
918
7,346
9,389
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 3 / 1
9,716
972
5,763
7,924
3,212
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
14
Kills
4
4
Deaths
15
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
0
1.5
W
Aphrodite
Chordaeum
Aphrodite
1
2
9
2.75
L
Cerberus
Dacenc
Cerberus
0
6
1
0.08
L
Cthulhu
Dr_asbestos
Cthulhu
0
3
3
0.5
W
Rama
2
1
6
5
L
Chaac
Orithos
Chaac
0
1
2
1
L
1
3
1
0.5
W
Chang'e
UberRatchet
Chang'e
5
0
8
9
W
Mulan
Vbrasch5
Mulan
6
1
6
9
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
34,086
39,857
Taken
42,704
28,445
Mitigated
28,205
15,558
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,514
1,969
0
166
4,454
2,165
0
2,064
2,238
34,504
0
W
Aphrodite
Chordaeum
Aphrodite
3,317
950
3,447
4,784
10,570
5,940
0
6,719
3,552
34,216
0
L
Cerberus
Dacenc
Cerberus
738
738
0
834
10,940
4,396
0
2,826
5,920
1,304
0
L
Cthulhu
Dr_asbestos
Cthulhu
9,725
300
145
0
9,997
8,335
0
3,094
4,768
22,705
0
W
Rama
7,296
3,818
0
347
6,481
3,034
0
3,532
2,646
0
28,885
L
Chaac
Orithos
Chaac
7,346
1,264
0
2,823
9,389
10,097
0
5,017
3,997
0
25,141
L
5,763
2,682
0
143
7,924
3,212
0
4,134
3,567
0
33,452
W
Chang'e
UberRatchet
Chang'e
8,781
771
3,511
1,969
4,933
2,107
0
2,430
2,199
16,059
0
W
Mulan
Vbrasch5
Mulan
9,077
2,541
0
812
8,473
5,978
0
3,636
4,374
0
13,813
W
5,769
2,017
0
688
9,400
11,386
0
3,390
5,651
22,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
47,238
196
Minions Killed
209
8
Camps Cleared
6
750,469
Distance Traveled
795,144
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,296
1,030
56
6
3
191,752
3
W
Aphrodite
10,031
1,003
68
7
1
151,493
0
L
Cerberus
8,499
850
1
0
0
122,964
1
L
Cthulhu
9,552
955
42
4
2
163,128
0
W
Rama
10,185
1,019
63
6
4
111,621
2
L
Chaac
9,175
918
48
5
0
152,028
0
L
Medusa
9,716
972
62
6
1
165,272
1
W
Chang'e
10,263
1,026
23
2
2
167,200
0
W
Mulan
10,474
1,047
7
1
1
137,859
0
W
Atlas
10,445
1,045
35
4
0
182,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role