Player Matchup

Thor
Thor
Blackcloud00
Thor
Level 70
God Stats
1W - 2L
1,296 SR
Queue Stats
152W - 137L
1,385 Elo+
Party 1
Nemesis
Nemesis
Marymilla
Nemesis
Level 103
God Stats
3W - 5L
1,388 SR
Queue Stats
88W - 97L
1,414 Elo+
Party 1
Odin
Odin
Scurge42
Odin
Level 104
God Stats
0W - 3L
1,348 SR
Queue Stats
91W - 84L
1,370 Elo+
Party 1
Ratatoskr
Ratatoskr
callofzombies15
Ratatoskr
Level 88
God Stats
0W - 4L
1,135 SR
Queue Stats
167W - 134L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
shadowflicky
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 153L
1,379 Elo+
Party 1
Team Averages
Level 95
1,333 SR
1,398 Elo+

VS

Team Averages
Level 96
1,431 SR
1,385 Elo+
Khepri
Khepri
Amphiby
Khepri
Level 125
God Stats
3W - 6L
1,240 SR
Queue Stats
128W - 110L
1,429 Elo+
Party 2
Chang'e
Chang'e
Cedusa
Chang'e
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,313 Elo+
Solo
Bacchus
Bacchus
ForDaStreets672
Bacchus
Level 62
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 35L
1,313 Elo+
Solo
Artemis
Artemis
PeachMothman
Artemis
Level 124
God Stats
5W - 1L
1,859 SR
Queue Stats
315W - 339L
1,415 Elo+
Solo
Medusa
Medusa
thebulls777
Medusa
Level 84
God Stats
2W - 1L
1,269 SR
Queue Stats
154W - 141L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
8,066
620
8,885
15,557
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Marymilla
Nemesis
15
0 / 6 / 8
9,130
702
4,985
18,406
11,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
16
2 / 6 / 5
8,742
672
4,336
20,088
18,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
callofzombies15
Ratatoskr
16
5 / 6 / 2
9,885
760
17,275
15,344
7,412
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
shadowflicky
Sylvanus
15
1 / 6 / 4
9,375
721
9,516
23,211
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amphiby
Khepri
15
0 / 2 / 22
9,311
716
5,352
14,983
16,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Cedusa
Chang'e
19
13 / 2 / 13
11,468
882
17,883
12,382
8,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 20
10,251
789
8,456
17,555
27,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
PeachMothman
Artemis
18
6 / 1 / 19
10,516
809
26,244
9,663
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
19
10 / 4 / 20
11,719
901
23,954
15,072
9,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
8
Kills
31
31
Deaths
10
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Khepri
Amphiby
Khepri
0
2
22
5.5
L
0
7
5
0.36
W
Chang'e
Cedusa
Chang'e
13
2
13
9.75
W
2
1
20
12
L
Nemesis
Marymilla
Nemesis
0
6
8
0.67
W
Artemis
PeachMothman
Artemis
6
1
19
15.5
L
Odin
2
6
5
0.75
L
Ratatoskr
callofzombies15
Ratatoskr
5
6
2
1
L
Sylvanus
shadowflicky
Sylvanus
1
6
4
0.5
W
Medusa
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
81,889
92,606
Taken
69,655
64,495
Mitigated
67,959
30,254
Healing
29,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Amphiby
Khepri
5,352
38
798
3,812
14,983
16,321
387
1,828
13,155
11,637
0
L
8,885
1,643
926
976
15,557
7,737
0
6,899
8,340
0
21,783
W
Chang'e
Cedusa
Chang'e
17,883
1,413
6,076
3,803
12,382
8,115
359
1,856
10,526
28,368
0
W
8,456
1,044
2,131
4,729
17,555
27,355
521
2,320
15,235
14,048
0
L
Nemesis
Marymilla
Nemesis
4,985
1,372
3,989
3,380
18,406
11,303
88
4,689
13,452
0
13,523
W
Artemis
PeachMothman
Artemis
26,244
10,018
1,921
1,965
9,663
6,463
2,426
1,437
8,226
0
42,669
L
Odin
4,336
2,097
1,178
1,319
20,088
18,454
0
6,177
13,503
0
12,196
L
Ratatoskr
callofzombies15
Ratatoskr
17,275
9,376
990
2,734
15,344
7,412
0
3,199
11,993
0
32,593
L
Sylvanus
shadowflicky
Sylvanus
9,516
4,133
8,333
6,429
23,211
19,589
0
9,212
13,627
20,216
0
W
Medusa
23,954
15,699
237
3,683
15,072
9,705
4,557
2,075
12,997
0
43,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
53,265
126
Minions Killed
150
0
Camps Cleared
0
1,140,357
Distance Traveled
1,282,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,311
716
12
1
0
265,283
0
L
Thor
8,066
620
30
2
0
215,743
0
W
Chang'e
11,468
882
43
3
0
251,321
0
W
Bacchus
10,251
789
9
1
0
294,487
0
L
Nemesis
9,130
702
19
1
0
247,159
0
W
Artemis
10,516
809
37
3
0
246,353
0
L
Odin
8,742
672
23
2
0
228,488
0
L
Ratatoskr
9,885
760
30
2
0
256,433
0
L
Sylvanus
9,375
721
24
2
0
192,534
0
W
Medusa
11,719
901
49
4
0
225,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role