Player Matchup

Tyr
Tyr
PixelCookie
Tyr
Level 116
God Stats
41W - 32L
1,638 SR
Queue Stats
144W - 114L
1,718 Elo+
Party 1
Sobek
Sobek
creed22
Sobek
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 134L
1,737 Elo+
Party 1
Ra
Ra
sneakybeaky000
Ra
Level 107
God Stats
26W - 23L
1,592 SR
Queue Stats
92W - 88L
1,613 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,689 Elo+

VS

Team Averages
Level 114
1,433 SR
1,695 Elo+
Osiris
Osiris
Bswat23
Osiris
Level 157
God Stats
34W - 21L
1,348 SR
Queue Stats
352W - 210L
1,892 Elo+
Party 2
Heimdallr
Heimdallr
WillieBTW
Heimdallr
Level 128
God Stats
15W - 22L
1,451 SR
Queue Stats
391W - 276L
1,693 Elo+
Party 2
Zhong Kui
Zhong Kui
czdasfasf
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,639
760
19,510
16,352
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
creed22
Sobek
16
8 / 1 / 11
11,714
837
9,776
20,336
26,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 8
11,293
807
16,945
14,075
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bswat23
Osiris
14
3 / 4 / 2
9,264
662
12,820
25,147
30,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
WillieBTW
Heimdallr
13
1 / 5 / 3
8,714
622
15,449
13,082
6,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
czdasfasf
Zhong Kui
10
1 / 12 / 2
8,065
576
2,900
17,145
14,986
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
5
5
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bswat23
Osiris
3
4
2
1
W
6
0
11
11.5
L
Heimdallr
WillieBTW
Heimdallr
1
5
3
0.5
W
Sobek
creed22
Sobek
8
1
11
13.5
L
Zhong Kui
czdasfasf
Zhong Kui
1
12
2
0.17
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,231
Damage
31,169
50,763
Taken
55,374
48,505
Mitigated
52,047
22,278
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bswat23
Osiris
12,820
4,289
0
5,023
25,147
30,693
0
10,991
13,634
0
29,149
W
19,510
2,162
0
5,817
16,352
14,110
72
517
14,860
0
29,254
L
Heimdallr
WillieBTW
Heimdallr
15,449
5,273
0
1,422
13,082
6,368
0
6,066
6,836
0
41,890
W
Sobek
creed22
Sobek
9,776
1,267
523
7,219
20,336
26,939
840
837
19,499
22,190
0
L
Zhong Kui
czdasfasf
Zhong Kui
2,900
428
0
495
17,145
14,986
0
9,960
6,938
8,696
0
W
16,945
2,155
3,824
4,895
14,075
7,456
1,505
1,714
12,361
60,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
26,043
145
Minions Killed
95
9
Camps Cleared
2
929,686
Distance Traveled
682,458
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,264
662
30
2
1
262,148
0
W
Tyr
10,639
760
26
2
5
383,166
0
L
Heimdallr
8,714
622
58
4
1
243,213
1
W
Sobek
11,714
837
23
2
1
302,028
1
L
Zhong Kui
8,065
576
7
1
0
177,097
5
W
Ra
11,293
807
96
7
3
244,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role