Player Matchup

Xing Tian
Xing Tian
BroG-_-Psycho2
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 175L
1,432 Elo+
Party 2
Olorun
Olorun
CarbonFiberPanda
Olorun
Level 105
God Stats
6W - 10L
1,330 SR
Queue Stats
279W - 327L
1,393 Elo+
Party 2
Chronos
Chronos
FRWN_SMLE
Chronos
Level 67
God Stats
2W - 4L
1,335 SR
Queue Stats
46W - 45L
1,408 Elo+
Party 2
Chaac
Chaac
SuchFutility
Chaac
Level 146
God Stats
4W - 7L
1,386 SR
Queue Stats
398W - 457L
1,426 Elo+
Party 2
Arachne
Arachne
napsack27
Arachne
Level 104
God Stats
24W - 13L
1,647 SR
Queue Stats
273W - 268L
1,422 Elo+
Solo
Team Averages
Level 102
1,440 SR
1,416 Elo+

VS

Team Averages
Level 65
1,492 SR
1,388 Elo+
Hera
Hera
AsthmaticHrtattk
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 131L
1,341 Elo+
Party 1
Ravana
Ravana
KillerBlue3258
Ravana
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
267W - 325L
1,381 Elo+
Solo
Apollo
Apollo
KyIieZenner
Apollo
Level 81
God Stats
26W - 50L
1,336 SR
Queue Stats
408W - 456L
1,431 Elo+
Solo
Yu Huang
Yu Huang
MaddMannSamm
Yu Huang
Level 61
God Stats
9W - 13L
1,626 SR
Queue Stats
188W - 201L
1,455 Elo+
Party 1
Fenrir
Fenrir
jc_factor2
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 147L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BroG-_-Psycho2
Xing Tian
14
3 / 3 / 13
8,737
416
6,848
15,240
15,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 6
10,121
482
8,465
14,693
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
FRWN_SMLE
Chronos
14
5 / 4 / 10
9,021
430
8,075
12,695
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 0 / 10
10,084
480
12,190
11,425
8,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
napsack27
Arachne
17
8 / 2 / 4
10,917
520
11,293
18,606
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 5
9,582
456
12,389
16,304
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 0
9,639
459
7,853
12,829
8,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
18
1 / 1 / 4
11,281
537
3,439
14,817
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
MaddMannSamm
Yu Huang
17
4 / 1 / 1
11,172
532
16,493
8,975
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
jc_factor2
Fenrir
13
1 / 9 / 1
9,114
434
4,500
19,101
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
27
Kills
11
11
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
W
Xing Tian
BroG-_-Psycho2
Xing Tian
3
3
13
3.17
W
5
2
6
4
W
Chronos
FRWN_SMLE
Chronos
5
4
10
2.5
L
1
5
0
0.2
L
Apollo
1
1
4
3
L
Yu Huang
MaddMannSamm
Yu Huang
4
1
1
4.5
W
6
0
10
11
L
Fenrir
jc_factor2
Fenrir
1
9
1
0.17
W
Arachne
napsack27
Arachne
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
44,674
72,659
Taken
72,026
42,469
Mitigated
34,272
26,914
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,389
3,114
0
0
16,304
6,226
304
6,185
10,119
57,640
0
W
Xing Tian
BroG-_-Psycho2
Xing Tian
6,848
914
0
2,675
15,240
15,689
0
7,839
7,401
29,629
0
W
8,465
4,245
1,903
6,584
14,693
6,301
929
3,923
10,770
66,058
0
W
Chronos
FRWN_SMLE
Chronos
8,075
2,880
0
3,083
12,695
4,489
12
6,500
6,195
39,930
0
L
7,853
1,920
0
2,169
12,829
8,242
1,040
5,432
7,397
0
60,816
L
Apollo
3,439
2,144
0
6,651
14,817
6,921
8,012
4,042
10,775
0
98,268
L
Yu Huang
MaddMannSamm
Yu Huang
16,493
1,403
0
2,758
8,975
4,410
908
3,022
5,953
85,183
0
W
12,190
1,263
0
5,325
11,425
8,096
0
3,060
8,365
0
62,022
L
Fenrir
jc_factor2
Fenrir
4,500
905
0
4,429
19,101
8,473
106
4,707
14,394
0
52,371
W
Arachne
napsack27
Arachne
11,293
6,893
0
7,344
18,606
7,894
899
7,560
11,046
0
94,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
50,788
425
Minions Killed
601
0
Camps Cleared
0
2,050,882
Distance Traveled
1,795,223
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,582
456
70
3
0
314,456
0
W
Xing Tian
8,737
416
36
2
0
410,254
7
W
Olorun
10,121
482
94
4
0
384,101
7
W
Chronos
9,021
430
63
3
0
366,777
2
L
Ravana
9,639
459
112
5
0
374,339
3
L
Apollo
11,281
537
181
9
0
370,003
14
L
Yu Huang
11,172
532
150
7
0
354,777
3
W
Chaac
10,084
480
86
4
0
468,594
4
L
Fenrir
9,114
434
88
4
0
381,648
0
W
Arachne
10,917
520
146
7
0
421,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role