Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BeastisGodwoken
Fenrir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 24L
1,786 Elo+
Party 1
Baron Samedi
Baron Samedi
MEINJUUL
Baron Samedi
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 50L
1,747 Elo+
Solo
Set
Set
iLuvBBW
Set
Level 47
God Stats
2W - 3L
1,460 SR
Queue Stats
289W - 222L
1,775 Elo+
Party 1
Chang'e
Chang'e
xXCOGxJoK3R3Xx
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 134L
1,829 Elo+
Party 1
Team Averages
Level 114
1,492 SR
1,727 Elo+

VS

Team Averages
Level 81
1,426 SR
1,333 Elo+
Shiva
Shiva
MacDaddyMac546
Shiva
Level 76
God Stats
19W - 13L
1,709 SR
Queue Stats
246W - 258L
1,449 Elo+
Party 3
Anubis
Anubis
MissPokeyAce
Anubis
Level 148
God Stats
1W - 5L
1,351 SR
Queue Stats
53W - 107L
1,279 Elo+
Party 2
Lancelot
Lancelot
SpinSir25
Lancelot
Level 26
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 15L
1,360 Elo+
Party 2
Xbalanque
Xbalanque
VAW Valkyrie
Xbalanque
Level 128
God Stats
8W - 11L
1,297 SR
Queue Stats
419W - 542L
1,339 Elo+
Party 2
Ares
Ares
buckethead158
Ares
Level 25
God Stats
2W - 3L
1,472 SR
Queue Stats
7W - 16L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 0 / 1
5,939
594
3,978
6,339
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 0 / 4
6,199
620
8,269
9,319
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MEINJUUL
Baron Samedi
9
3 / 0 / 10
6,114
611
4,926
8,052
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
10
4 / 0 / 2
5,609
561
6,556
7,379
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 2
5,706
571
5,819
7,700
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,881
488
5,444
10,490
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
7
0 / 4 / 0
4,322
432
2,976
6,116
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
SpinSir25
Lancelot
5
0 / 5 / 0
3,957
396
4,003
9,605
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
VAW Valkyrie
Xbalanque
5
0 / 5 / 0
3,902
390
2,961
7,617
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
4,667
467
1,298
5,511
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
19
Kills
0
0
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
1
5.5
W
5
0
4
7
W
Baron Samedi
MEINJUUL
Baron Samedi
3
0
10
8
L
0
4
0
0
L
Anubis
0
4
0
0
L
Lancelot
SpinSir25
Lancelot
0
5
0
0
L
Xbalanque
VAW Valkyrie
Xbalanque
0
5
0
0
L
0
1
0
0
W
Set
4
0
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
16,682
38,789
Taken
39,339
16,589
Mitigated
15,941
20,520
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,978
976
0
4,070
6,339
1,911
0
215
6,124
42,494
0
W
8,269
3,298
0
5,472
9,319
3,433
0
1,181
8,138
0
39,531
W
Baron Samedi
MEINJUUL
Baron Samedi
4,926
1,092
1,271
3,750
8,052
6,023
75
1,166
6,886
15,337
0
L
5,444
850
0
3,422
10,490
4,442
0
5,917
4,573
0
31,250
L
Anubis
2,976
466
0
1,645
6,116
3,217
0
2,157
3,959
19,388
0
L
Lancelot
SpinSir25
Lancelot
4,003
1,124
0
1,542
9,605
3,509
0
3,461
6,144
0
15,752
L
Xbalanque
VAW Valkyrie
Xbalanque
2,961
1,073
0
908
7,617
2,094
0
2,626
4,991
0
14,655
L
1,298
146
0
2,031
5,511
2,679
0
562
4,949
15,727
0
W
Set
6,556
2,880
0
1,553
7,379
2,857
0
1,663
5,716
0
46,005
W
5,819
578
141
4,263
7,700
2,365
0
49
7,651
34,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
21,729
297
Minions Killed
138
0
Camps Cleared
0
964,476
Distance Traveled
872,024
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,939
594
88
9
0
198,495
3
W
Fenrir
6,199
620
68
7
0
197,525
0
W
Baron Samedi
6,114
611
12
1
0
190,769
1
L
Shiva
4,881
488
44
4
0
162,432
2
L
Anubis
4,322
432
25
3
0
139,942
1
L
Lancelot
3,957
396
29
3
0
213,316
1
L
Xbalanque
3,902
390
16
2
0
159,256
0
L
Ares
4,667
467
24
2
0
197,078
0
W
Set
5,609
561
74
7
0
189,157
2
W
Chang'e
5,706
571
55
6
0
188,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role