Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BankaiBakugo
Cernunnos
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 98L
1,438 Elo+
Party 1
Artio
Artio
MortalExpert31
Artio
Level 116
God Stats
3W - 1L
1,740 SR
Queue Stats
91W - 89L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
RNGart
Hun Batz
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 279L
1,472 Elo+
Solo
Ymir
Ymir
xxHAKAIDAxx
Ymir
Level 93
God Stats
2W - 2L
1,830 SR
Queue Stats
58W - 42L
1,635 Elo+
Solo
Team Averages
Level 106
1,614 SR
1,512 Elo+

VS

Team Averages
Level 84
1,579 SR
1,591 Elo+
Neith
Neith
Elok krik
Neith
Level 24
God Stats
4W - 0L
1,911 SR
Queue Stats
20W - 5L
1,783 Elo+
Party 2
Ravana
Ravana
HrlyQNN88
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,740 Elo+
Party 2
Guan Yu
Guan Yu
La guenille640
Guan Yu
Level 121
God Stats
4W - 2L
1,626 SR
Queue Stats
126W - 122L
1,485 Elo+
Solo
Lancelot
Lancelot
RallenRiko
Lancelot
Level 127
God Stats
16W - 15L
1,564 SR
Queue Stats
16W - 18L
1,460 Elo+
Solo
Ah Puch
Ah Puch
cry harderr
Ah Puch
Level 101
God Stats
1W - 0L
1,295 SR
Queue Stats
31W - 38L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 2 / 0
12,236
510
16,070
25,490
33,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
BankaiBakugo
Cernunnos
15
0 / 9 / 2
9,457
394
9,087
23,824
7,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 4
11,072
461
18,940
29,999
14,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RNGart
Hun Batz
18
6 / 7 / 3
11,229
468
13,853
23,481
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 4
10,378
432
9,525
22,191
14,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elok krik
Neith
19
4 / 2 / 13
13,224
551
21,635
18,943
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
HrlyQNN88
Ravana
20
10 / 1 / 12
14,658
611
26,998
13,209
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 5 / 4
12,906
538
12,636
25,321
31,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
RallenRiko
Lancelot
20
3 / 0 / 2
14,824
618
14,469
18,957
22,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
cry harderr
Ah Puch
18
3 / 7 / 7
12,474
520
17,282
24,325
12,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
15
Kills
27
27
Deaths
15
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
0
1
L
Cernunnos
BankaiBakugo
Cernunnos
0
9
2
0.11
W
Neith
Elok krik
Neith
4
2
13
5.25
W
Ravana
HrlyQNN88
Ravana
10
1
12
16
W
7
5
4
1.8
L
4
5
4
1.2
L
Hun Batz
RNGart
Hun Batz
6
7
3
1.07
W
Lancelot
RallenRiko
Lancelot
3
0
2
4
W
Ah Puch
cry harderr
Ah Puch
3
7
7
0.93
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,475
Damage
93,020
124,985
Taken
100,755
80,464
Mitigated
84,364
36,401
Healing
41,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,070
1,639
0
10,375
25,490
33,876
960
1,410
24,080
518
107,382
L
Cernunnos
BankaiBakugo
Cernunnos
9,087
5,483
0
6,743
23,824
7,643
0
691
23,133
0
76,682
W
Neith
Elok krik
Neith
21,635
8,255
0
4,976
18,943
9,390
377
5,538
13,405
0
128,374
W
Ravana
HrlyQNN88
Ravana
26,998
8,049
0
5,915
13,209
8,694
1,245
5,054
8,155
0
161,224
W
12,636
994
4,877
7,879
25,321
31,221
0
9,033
16,288
883
55,950
L
18,940
2,485
2,351
8,699
29,999
14,456
236
9,395
20,604
65,136
0
L
Hun Batz
RNGart
Hun Batz
13,853
5,575
0
4,710
23,481
9,580
1,599
4,828
18,653
0
89,455
W
Lancelot
RallenRiko
Lancelot
14,469
3,479
0
10,395
18,957
22,762
1,008
891
18,066
0
131,565
W
Ah Puch
cry harderr
Ah Puch
17,282
1,777
0
7,297
24,325
12,297
829
10,988
13,337
84,595
0
L
9,525
3,437
1,611
1,912
22,191
14,909
294
1,297
20,894
45,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
68,086
556
Minions Killed
771
0
Camps Cleared
0
2,202,571
Distance Traveled
2,296,976
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,236
510
179
7
0
493,555
1
L
Cernunnos
9,457
394
113
5
0
356,037
0
W
Neith
13,224
551
188
8
0
405,762
0
W
Ravana
14,658
611
182
8
0
526,356
1
W
Guan Yu
12,906
538
56
2
0
482,572
1
L
Artio
11,072
461
84
4
0
464,810
1
L
Hun Batz
11,229
468
121
5
0
486,845
5
W
Lancelot
14,824
618
230
10
0
510,817
8
W
Ah Puch
12,474
520
115
5
0
371,469
6
L
Ymir
10,378
432
59
2
0
401,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role