Player Matchup

Yemoja
Yemoja
Aixa182
Yemoja
Level 61
God Stats
28W - 31L
1,444 SR
Queue Stats
54W - 78L
1,310 Elo+
Solo
Anubis
Anubis
DjBubblesツ
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UnicornTv57
Tsukuyomi
Level 21
God Stats
8W - 14L
1,500 SR
Queue Stats
92W - 107L
1,224 Elo+
Party 3
Mulan
Mulan
thiccestwiccest
Mulan
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 205L
1,408 Elo+
Party 3
Izanami
Izanami
tommyturtle2100
Izanami
Level 39
God Stats
8W - 5L
1,500 SR
Queue Stats
116W - 130L
1,288 Elo+
Party 3
Team Averages
Level 43
1,489 SR
1,296 Elo+

VS

Team Averages
Level 90
1,471 SR
1,348 Elo+
Loki
Loki
Ivanchino14
Loki
Level 156
God Stats
188W - 211L
1,470 SR
Queue Stats
359W - 411L
1,394 Elo+
Party 1
Horus
Horus
Jay-Simms95
Horus
Level 125
God Stats
9W - 6L
1,540 SR
Queue Stats
191W - 216L
1,303 Elo+
Party 2
Freya
Freya
Peribeas
Freya
Level 43
God Stats
27W - 33L
1,560 SR
Queue Stats
46W - 58L
1,509 Elo+
Solo
Medusa
Medusa
ShikasResolve
Medusa
Level 19
God Stats
2W - 3L
1,272 SR
Queue Stats
52W - 63L
1,203 Elo+
Party 2
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 109
God Stats
62W - 68L
1,512 SR
Queue Stats
217W - 285L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aixa182
Yemoja
11
0 / 0 / 0
6,749
450
4,774
9,702
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
0 / 7 / 0
6,892
459
1,112
10,270
4,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
UnicornTv57
Tsukuyomi
9
0 / 6 / 0
6,259
417
1,613
12,226
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 0
7,738
516
5,566
7,702
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
0 / 5 / 0
5,849
390
6,691
10,355
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
9,884
659
13,862
10,855
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 3
7,432
495
3,403
11,201
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Peribeas
Freya
13
6 / 0 / 0
7,821
521
9,667
9,128
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 0 / 0
7,839
523
3,727
7,375
3,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
0 / 0 / 3
6,888
459
2,030
5,689
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
18
19
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aixa182
Yemoja
0
0
0
0
L
Anubis
0
7
0
0
W
11
0
1
11.5
W
0
0
3
1.5
W
Freya
Peribeas
Freya
6
0
0
6
W
1
0
0
1
L
Tsukuyomi
UnicornTv57
Tsukuyomi
0
6
0
0
W
Nu Wa
0
0
3
1.5
L
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
32,689
50,255
Taken
44,248
23,960
Mitigated
21,495
12,471
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aixa182
Yemoja
4,774
1,126
2,181
2,691
9,702
6,428
0
4,082
5,298
33,861
0
L
Anubis
1,112
145
0
1,156
10,270
4,052
383
654
9,486
44,042
0
W
13,862
4,183
0
6,896
10,855
4,333
0
484
10,314
0
85,306
W
3,403
1,906
1,027
4,977
11,201
8,932
356
3,515
7,686
0
30,951
W
Freya
Peribeas
Freya
9,667
2,806
0
3,504
9,128
3,829
148
1,124
8,004
61,909
0
W
3,727
2,535
0
2,691
7,375
3,001
1,434
0
7,133
0
53,924
L
Tsukuyomi
UnicornTv57
Tsukuyomi
1,613
436
0
4,093
12,226
3,844
0
1,466
10,634
0
41,893
W
Nu Wa
2,030
321
0
17
5,689
1,400
530
763
4,893
39,259
0
L
5,566
760
0
1,479
7,702
6,330
0
366
7,242
0
50,938
L
6,691
4,255
0
871
10,355
3,306
47
4,069
5,898
0
39,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
39,864
368
Minions Killed
417
0
Camps Cleared
0
1,271,311
Distance Traveled
1,473,110
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,749
450
42
3
0
222,353
2
L
Anubis
6,892
459
72
5
0
223,394
0
W
Loki
9,884
659
98
7
0
358,779
1
W
Horus
7,432
495
47
3
0
296,598
0
W
Freya
7,821
521
95
6
0
278,486
0
W
Medusa
7,839
523
96
6
0
263,458
0
L
Tsukuyomi
6,259
417
74
5
0
270,222
2
W
Nu Wa
6,888
459
81
5
0
275,789
0
L
Mulan
7,738
516
117
8
0
312,113
6
L
Izanami
5,849
390
63
4
0
243,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role