Player Matchup

Medusa
Medusa
BangStick 7
Medusa
Level 68
God Stats
44W - 47L
1,404 SR
Queue Stats
97W - 122L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
FSU Trey
Baron Samedi
Level 120
God Stats
12W - 6L
1,649 SR
Queue Stats
149W - 162L
1,517 Elo+
Party 1
Bacchus
Bacchus
JMKenn87
Bacchus
Level 29
God Stats
12W - 7L
1,451 SR
Queue Stats
27W - 20L
1,473 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,457 Elo+

VS

Team Averages
Level 60
1,189 SR
1,061 Elo+
Cabrakan
Cabrakan
GeTsWiFty420379
Cabrakan
Level 60
God Stats
0W - 3L
1,258 SR
Queue Stats
184W - 365L
1,135 Elo+
Party 2
Pele
Pele
Smith5160
Pele
Level 92
God Stats
0W - 2L
1,175 SR
Queue Stats
28W - 93L
1,020 Elo+
Party 2
Chang'e
Chang'e
XxStantonxX8523
Chang'e
Level 27
God Stats
16W - 38L
1,135 SR
Queue Stats
64W - 164L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 0 / 5
7,847
785
8,301
6,590
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
FSU Trey
Baron Samedi
12
4 / 0 / 6
7,934
793
8,775
2,824
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JMKenn87
Bacchus
11
1 / 0 / 9
7,826
783
3,945
7,142
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 3 / 0
5,614
561
2,149
9,362
10,330
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
9
0 / 2 / 0
5,700
570
2,451
7,315
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,814
581
4,719
8,984
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
5
8.5
W
Baron Samedi
FSU Trey
Baron Samedi
4
0
6
7
L
Cabrakan
0
3
0
0
W
Bacchus
JMKenn87
Bacchus
1
0
9
5.5
L
Pele
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
9,319
16,556
Taken
25,661
14,024
Mitigated
17,905
5,844
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,301
3,951
428
468
6,590
2,977
1,548
3,242
3,178
0
24,483
W
Baron Samedi
FSU Trey
Baron Samedi
8,775
709
2,337
1,313
2,824
1,530
570
1,556
1,235
37,331
0
L
Cabrakan
2,149
282
0
0
9,362
10,330
0
4,588
4,774
6,969
0
W
Bacchus
JMKenn87
Bacchus
3,945
294
0
1,298
7,142
9,517
240
2,481
4,460
8,351
0
L
Pele
2,451
85
0
1,639
7,315
3,702
0
3,038
4,277
0
15,172
L
4,719
389
767
774
8,984
3,873
0
5,112
3,872
18,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
17,128
122
Minions Killed
72
6
Camps Cleared
1
564,205
Distance Traveled
485,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,847
785
28
3
0
180,393
0
W
Baron Samedi
7,934
793
79
8
6
176,556
0
L
Cabrakan
5,614
561
19
2
1
147,263
0
W
Bacchus
7,826
783
15
2
0
207,256
2
L
Pele
5,700
570
21
2
0
170,850
0
L
Chang'e
5,814
581
32
3
0
167,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role