Player Matchup

Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
Bigjewekz
Cerberus
Silver IV
Level 49
God Stats
5W - 5L
1,249 SR
Queue Stats
177W - 189L
586 MMR
Solo
Ravana
Ravana
Silver IV
GSU_Untouchable
Ravana
Silver IV
Level 128
God Stats
2W - 1L
1,573 SR
Queue Stats
324W - 338L
770 MMR
Solo
Jing Wei
Jing Wei
Silver II
JayMetta4
Jing Wei
Silver II
Level 85
God Stats
51W - 55L
1,507 SR
Queue Stats
98W - 106L
953 MMR
Solo
Agni
Agni
Silver IV
LITTLE-DJ-SMURF
Agni
Silver IV
Level 129
God Stats
6W - 8L
1,285 SR
Queue Stats
101W - 124L
735 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,423 SR
909 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,471 SR
681 MMR
Chang'e
Chang'e
Bronze I
MAMYLODOCE
Chang'e
Bronze I
Level 100
God Stats
9W - 17L
1,535 SR
Queue Stats
258W - 299L
423 MMR
Solo
Persephone
Persephone
Silver I
Magatayo
Persephone
Silver I
Level 131
God Stats
15W - 9L
1,642 SR
Queue Stats
282W - 290L
1,150 MMR
Party 1
Cabrakan
Cabrakan
Silver V
SilverRyuzen
Cabrakan
Silver V
Level 149
God Stats
12W - 8L
1,423 SR
Queue Stats
152W - 167L
999 MMR
Solo
Chiron
Chiron
Silver I
VintageGarments
Chiron
Silver I
Level 126
God Stats
0W - 4L
1,188 SR
Queue Stats
283W - 289L
1,150 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
heh_heh_heh-_-
Sun Wukong
Bronze IV
Level 160
God Stats
4W - 5L
1,566 SR
Queue Stats
545W - 584L
-314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 0
7,950
568
4,497
10,389
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Bigjewekz
Cerberus
10
2 / 1 / 6
7,124
509
4,258
11,597
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 4
7,920
566
7,635
7,886
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
JayMetta4
Jing Wei
12
3 / 2 / 2
7,487
535
7,467
10,963
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 5
8,686
620
7,508
9,830
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacBakasuraAthenaZhong KuiArachne

VS

Bans
IzanamiMulanCliodhnaLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAMYLODOCE
Chang'e
14
1 / 0 / 0
7,477
534
3,564
8,329
3,519
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
Magatayo
Persephone
11
2 / 5 / 0
7,283
520
4,912
8,480
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SilverRyuzen
Cabrakan
10
1 / 3 / 2
6,285
449
4,825
12,269
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 2
6,259
447
8,319
8,923
2,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
heh_heh_heh-_-
Sun Wukong
9
0 / 6 / 3
6,107
436
7,010
12,090
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
0
1
W
Cerberus
Bigjewekz
Cerberus
2
1
6
5
W
4
0
4
6
W
Jing Wei
JayMetta4
Jing Wei
3
2
2
2
W
6
1
5
8.5
L
Chang'e
MAMYLODOCE
Chang'e
1
0
0
1
L
Persephone
Magatayo
Persephone
2
5
0
0.4
L
Cabrakan
SilverRyuzen
Cabrakan
1
3
2
0.67
L
1
2
2
1
L
Sun Wukong
heh_heh_heh-_-
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
28,630
50,665
Taken
50,091
25,037
Mitigated
25,589
21,984
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,497
2,531
0
5,692
10,389
4,907
322
3,279
7,110
0
60,024
W
Cerberus
Bigjewekz
Cerberus
4,258
311
590
2,981
11,597
8,803
193
2,180
9,359
20,503
0
W
7,635
2,649
0
4,284
7,886
3,924
948
1,392
6,468
0
57,904
W
Jing Wei
JayMetta4
Jing Wei
7,467
6,072
0
3,369
10,963
3,742
1,006
1,999
8,920
0
52,186
W
7,508
1,088
0
5,068
9,830
3,661
1,176
4,156
5,507
59,312
0
L
Chang'e
MAMYLODOCE
Chang'e
3,564
257
0
5,358
8,329
3,519
0
0
8,329
59,679
0
L
Persephone
Magatayo
Persephone
4,912
212
0
1,296
8,480
2,985
0
3,408
5,067
46,234
0
L
Cabrakan
SilverRyuzen
Cabrakan
4,825
882
0
443
12,269
10,537
0
2,919
9,350
22,781
0
L
8,319
3,577
634
2,669
8,923
2,830
1,011
1,457
7,466
0
48,792
L
Sun Wukong
heh_heh_heh-_-
Sun Wukong
7,010
2,090
0
2,585
12,090
5,718
81
3,979
8,111
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
33,411
420
Minions Killed
341
0
Camps Cleared
0
1,407,773
Distance Traveled
1,273,814
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,950
568
92
7
0
253,106
9
W
Cerberus
7,124
509
45
3
0
277,816
2
W
Ravana
7,920
566
91
7
0
305,791
5
W
Jing Wei
7,487
535
92
7
0
294,203
3
W
Agni
8,686
620
100
7
0
276,857
1
L
Chang'e
7,477
534
105
8
0
236,679
5
L
Persephone
7,283
520
74
5
0
238,930
2
L
Cabrakan
6,285
449
36
3
0
262,142
3
L
Chiron
6,259
447
65
5
0
270,504
5
L
Sun Wukong
6,107
436
61
4
0
265,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role