Player Matchup

Set
Set
CaptainCuri
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 2
Neith
Neith
Draos07
Neith
Level 34
God Stats
5W - 4L
1,484 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 2
Ra
Ra
SidewaysGlock
Ra
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 46L
1,685 Elo+
Party 3
Jormungandr
Jormungandr
ThePeoplesMan
Jormungandr
Level 98
God Stats
30W - 6L
1,878 SR
Queue Stats
202W - 140L
1,634 Elo+
Party 3
Kukulkan
Kukulkan
justinSMELLs
Kukulkan
Level 68
God Stats
43W - 25L
1,721 SR
Queue Stats
231W - 163L
1,595 Elo+
Party 3
Team Averages
Level 48
1,617 SR
1,501 Elo+

VS

Team Averages
Level 24
1,514 SR
1,377 Elo+
Freya
Freya
LuminnousBirch
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Terra
Terra
Natchel
Terra
Level 17
God Stats
4W - 2L
1,816 SR
Queue Stats
13W - 16L
1,308 Elo+
Party 1
Vulcan
Vulcan
SuperNerd1
Vulcan
Level 5
God Stats
1W - 3L
1,487 SR
Queue Stats
21W - 18L
1,304 Elo+
Party 1
Hun Batz
Hun Batz
TheHelpfulCoach
Hun Batz
Level 54
God Stats
0W - 3L
1,265 SR
Queue Stats
52W - 50L
1,423 Elo+
Party 1
Nike
Nike
brebug
Nike
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 22
10,786
1,079
12,129
14,462
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Draos07
Neith
18
10 / 3 / 12
12,179
1,218
19,037
12,358
5,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 0 / 25
13,285
1,329
30,477
12,578
6,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ThePeoplesMan
Jormungandr
19
8 / 0 / 22
12,696
1,270
21,706
12,690
12,224
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
justinSMELLs
Kukulkan
18
6 / 2 / 16
11,661
1,166
22,340
8,581
4,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,275
1,028
9,784
19,240
9,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Natchel
Terra
15
0 / 5 / 1
10,098
1,010
4,736
25,429
32,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
SuperNerd1
Vulcan
15
1 / 8 / 3
10,035
1,004
13,365
16,209
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
17
5 / 7 / 3
11,801
1,180
16,442
20,890
10,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
brebug
Nike
16
2 / 7 / 4
10,747
1,075
12,185
31,413
30,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
34
Kills
9
9
Deaths
34
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
22
3
W
Neith
Draos07
Neith
10
3
12
5.33
L
1
7
4
0.43
L
Terra
Natchel
Terra
0
5
1
0.1
W
9
0
25
21.5
L
Vulcan
SuperNerd1
Vulcan
1
8
3
0.31
L
Hun Batz
5
7
3
0.93
W
Jormungandr
ThePeoplesMan
Jormungandr
8
0
22
19
L
Nike
brebug
Nike
2
7
4
0.57
W
Kukulkan
justinSMELLs
Kukulkan
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,689
Damage
56,512
60,669
Taken
113,181
37,084
Mitigated
91,128
16,886
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,129
5,245
0
1,652
14,462
8,698
0
7,600
6,862
0
21,604
W
Neith
Draos07
Neith
19,037
7,111
0
3,263
12,358
5,972
0
5,074
7,284
0
31,731
L
9,784
3,734
0
2,700
19,240
9,212
0
10,750
8,306
20,709
0
L
Terra
Natchel
Terra
4,736
1,267
3,084
2,656
25,429
32,705
0
16,402
8,798
14,882
0
W
30,477
2,674
3,543
7,952
12,578
6,128
0
6,044
6,534
45,903
0
L
Vulcan
SuperNerd1
Vulcan
13,365
2,884
0
20
16,209
8,528
0
13,078
3,061
24,601
0
L
Hun Batz
16,442
3,578
0
1,175
20,890
10,480
0
14,339
6,459
0
36,400
W
Jormungandr
ThePeoplesMan
Jormungandr
21,706
4,394
0
0
12,690
12,224
0
7,029
5,661
40,152
0
L
Nike
brebug
Nike
12,185
1,034
159
699
31,413
30,203
0
19,954
11,294
0
40,907
W
Kukulkan
justinSMELLs
Kukulkan
22,340
2,334
0
476
8,581
4,062
0
2,138
6,443
51,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,607
Gold Earned
52,956
204
Minions Killed
187
6
Camps Cleared
4
1,035,233
Distance Traveled
978,343
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,786
1,079
15
2
4
180,578
0
W
Neith
12,179
1,218
29
3
1
189,199
0
L
Freya
10,275
1,028
26
3
0
177,954
0
L
Terra
10,098
1,010
27
3
3
188,702
0
W
Ra
13,285
1,329
39
4
1
236,265
0
L
Vulcan
10,035
1,004
33
3
0
209,561
0
L
Hun Batz
11,801
1,180
37
4
0
209,928
0
W
Jormungandr
12,696
1,270
42
4
0
231,968
0
L
Nike
10,747
1,075
64
6
1
192,198
1
W
Kukulkan
11,661
1,166
79
8
0
197,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role