Player Matchup

Guan Yu
Guan Yu
DaLastArmBender
Guan Yu
Level 27
God Stats
7W - 1L
1,720 SR
Queue Stats
115W - 44L
1,699 Elo+
Party 2
Chang'e
Chang'e
EckoArcher
Chang'e
Level 18
God Stats
12W - 3L
1,500 SR
Queue Stats
69W - 32L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
Snowp3a
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 144L
1,672 Elo+
Party 2
Khepri
Khepri
firey275
Khepri
Level 101
God Stats
31W - 7L
1,442 SR
Queue Stats
292W - 106L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
namechanged183
Danzaburou
Level 139
God Stats
9W - 2L
1,591 SR
Queue Stats
392W - 217L
1,662 Elo+
Party 2
Team Averages
Level 70
1,551 SR
1,646 Elo+

VS

Team Averages
Level 43
1,335 SR
1,283 Elo+
Bacchus
Bacchus
CarrotTrix
Bacchus
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 37L
1,120 Elo+
Party 3
Neith
Neith
ELIOUBURG
Neith
Level 22
God Stats
28W - 35L
1,400 SR
Queue Stats
31W - 42L
1,334 Elo+
Party 1
Vulcan
Vulcan
PirulinPesado
Vulcan
Level 67
God Stats
0W - 6L
1,024 SR
Queue Stats
42W - 50L
1,353 Elo+
Party 1
Skadi
Skadi
TodayUnicorn200
Skadi
Level 68
God Stats
18W - 21L
1,460 SR
Queue Stats
32W - 44L
1,334 Elo+
Party 1
Sol
Sol
Valkeyrie
Sol
Level 42
God Stats
6W - 8L
1,293 SR
Queue Stats
31W - 47L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 20
12,030
1,203
16,976
14,738
16,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
EckoArcher
Chang'e
17
3 / 0 / 13
10,328
1,033
4,024
5,008
3,536
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Snowp3a
Ah Puch
17
6 / 0 / 16
10,774
1,077
23,130
7,416
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
firey275
Khepri
17
1 / 1 / 19
10,699
1,070
6,354
14,411
19,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
namechanged183
Danzaburou
18
17 / 0 / 11
13,229
1,323
37,695
18,689
10,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

355

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarrotTrix
Bacchus
14
0 / 3 / 1
9,370
937
3,917
13,463
15,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
ELIOUBURG
Neith
14
1 / 3 / 0
8,958
896
14,437
20,687
7,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 10 / 1
8,922
892
13,287
16,514
6,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 1
8,806
881
9,373
20,711
7,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 8 / 0
8,895
890
8,050
21,195
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
4
32
Kills
1
1
Deaths
32
79
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CarrotTrix
Bacchus
0
3
1
0.17
W
5
0
20
15
L
Neith
ELIOUBURG
Neith
1
3
0
0.33
W
Chang'e
EckoArcher
Chang'e
3
0
13
9.5
L
0
10
1
0.05
W
Ah Puch
Snowp3a
Ah Puch
6
0
16
14
L
0
8
1
0.06
L
0
8
0
0
W
Khepri
firey275
Khepri
1
1
19
10.5
W
Danzaburou
namechanged183
Danzaburou
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,179
Damage
49,064
60,262
Taken
92,570
53,847
Mitigated
42,277
31,419
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CarrotTrix
Bacchus
3,917
262
0
617
13,463
15,313
0
6,039
7,182
11,290
0
W
16,976
3,411
7,764
7,453
14,738
16,259
0
7,287
7,451
1,357
35,533
L
Neith
ELIOUBURG
Neith
14,437
5,863
0
1,160
20,687
7,937
0
7,979
12,526
0
26,214
W
Chang'e
EckoArcher
Chang'e
4,024
373
4,432
1,551
5,008
3,536
0
3,316
1,692
16,006
0
L
13,287
3,866
141
168
16,514
6,228
0
5,262
11,068
27,460
0
W
Ah Puch
Snowp3a
Ah Puch
23,130
510
0
658
7,416
4,118
0
3,587
3,829
42,386
0
L
9,373
3,789
103
195
20,711
7,130
0
5,625
14,824
0
28,108
L
8,050
2,492
0
1,953
21,195
5,669
0
7,681
13,160
25,163
0
W
Khepri
firey275
Khepri
6,354
755
1,106
814
14,411
19,345
0
5,386
9,025
13,907
0
W
Danzaburou
namechanged183
Danzaburou
37,695
24,098
0
7,641
18,689
10,589
0
5,678
13,011
0
62,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
44,951
198
Minions Killed
147
11
Camps Cleared
3
1,057,035
Distance Traveled
796,407
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,370
937
15
2
0
174,007
0
W
Guan Yu
12,030
1,203
37
4
6
244,412
1
L
Neith
8,958
896
24
2
0
156,398
0
W
Chang'e
10,328
1,033
23
2
0
207,817
3
L
Vulcan
8,922
892
29
3
0
167,463
2
W
Ah Puch
10,774
1,077
42
4
2
207,122
0
L
Skadi
8,806
881
41
4
2
149,501
0
L
Sol
8,895
890
38
4
1
149,038
0
W
Khepri
10,699
1,070
12
1
0
202,160
6
W
Danzaburou
13,229
1,323
84
8
3
195,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role