Player Matchup

Cthulhu
Cthulhu
DonMocho_uwu
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,515 Elo+
Party 3
The Morrigan
The Morrigan
J_Valencia_124
The Morrigan
Level 121
God Stats
0W - 1L
1,704 SR
Queue Stats
68W - 60L
1,526 Elo+
Party 3
Amaterasu
Amaterasu
NyanTadpole
Amaterasu
Level 109
God Stats
2W - 2L
1,658 SR
Queue Stats
309W - 290L
1,563 Elo+
Party 4
Mulan
Mulan
SkytheWitcher
Mulan
Level 95
God Stats
11W - 10L
1,625 SR
Queue Stats
259W - 240L
1,556 Elo+
Party 4
Rama
Rama
Turdsier
Rama
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 36L
1,599 Elo+
Party 4
Team Averages
Level 93
1,597 SR
1,552 Elo+

VS

Team Averages
Level 112
1,621 SR
1,646 Elo+
Izanami
Izanami
Alagarin
Izanami
Level 117
God Stats
7W - 2L
1,694 SR
Queue Stats
21W - 9L
1,666 Elo+
Party 1
Neith
Neith
Exletalis
Neith
Level 126
God Stats
97W - 59L
1,640 SR
Queue Stats
743W - 595L
1,550 Elo+
Party 2
Poseidon
Poseidon
JonnyYu
Poseidon
Level 124
God Stats
5W - 0L
1,593 SR
Queue Stats
21W - 10L
1,812 Elo+
Party 1
Cerberus
Cerberus
McGee03
Cerberus
Level 102
God Stats
3W - 2L
1,521 SR
Queue Stats
299W - 293L
1,503 Elo+
Party 2
Lancelot
Lancelot
YUNGJEFFF
Lancelot
Level 89
God Stats
3W - 1L
1,658 SR
Queue Stats
19W - 12L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonMocho_uwu
Cthulhu
13
2 / 2 / 2
8,667
433
8,768
19,540
20,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
J_Valencia_124
The Morrigan
14
2 / 6 / 0
9,110
456
5,630
12,373
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NyanTadpole
Amaterasu
16
1 / 5 / 2
10,103
505
7,598
22,954
20,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
9,324
466
11,707
20,424
15,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
2 / 3 / 2
9,105
455
9,237
16,619
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alagarin
Izanami
17
1 / 3 / 3
11,252
563
8,265
14,500
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Exletalis
Neith
17
5 / 2 / 5
11,214
561
19,632
15,363
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JonnyYu
Poseidon
19
9 / 1 / 6
12,212
611
15,947
14,454
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
McGee03
Cerberus
15
1 / 1 / 12
10,465
523
10,062
18,128
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
YUNGJEFFF
Lancelot
18
4 / 2 / 4
11,532
577
15,865
15,282
13,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
20
20
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alagarin
Izanami
1
3
3
0.83
L
Cthulhu
DonMocho_uwu
Cthulhu
2
2
2
1.5
W
Neith
Exletalis
Neith
5
2
5
3.75
L
The Morrigan
J_Valencia_124
The Morrigan
2
6
0
0.33
W
Poseidon
JonnyYu
Poseidon
9
1
6
12
W
Cerberus
McGee03
Cerberus
1
1
12
7
L
Amaterasu
NyanTadpole
Amaterasu
1
5
2
0.4
L
2
4
3
0.88
L
Rama
2
3
2
1
W
Lancelot
YUNGJEFFF
Lancelot
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
69,771
91,910
Taken
77,727
68,768
Mitigated
51,108
28,740
Healing
36,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alagarin
Izanami
8,265
6,717
0
7,544
14,500
6,331
4,882
2,607
11,893
0
105,976
L
Cthulhu
DonMocho_uwu
Cthulhu
8,768
731
3,163
3,760
19,540
20,803
0
5,922
13,618
33,534
0
W
Neith
Exletalis
Neith
19,632
10,033
0
7,464
15,363
8,863
1,692
4,960
10,403
0
107,047
L
The Morrigan
J_Valencia_124
The Morrigan
5,630
1,122
0
2,052
12,373
5,539
0
5,526
6,847
69,426
0
W
Poseidon
JonnyYu
Poseidon
15,947
3,110
0
5,780
14,454
5,890
0
2,348
12,106
112,669
0
W
Cerberus
McGee03
Cerberus
10,062
660
597
7,691
18,128
16,977
417
5,380
12,748
53,263
0
L
Amaterasu
NyanTadpole
Amaterasu
7,598
2,821
0
7,065
22,954
20,352
0
4,943
18,011
0
74,432
L
11,707
1,055
0
7,566
20,424
15,173
0
4,683
15,741
0
78,521
L
Rama
9,237
7,131
0
5,134
16,619
6,901
0
5,056
11,563
0
65,890
W
Lancelot
YUNGJEFFF
Lancelot
15,865
3,232
0
7,007
15,282
13,047
1,283
1,368
13,914
0
86,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
56,675
511
Minions Killed
683
0
Camps Cleared
0
1,860,635
Distance Traveled
2,018,216
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,252
563
179
9
0
365,378
7
L
Cthulhu
8,667
433
42
2
0
379,853
3
W
Neith
11,214
561
145
7
0
377,564
4
L
The Morrigan
9,110
456
104
5
0
307,874
0
W
Poseidon
12,212
611
146
7
0
465,228
3
W
Cerberus
10,465
523
94
5
0
403,946
7
L
Amaterasu
10,103
505
140
7
0
400,309
2
L
Mulan
9,324
466
128
6
0
416,277
0
L
Rama
9,105
455
97
5
0
356,322
5
W
Lancelot
11,532
577
119
6
0
406,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role