Player Matchup

Thor
Thor
BlessedBuild
Thor
Level 111
God Stats
12W - 14L
1,498 SR
Queue Stats
71W - 76L
1,428 Elo+
Solo
Skadi
Skadi
Bloodybunny69
Skadi
Level 143
God Stats
11W - 4L
1,670 SR
Queue Stats
88W - 97L
1,472 Elo+
Solo
King Arthur
King Arthur
Elempira
King Arthur
Level 129
God Stats
4W - 11L
1,433 SR
Queue Stats
205W - 229L
1,483 Elo+
Solo
Hades
Hades
Ganta Delra DOD
Hades
Level 158
God Stats
2W - 2L
1,728 SR
Queue Stats
251W - 242L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Ozymodius
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,423 Elo+
Party 2
Team Averages
Level 130
1,566 SR
1,452 Elo+

VS

Team Averages
Level 98
1,580 SR
1,485 Elo+
Ymir
Ymir
Ice General444
Ymir
Level 105
God Stats
1W - 2L
1,317 SR
Queue Stats
642W - 618L
1,542 Elo+
Party 1
Da Ji
Da Ji
ImTruu
Da Ji
Level 73
God Stats
3W - 7L
1,500 SR
Queue Stats
392W - 419L
1,362 Elo+
Party 1
Lancelot
Lancelot
Mr Azire
Lancelot
Level 69
God Stats
14W - 8L
1,831 SR
Queue Stats
187W - 205L
1,518 Elo+
Party 1
Agni
Agni
PapiJavi4185
Agni
Level 132
God Stats
4W - 2L
1,701 SR
Queue Stats
143W - 129L
1,516 Elo+
Solo
Cupid
Cupid
xXMaCLxD
Cupid
Level 109
God Stats
6W - 3L
1,553 SR
Queue Stats
401W - 401L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,339
459
5,582
14,490
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
8,657
541
9,687
10,995
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Elempira
King Arthur
13
2 / 2 / 0
8,470
529
9,308
15,595
12,875
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 3
7,598
475
10,868
18,277
10,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Ozymodius
Kukulkan
13
3 / 3 / 2
8,046
503
12,391
7,177
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,937
559
7,568
21,262
18,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
ImTruu
Da Ji
13
4 / 3 / 1
8,358
522
6,415
14,815
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Mr Azire
Lancelot
14
1 / 1 / 3
8,540
534
10,961
14,098
7,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 8
7,946
497
8,133
7,998
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
xXMaCLxD
Cupid
16
3 / 1 / 3
9,161
573
7,648
10,884
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
16
16
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
1
3
0
0.33
L
King Arthur
Elempira
King Arthur
2
2
0
1
L
3
5
3
0.9
W
7
2
5
4.75
W
Da Ji
ImTruu
Da Ji
4
3
1
1.5
W
Lancelot
Mr Azire
Lancelot
1
1
3
2.5
L
Kukulkan
Ozymodius
Kukulkan
3
3
2
1.33
W
1
2
8
2.5
W
Cupid
xXMaCLxD
Cupid
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
40,725
66,534
Taken
69,057
36,725
Mitigated
40,298
20,277
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,582
1,794
0
4,942
14,490
5,632
102
2,042
12,448
0
43,248
L
9,687
5,072
0
2,129
10,995
4,108
980
2,021
8,974
0
81,393
L
King Arthur
Elempira
King Arthur
9,308
1,268
191
3,092
15,595
12,875
0
1,100
14,495
0
60,468
L
10,868
2,445
363
8,786
18,277
10,486
175
7,662
10,615
45,577
0
W
7,568
2,252
2,511
5,531
21,262
18,959
0
10,162
11,100
27,314
0
W
Da Ji
ImTruu
Da Ji
6,415
1,467
0
5,110
14,815
6,428
0
5,058
9,757
0
54,473
W
Lancelot
Mr Azire
Lancelot
10,961
2,480
0
5,696
14,098
7,202
214
1,968
12,130
0
71,387
L
Kukulkan
Ozymodius
Kukulkan
12,391
1,062
0
774
7,177
3,624
1,020
2,876
4,301
57,252
0
W
8,133
760
99
2,389
7,998
3,469
0
5,112
2,886
49,059
0
W
Cupid
xXMaCLxD
Cupid
7,648
2,974
138
4,302
10,884
4,240
486
959
9,925
0
84,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
42,942
443
Minions Killed
475
0
Camps Cleared
0
1,411,770
Distance Traveled
1,445,676
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,339
459
69
4
0
285,163
3
L
Skadi
8,657
541
117
7
0
266,501
1
L
King Arthur
8,470
529
100
6
0
310,973
2
L
Hades
7,598
475
75
5
0
261,208
3
W
Ymir
8,937
559
34
2
0
270,173
5
W
Da Ji
8,358
522
98
6
0
317,511
5
W
Lancelot
8,540
534
120
8
0
320,660
1
L
Kukulkan
8,046
503
82
5
0
287,925
1
W
Agni
7,946
497
79
5
0
285,864
4
W
Cupid
9,161
573
144
9
0
251,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role