Player Matchup

Izanami
Izanami
Dravin420
Izanami
Level 109
God Stats
15W - 27L
1,313 SR
Queue Stats
533W - 751L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
MIMI6769
Gilgamesh
Level 47
God Stats
11W - 12L
1,195 SR
Queue Stats
346W - 531L
1,210 Elo+
Solo
Fenrir
Fenrir
Trueboi_Jayden
Fenrir
Level 34
God Stats
21W - 22L
1,181 SR
Queue Stats
50W - 68L
1,196 Elo+
Solo
Team Averages
Level 63
1,230 SR
1,216 Elo+

VS

Team Averages
Level 53
1,474 SR
1,272 Elo+
Nemesis
Nemesis
Gabbones10
Nemesis
Level 53
God Stats
5W - 6L
1,510 SR
Queue Stats
25W - 27L
1,367 Elo+
Party 1
King Arthur
King Arthur
storm_gray06
King Arthur
Level 18
God Stats
0W - 1L
1,339 SR
Queue Stats
5W - 8L
1,218 Elo+
Party 1
Bellona
Bellona
xKING FUZIONx
Bellona
Level 87
God Stats
3W - 4L
1,572 SR
Queue Stats
102W - 138L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dravin420
Izanami
13
2 / 1 / 4
8,521
710
11,093
7,439
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MIMI6769
Gilgamesh
12
1 / 0 / 6
8,121
677
8,473
9,549
5,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 2
8,105
675
8,517
7,898
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gabbones10
Nemesis
12
0 / 0 / 0
7,162
597
7,688
10,161
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
storm_gray06
King Arthur
10
0 / 5 / 0
6,796
566
4,127
12,088
10,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
11
1 / 2 / 0
7,162
597
7,734
11,569
11,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dravin420
Izanami
2
1
4
4
L
Nemesis
Gabbones10
Nemesis
0
0
0
0
W
Gilgamesh
MIMI6769
Gilgamesh
1
0
6
4
W
4
0
2
5
L
King Arthur
storm_gray06
King Arthur
0
5
0
0
L
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
19,549
24,886
Taken
33,818
12,873
Mitigated
26,642
5,294
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dravin420
Izanami
11,093
8,681
0
376
7,439
3,042
1,292
145
7,294
0
40,849
L
Nemesis
Gabbones10
Nemesis
7,688
3,256
0
819
10,161
4,916
0
334
9,827
0
33,962
W
Gilgamesh
MIMI6769
Gilgamesh
8,473
1,657
248
2,776
9,549
5,934
167
242
9,307
0
18,653
W
8,517
2,245
513
1,381
7,898
3,897
0
0
7,898
0
17,766
L
King Arthur
storm_gray06
King Arthur
4,127
595
0
0
12,088
10,290
0
0
12,088
0
12,385
L
Bellona
7,734
2,824
0
670
11,569
11,436
0
0
11,569
0
15,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
21,120
132
Minions Killed
100
6
Camps Cleared
3
710,071
Distance Traveled
681,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,521
710
82
7
3
208,629
0
L
Nemesis
7,162
597
70
6
3
248,020
2
W
Gilgamesh
8,121
677
24
2
3
244,720
0
W
Fenrir
8,105
675
26
2
0
256,722
0
L
King Arthur
6,796
566
18
2
0
202,463
0
L
Bellona
7,162
597
12
1
0
231,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role