Player Matchup

Eset
Eset
Azanes47
Eset
Level 36
God Stats
4W - 6L
1,483 SR
Queue Stats
61W - 62L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
Gweilo-ghost_man
Guan Yu
Level 28
God Stats
3W - 7L
1,078 SR
Queue Stats
77W - 65L
1,486 Elo+
Party 2
Fenrir
Fenrir
iMajesticNoobi
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,486 Elo+
Party 2
Team Averages
Level 55
1,354 SR
1,487 Elo+

VS

Team Averages
Level 51
1,456 SR
1,256 Elo+
Ah Puch
Ah Puch
BabyKneeKnuh
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,150 Elo+
Party 1
Cernunnos
Cernunnos
Matrixpsycho
Cernunnos
Level 65
God Stats
7W - 12L
1,453 SR
Queue Stats
39W - 46L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
Phase_Phantom
Gilgamesh
Level 72
God Stats
4W - 6L
1,413 SR
Queue Stats
59W - 78L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 6 / 9
16,251
707
24,091
24,955
12,410
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 10 / 10
14,764
642
16,370
28,978
27,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 10
15,849
689
24,879
33,831
32,811
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyKneeKnuh
Ah Puch
20
8 / 8 / 8
17,107
744
22,984
26,552
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Matrixpsycho
Cernunnos
20
9 / 8 / 11
17,199
748
28,207
23,461
9,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Phase_Phantom
Gilgamesh
20
3 / 4 / 17
17,089
743
21,499
31,041
33,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
18
Kills
20
20
Deaths
20
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Eset
7
6
9
1.92
W
Ah Puch
BabyKneeKnuh
Ah Puch
8
8
8
1.5
L
3
10
10
0.8
W
Cernunnos
Matrixpsycho
Cernunnos
9
8
11
1.81
W
Gilgamesh
Phase_Phantom
Gilgamesh
3
4
17
2.88
L
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,340
Damage
72,690
87,764
Taken
81,054
72,628
Mitigated
52,215
13,910
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
24,091
493
2,569
3,319
24,955
12,410
547
4,823
19,868
81,111
0
W
Ah Puch
BabyKneeKnuh
Ah Puch
22,984
1,306
0
5,587
26,552
9,852
521
6,708
19,332
61,012
0
L
16,370
3,062
2,103
3,290
28,978
27,407
504
10,450
18,088
0
39,399
W
Cernunnos
Matrixpsycho
Cernunnos
28,207
14,971
0
1,647
23,461
9,312
1,772
8,960
14,244
0
93,554
W
Gilgamesh
Phase_Phantom
Gilgamesh
21,499
3,424
1,323
4,172
31,041
33,051
142
9,061
21,207
8,454
39,835
L
24,879
4,571
0
2,629
33,831
32,811
400
11,011
22,368
0
59,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
51,395
233
Minions Killed
207
15
Camps Cleared
5
1,167,427
Distance Traveled
1,080,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
16,251
707
119
5
5
388,838
3
W
Ah Puch
17,107
744
91
4
2
326,547
2
L
Guan Yu
14,764
642
55
2
5
360,645
1
W
Cernunnos
17,199
748
80
3
2
333,031
0
W
Gilgamesh
17,089
743
36
2
1
420,962
0
L
Fenrir
15,849
689
59
3
5
417,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role