Player Matchup

Lancelot
Lancelot
Bufkin22
Lancelot
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,543 Elo+
Party 2
Fenrir
Fenrir
EliteYeet
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
Rizukel
Baron Samedi
Level 105
God Stats
2W - 0L
1,774 SR
Queue Stats
111W - 88L
1,677 Elo+
Party 2
Freya
Freya
iPitMyShanties
Freya
Level 124
God Stats
1W - 0L
1,708 SR
Queue Stats
54W - 39L
1,660 Elo+
Party 2
Sylvanus
Sylvanus
xZombieSlayer7x
Sylvanus
Level 118
God Stats
8W - 4L
1,731 SR
Queue Stats
61W - 47L
1,614 Elo+
Party 2
Team Averages
Level 96
1,643 SR
1,612 Elo+

VS

Team Averages
Level 63
1,496 SR
1,613 Elo+
Ymir
Ymir
AfricanExport
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Nemesis
Nemesis
Homeydinger
Nemesis
Level 60
God Stats
7W - 4L
1,728 SR
Queue Stats
191W - 129L
1,548 Elo+
Party 1
Terra
Terra
Niko1101
Terra
Level 119
God Stats
0W - 2L
1,265 SR
Queue Stats
84W - 70L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
ZariLutus
Heimdallr
Level 45
God Stats
0W - 2L
1,686 SR
Queue Stats
97W - 67L
1,588 Elo+
Party 1
Janus
Janus
oknow321
Janus
Level 87
God Stats
0W - 1L
1,303 SR
Queue Stats
71W - 52L
1,878 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bufkin22
Lancelot
11
3 / 1 / 1
6,117
612
6,724
7,094
4,709
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
EliteYeet
Fenrir
9
0 / 1 / 4
4,955
496
3,776
5,500
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Rizukel
Baron Samedi
10
1 / 0 / 2
5,542
554
3,747
3,761
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 0
6,164
616
6,200
4,034
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
9
2 / 1 / 6
5,476
548
3,923
5,279
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,408
441
1,059
7,213
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Homeydinger
Nemesis
11
2 / 1 / 0
6,185
619
4,214
8,637
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Niko1101
Terra
8
0 / 3 / 1
4,897
490
2,280
7,331
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
ZariLutus
Heimdallr
9
1 / 1 / 0
4,998
500
2,324
6,181
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
oknow321
Janus
9
0 / 2 / 0
5,034
503
1,641
6,145
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
3
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Lancelot
Bufkin22
Lancelot
3
1
1
3.5
W
Fenrir
EliteYeet
Fenrir
0
1
4
2
L
Nemesis
Homeydinger
Nemesis
2
1
0
2
L
Terra
Niko1101
Terra
0
3
1
0.17
W
Baron Samedi
Rizukel
Baron Samedi
1
0
2
2
L
Heimdallr
ZariLutus
Heimdallr
1
1
0
1
W
4
0
0
4
L
Janus
oknow321
Janus
0
2
0
0
W
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
11,518
25,668
Taken
35,507
14,116
Mitigated
14,295
11,855
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,059
420
0
1,653
7,213
3,216
0
4,298
2,697
5,131
0
W
Lancelot
Bufkin22
Lancelot
6,724
1,764
0
1,773
7,094
4,709
0
356
6,738
0
38,948
W
Fenrir
EliteYeet
Fenrir
3,776
1,071
0
2,770
5,500
2,298
0
1,476
4,020
0
25,265
L
Nemesis
Homeydinger
Nemesis
4,214
1,770
0
3,593
8,637
3,524
0
737
7,900
0
43,839
L
Terra
Niko1101
Terra
2,280
309
230
2,140
7,331
3,175
0
2,062
5,217
22,973
0
W
Baron Samedi
Rizukel
Baron Samedi
3,747
435
133
1,223
3,761
1,698
0
1,383
2,328
45,645
0
L
Heimdallr
ZariLutus
Heimdallr
2,324
1,185
0
2,683
6,181
2,102
0
2,772
3,178
0
34,235
W
6,200
1,959
0
2,621
4,034
1,577
0
451
3,583
39,629
0
L
Janus
oknow321
Janus
1,641
152
0
750
6,145
2,278
0
3,143
3,002
30,129
0
W
Sylvanus
3,923
997
1,300
2,035
5,279
3,834
0
1,204
4,019
19,318
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
25,522
338
Minions Killed
289
0
Camps Cleared
0
1,029,778
Distance Traveled
969,761
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,408
441
10
1
0
175,406
3
W
Lancelot
6,117
612
71
7
0
222,847
1
W
Fenrir
4,955
496
45
5
0
214,879
2
L
Nemesis
6,185
619
88
9
0
211,741
1
L
Terra
4,897
490
64
6
0
219,835
2
W
Baron Samedi
5,542
554
94
9
0
195,496
6
L
Heimdallr
4,998
500
60
6
0
183,278
2
W
Freya
6,164
616
86
9
0
193,828
4
L
Janus
5,034
503
67
7
0
179,501
4
W
Sylvanus
5,476
548
42
4
0
202,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role