Player Matchup

Neith
Neith
Silver I
Bacck
Neith
Silver I
Level 159
God Stats
8W - 7L
1,423 SR
Queue Stats
157W - 172L
1,294 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Chiptum
Kukulkan
Gold IV
Level 150
God Stats
7W - 6L
1,612 SR
Queue Stats
246W - 241L
1,313 MMR
Party 1
Cerberus
Cerberus
Silver III
HinataAkiko
Cerberus
Silver III
Level 127
God Stats
57W - 37L
1,599 SR
Queue Stats
299W - 322L
746 MMR
Solo
Chernobog
Chernobog
Silver II
misticapincha
Chernobog
Silver II
Level 129
God Stats
1W - 2L
1,532 SR
Queue Stats
144W - 166L
968 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
nghtly
Ao Kuang
Gold IV
Level 159
God Stats
1W - 4L
1,267 SR
Queue Stats
255W - 246L
1,312 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,487 SR
1,127 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,552 SR
1,025 MMR
Tsukuyomi
Tsukuyomi
Silver I
Koyomi479
Tsukuyomi
Silver I
Level 157
God Stats
33W - 28L
1,489 SR
Queue Stats
404W - 424L
1,250 MMR
Solo
The Morrigan
The Morrigan
Silver I
LeaHijodelDiablo
The Morrigan
Silver I
Level 125
God Stats
0W - 1L
1,630 SR
Queue Stats
54W - 59L
1,189 MMR
Solo
Bellona
Bellona
Silver III
Piinheiro
Bellona
Silver III
Level 48
God Stats
0W - 1L
1,540 SR
Queue Stats
7W - 11L
1,187 MMR
Solo
Nu Wa
Nu Wa
Silver V
SHADY-SL1M97
Nu Wa
Silver V
Level 88
God Stats
12W - 12L
1,591 SR
Queue Stats
211W - 233L
527 MMR
Solo
Freya
Freya
Silver II
reitzin
Freya
Silver II
Level 141
God Stats
20W - 29L
1,511 SR
Queue Stats
730W - 747L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bacck
Neith
20
2 / 2 / 7
13,642
568
12,336
12,385
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Chiptum
Kukulkan
20
4 / 0 / 6
14,203
592
16,524
12,568
7,588
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
HinataAkiko
Cerberus
18
5 / 3 / 14
12,310
513
8,446
25,207
28,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
misticapincha
Chernobog
19
2 / 8 / 8
12,272
511
12,345
20,997
10,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
nghtly
Ao Kuang
19
12 / 5 / 6
13,315
555
18,587
30,938
15,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraArachneKali

VS

Bans
CliodhnaMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Koyomi479
Tsukuyomi
18
4 / 8 / 3
11,810
492
18,381
24,965
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LeaHijodelDiablo
The Morrigan
17
2 / 5 / 1
11,155
465
9,349
13,678
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Piinheiro
Bellona
14
0 / 3 / 0
9,108
380
4,355
16,127
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 4
11,245
469
13,408
13,495
6,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
reitzin
Freya
19
9 / 6 / 0
12,817
534
19,382
25,982
10,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
25
Kills
18
18
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Bacck
Neith
2
2
7
2.75
W
Kukulkan
Chiptum
Kukulkan
4
0
6
7
W
Cerberus
HinataAkiko
Cerberus
5
3
14
4
L
Tsukuyomi
Koyomi479
Tsukuyomi
4
8
3
0.69
L
The Morrigan
LeaHijodelDiablo
The Morrigan
2
5
1
0.5
L
Bellona
Piinheiro
Bellona
0
3
0
0
L
3
3
4
1.67
W
Chernobog
misticapincha
Chernobog
2
8
8
0.75
W
Ao Kuang
nghtly
Ao Kuang
12
5
6
3
L
Freya
reitzin
Freya
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,238
Damage
64,875
102,095
Taken
94,247
67,735
Mitigated
51,132
28,841
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bacck
Neith
12,336
3,051
0
5,546
12,385
6,035
3,881
4,299
8,086
0
132,643
W
Kukulkan
Chiptum
Kukulkan
16,524
1,639
0
4,376
12,568
7,588
336
3,138
9,430
166,713
0
W
Cerberus
HinataAkiko
Cerberus
8,446
1,386
0
4,140
25,207
28,310
58
10,864
14,343
36,252
0
L
Tsukuyomi
Koyomi479
Tsukuyomi
18,381
4,876
0
7,818
24,965
11,229
1,078
9,618
15,347
0
105,126
L
The Morrigan
LeaHijodelDiablo
The Morrigan
9,349
1,279
0
1,860
13,678
6,569
0
9,339
4,279
92,678
3,576
L
Bellona
Piinheiro
Bellona
4,355
1,434
0
4,557
16,127
16,228
0
9,125
7,002
0
40,550
L
13,408
5,024
102
4,278
13,495
6,661
0
6,194
7,301
82,374
0
W
Chernobog
misticapincha
Chernobog
12,345
7,721
0
750
20,997
10,702
0
12,220
8,777
0
101,983
W
Ao Kuang
nghtly
Ao Kuang
18,587
3,462
0
14,029
30,938
15,100
0
9,216
21,722
103,804
0
L
Freya
reitzin
Freya
19,382
7,153
0
12,225
25,982
10,445
504
9,221
16,761
116,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,742
Gold Earned
56,135
759
Minions Killed
667
0
Camps Cleared
0
2,144,790
Distance Traveled
2,107,911
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,642
568
210
9
0
381,422
2
W
Kukulkan
14,203
592
255
11
0
490,581
4
W
Cerberus
12,310
513
33
1
0
450,151
12
L
Tsukuyomi
11,810
492
142
6
0
465,199
3
L
The Morrigan
11,155
465
160
7
0
441,803
6
L
Bellona
9,108
380
76
3
0
418,914
8
L
Nu Wa
11,245
469
134
6
0
393,311
7
W
Chernobog
12,272
511
150
6
0
395,824
8
W
Ao Kuang
13,315
555
111
5
0
426,812
3
L
Freya
12,817
534
155
6
0
388,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role