Player Matchup

Tiamat
Tiamat
Roflecopter7
Tiamat
Level 157
God Stats
0W - 2L
1,298 SR
Queue Stats
112W - 59L
1,723 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SinnerBun
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 47L
1,752 Elo+
Party 2
Lancelot
Lancelot
ToxxSinTv
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,657 Elo+
Party 2
Team Averages
Level 150
1,433 SR
1,710 Elo+

VS

Team Averages
Level 72
1,486 SR
1,445 Elo+
Freya
Freya
 
Freya
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ShibaArmy
Kuzenbo
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
62W - 102L
1,335 Elo+
Party 1
Kali
Kali
xLEGENDzVIRUSx
Kali
Level 46
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 5 / 7
14,091
671
23,362
18,624
15,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SinnerBun
Ah Muzen Cab
20
5 / 1 / 8
14,543
693
23,964
10,376
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
ToxxSinTv
Lancelot
17
4 / 7 / 4
12,637
602
16,107
22,272
10,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
7 / 2 / 5
15,293
728
22,746
24,575
13,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ShibaArmy
Kuzenbo
18
2 / 5 / 10
12,872
613
8,256
30,393
41,886
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 6 / 9
14,031
668
8,407
22,744
11,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
13
13
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
5
4.75
L
Tiamat
4
5
7
1.5
W
Kuzenbo
ShibaArmy
Kuzenbo
2
5
10
1.4
L
Ah Muzen Cab
SinnerBun
Ah Muzen Cab
5
1
8
9
L
Lancelot
ToxxSinTv
Lancelot
4
7
4
0.86
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,433
Damage
39,409
51,272
Taken
77,712
31,232
Mitigated
66,661
14,240
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,746
7,516
0
10,635
24,575
13,244
1,417
7,688
16,321
87,363
6,427
L
Tiamat
23,362
2,926
0
6,815
18,624
15,503
341
10,079
8,545
65,112
0
W
Kuzenbo
ShibaArmy
Kuzenbo
8,256
1,926
488
4,256
30,393
41,886
399
7,975
21,892
17,432
0
L
Ah Muzen Cab
SinnerBun
Ah Muzen Cab
23,964
8,284
0
5,181
10,376
4,984
930
6,049
4,327
0
76,811
L
Lancelot
ToxxSinTv
Lancelot
16,107
2,590
0
2,244
22,272
10,745
329
13,155
9,117
0
37,169
W
8,407
2,689
32
5,944
22,744
11,531
1,239
7,104
15,291
0
49,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
42,196
260
Minions Killed
288
9
Camps Cleared
9
1,196,963
Distance Traveled
1,114,518
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,293
728
188
9
4
391,682
3
L
Tiamat
14,091
671
108
5
7
357,208
4
W
Kuzenbo
12,872
613
18
1
0
388,626
3
L
Ah Muzen Cab
14,543
693
131
6
0
417,326
5
L
Lancelot
12,637
602
21
1
2
422,429
1
W
Kali
14,031
668
82
4
5
334,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role