Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DarkKin02
Nu Wa
Level 159
God Stats
3W - 0L
1,758 SR
Queue Stats
34W - 29L
1,552 Elo+
Party 2
Ymir
Ymir
Lauro2198XD
Ymir
Level 148
God Stats
1W - 1L
1,178 SR
Queue Stats
36W - 43L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
RULO8198
Cernunnos
Level 142
God Stats
3W - 4L
1,316 SR
Queue Stats
187W - 197L
1,488 Elo+
Party 2
Team Averages
Level 144
1,450 SR
1,509 Elo+

VS

Team Averages
Level 118
1,321 SR
1,364 Elo+
Merlin
Merlin
Azrael57
Merlin
Level 122
God Stats
4W - 8L
1,419 SR
Queue Stats
475W - 502L
1,449 Elo+
Solo
Cliodhna
Cliodhna
DeathStroker2002
Cliodhna
Level 88
God Stats
1W - 4L
1,299 SR
Queue Stats
150W - 170L
1,313 Elo+
Party 1
Horus
Horus
NoustJack
Horus
Level 117
God Stats
6W - 11L
1,267 SR
Queue Stats
286W - 340L
1,374 Elo+
Party 1
Chronos
Chronos
dorantej
Chronos
Level 149
God Stats
7W - 7L
1,266 SR
Queue Stats
131W - 181L
1,362 Elo+
Party 1
Bellona
Bellona
kronos623
Bellona
Level 115
God Stats
9W - 11L
1,356 SR
Queue Stats
418W - 487L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 0 / 4
9,094
606
9,136
13,845
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
 
Ao Kuang
13
2 / 0 / 3
8,198
547
7,675
9,491
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
DarkKin02
Nu Wa
16
3 / 0 / 5
9,311
621
10,710
7,879
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 6
8,581
572
5,395
7,043
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
RULO8198
Cernunnos
14
2 / 1 / 3
9,030
602
9,790
8,837
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azrael57
Merlin
11
0 / 5 / 0
6,796
453
4,443
8,728
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 5 / 0
7,270
485
6,147
15,957
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
NoustJack
Horus
11
0 / 3 / 0
6,756
450
2,640
12,225
7,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
dorantej
Chronos
13
1 / 4 / 0
7,451
497
1,457
13,094
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kronos623
Bellona
6
0 / 1 / 0
5,014
334
350
5,261
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
18
Kills
1
1
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
4
9
W
Ao Kuang
 
Ao Kuang
2
0
3
3.5
L
Merlin
Azrael57
Merlin
0
5
0
0
W
Nu Wa
DarkKin02
Nu Wa
3
0
5
5.5
L
0
5
0
0
W
4
0
6
7
L
Horus
NoustJack
Horus
0
3
0
0
W
Cernunnos
RULO8198
Cernunnos
2
1
3
3.5
L
Chronos
dorantej
Chronos
1
4
0
0.25
L
Bellona
kronos623
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
15,037
47,095
Taken
55,265
20,815
Mitigated
20,718
24,007
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,136
2,696
0
6,110
13,845
6,504
0
1,139
12,538
0
66,314
W
Ao Kuang
 
Ao Kuang
7,675
1,439
0
6,889
9,491
3,681
1,266
0
9,491
45,840
0
L
Merlin
Azrael57
Merlin
4,443
184
0
290
8,728
2,931
0
4,443
3,953
50,209
0
W
Nu Wa
DarkKin02
Nu Wa
10,710
2,287
69
4,050
7,879
2,958
936
2,104
5,397
70,858
0
L
6,147
482
0
6,377
15,957
5,741
0
4,882
10,739
0
59,829
W
5,395
1,363
0
2,393
7,043
3,978
0
557
6,478
60,518
0
L
Horus
NoustJack
Horus
2,640
1,661
166
4,117
12,225
7,005
486
8,442
3,641
0
38,431
W
Cernunnos
RULO8198
Cernunnos
9,790
4,213
0
4,496
8,837
3,694
1,125
1,472
7,291
0
77,760
L
Chronos
dorantej
Chronos
1,457
628
0
3,985
13,094
3,408
0
3,690
9,218
54,868
0
L
Bellona
kronos623
Bellona
350
30
0
1,357
5,261
1,633
0
1,151
3,934
0
7,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
33,287
524
Minions Killed
385
0
Camps Cleared
0
1,457,418
Distance Traveled
1,250,456
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,094
606
99
7
0
348,738
7
W
Ao Kuang
8,198
547
79
5
0
265,568
5
L
Merlin
6,796
453
91
6
0
244,995
5
W
Nu Wa
9,311
621
132
9
0
290,911
2
L
Cliodhna
7,270
485
120
8
0
305,299
7
W
Ymir
8,581
572
97
6
0
272,505
5
L
Horus
6,756
450
65
4
0
265,628
4
W
Cernunnos
9,030
602
117
8
0
279,696
5
L
Chronos
7,451
497
99
7
0
290,073
1
L
Bellona
5,014
334
10
1
0
144,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role