Player Matchup

Thor
Thor
ItsDeathBall
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 149L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rev Spooky
Ah Muzen Cab
Level 154
God Stats
7W - 4L
1,568 SR
Queue Stats
457W - 471L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Silvinite
Nu Wa
Level 82
God Stats
19W - 25L
1,583 SR
Queue Stats
187W - 202L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
Sir Daswolf
Guan Yu
Level 159
God Stats
6W - 2L
1,625 SR
Queue Stats
111W - 139L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Wildarr
Cthulhu
Level 119
God Stats
4W - 0L
1,650 SR
Queue Stats
21W - 22L
1,479 Elo+
Party 2
Team Averages
Level 132
1,585 SR
1,466 Elo+

VS

Team Averages
Level 76
1,489 SR
1,391 Elo+
Nox
Nox
HortyPegasus694
Nox
Level 107
God Stats
11W - 7L
1,633 SR
Queue Stats
422W - 446L
1,427 Elo+
Solo
Ares
Ares
Munkaa-_
Ares
Level 59
God Stats
14W - 21L
1,074 SR
Queue Stats
586W - 692L
1,360 Elo+
Party 1
Achilles
Achilles
dragonpriest101
Achilles
Level 84
God Stats
9W - 6L
1,623 SR
Queue Stats
201W - 166L
1,390 Elo+
Solo
Vulcan
Vulcan
golden-rethink4
Vulcan
Level 70
God Stats
3W - 6L
1,379 SR
Queue Stats
359W - 358L
1,367 Elo+
Party 1
Arachne
Arachne
kartmigbeck
Arachne
Level 61
God Stats
7W - 8L
1,735 SR
Queue Stats
100W - 118L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,226
523
2,160
5,923
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Rev Spooky
Ah Muzen Cab
9
5 / 0 / 0
5,826
583
6,267
5,015
1,830
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Silvinite
Nu Wa
10
0 / 0 / 0
5,408
541
3,095
3,168
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sir Daswolf
Guan Yu
10
0 / 1 / 0
5,629
563
3,045
7,109
4,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Wildarr
Cthulhu
8
0 / 0 / 5
4,709
471
3,353
4,777
3,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,130
513
2,149
4,242
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 4 / 0
4,232
423
968
8,341
4,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
10
1 / 0 / 0
5,214
521
3,968
7,124
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,452
445
5,350
5,686
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
kartmigbeck
Arachne
7
0 / 1 / 0
4,399
440
1,925
6,211
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
2
2
L
Ares
0
4
0
0
W
Ah Muzen Cab
Rev Spooky
Ah Muzen Cab
5
0
0
5
W
Nu Wa
Silvinite
Nu Wa
0
0
0
0
W
Guan Yu
Sir Daswolf
Guan Yu
0
1
0
0
W
Cthulhu
Wildarr
Cthulhu
0
0
5
2.5
L
Achilles
1
0
0
1
L
0
0
0
0
L
Arachne
kartmigbeck
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
14,360
25,992
Taken
31,604
13,246
Mitigated
14,815
8,693
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,149
53
0
250
4,242
1,592
0
1,725
2,327
36,975
0
W
2,160
477
0
2,859
5,923
2,025
0
437
5,486
0
30,148
L
Ares
968
50
236
436
8,341
4,714
0
1,727
6,606
15,131
0
W
Ah Muzen Cab
Rev Spooky
Ah Muzen Cab
6,267
1,733
0
2,219
5,015
1,830
0
2,657
2,358
0
46,865
W
Nu Wa
Silvinite
Nu Wa
3,095
551
0
494
3,168
1,186
0
1,684
1,484
36,345
0
W
Guan Yu
Sir Daswolf
Guan Yu
3,045
573
0
2,397
7,109
4,339
0
412
6,697
3,796
33,405
W
Cthulhu
Wildarr
Cthulhu
3,353
350
0
724
4,777
3,866
0
3,277
1,500
15,430
0
L
Achilles
3,968
1,132
0
3,504
7,124
4,900
0
1,268
5,808
0
33,507
L
5,350
2,398
0
2,322
5,686
1,829
108
1,560
4,118
28,978
0
L
Arachne
kartmigbeck
Arachne
1,925
1,307
0
1,236
6,211
1,780
0
476
5,705
0
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
23,427
309
Minions Killed
249
0
Camps Cleared
0
952,706
Distance Traveled
896,496
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,130
513
64
6
0
173,013
3
W
Thor
5,226
523
63
6
0
193,390
1
L
Ares
4,232
423
22
2
0
167,904
3
W
Ah Muzen Cab
5,826
583
79
8
0
184,300
1
W
Nu Wa
5,408
541
74
7
0
181,620
2
W
Guan Yu
5,629
563
71
7
0
198,580
0
W
Cthulhu
4,709
471
22
2
0
194,816
0
L
Achilles
5,214
521
61
6
0
186,584
3
L
Vulcan
4,452
445
56
6
0
195,657
2
L
Arachne
4,399
440
46
5
0
173,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role