Player Matchup

Hachiman
Hachiman
LeMickeyMouse
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 142L
1,782 Elo+
Party 3
Ne Zha
Ne Zha
Scaredofthem
Ne Zha
Level 157
God Stats
8W - 8L
1,756 SR
Queue Stats
238W - 176L
1,719 Elo+
Party 3
Fafnir
Fafnir
Shadatus
Fafnir
Level 127
God Stats
0W - 3L
1,222 SR
Queue Stats
102W - 99L
1,644 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SmiteGodDesigner
Tsukuyomi
Level 153
God Stats
6W - 7L
1,850 SR
Queue Stats
298W - 273L
1,620 Elo+
Party 3
Vulcan
Vulcan
TheDunkMaster01
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 12L
1,803 Elo+
Party 3
Team Averages
Level 122
1,566 SR
1,714 Elo+

VS

Team Averages
Level 62
1,584 SR
1,630 Elo+
Osiris
Osiris
HansYo1o
Osiris
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 56L
1,621 Elo+
Solo
Ullr
Ullr
MadCaesium
Ullr
Level 29
God Stats
5W - 0L
1,740 SR
Queue Stats
104W - 108L
1,642 Elo+
Party 1
Raijin
Raijin
Marblea
Raijin
Level 159
God Stats
1W - 0L
1,407 SR
Queue Stats
98W - 73L
1,646 Elo+
Party 2
Hachiman
Hachiman
Pittyx
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Khepri
Khepri
VizuaLxTokerson
Khepri
Level 48
God Stats
3W - 3L
1,772 SR
Queue Stats
119W - 105L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeMickeyMouse
Hachiman
15
1 / 3 / 1
8,740
437
10,472
18,494
8,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
16
3 / 8 / 1
9,398
470
11,425
23,964
11,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Shadatus
Fafnir
11
0 / 1 / 2
7,776
389
5,532
14,612
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
16
2 / 5 / 1
9,932
497
12,825
22,154
12,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 3
8,061
403
9,652
11,608
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HansYo1o
Osiris
18
7 / 1 / 7
11,488
574
15,139
17,577
18,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 6
10,358
518
12,351
16,799
8,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Marblea
Raijin
18
12 / 3 / 4
11,887
594
21,890
16,463
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Pittyx
Hachiman
16
0 / 0 / 1
9,844
492
11,043
12,032
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 11
9,278
464
5,877
14,511
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
23
23
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
HansYo1o
Osiris
7
1
7
10.5
L
Hachiman
LeMickeyMouse
Hachiman
1
3
1
0.5
W
3
3
6
2
W
Raijin
Marblea
Raijin
12
3
4
4.67
W
Hachiman
Pittyx
Hachiman
0
0
1
0.5
L
Ne Zha
3
8
1
0.44
L
Fafnir
Shadatus
Fafnir
0
1
2
1
L
Tsukuyomi
2
5
1
0.5
L
1
6
3
0.42
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,906
Damage
66,300
90,832
Taken
77,382
57,348
Mitigated
57,434
28,922
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
HansYo1o
Osiris
15,139
6,720
0
5,294
17,577
18,416
0
3,824
13,753
0
107,730
L
Hachiman
LeMickeyMouse
Hachiman
10,472
7,702
0
8,247
18,494
8,269
0
3,640
14,750
0
83,176
W
12,351
3,649
0
2,838
16,799
8,570
1,571
2,446
14,353
0
80,907
W
Raijin
Marblea
Raijin
21,890
1,765
170
3,223
16,463
8,124
32
4,194
12,269
102,562
0
W
Hachiman
Pittyx
Hachiman
11,043
8,102
0
4,371
12,032
5,929
0
676
11,356
0
82,031
L
Ne Zha
11,425
5,587
0
8,984
23,964
11,510
0
8,096
15,594
0
84,766
L
Fafnir
Shadatus
Fafnir
5,532
1,328
0
3,989
14,612
19,494
0
6,271
8,075
23,838
0
L
Tsukuyomi
12,825
3,308
0
7,117
22,154
12,527
0
2,574
19,510
0
87,833
L
9,652
2,248
0
585
11,608
5,548
0
6,114
5,136
60,986
0
W
5,877
696
0
2,580
14,511
16,395
125
4,780
9,354
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
52,855
541
Minions Killed
603
0
Camps Cleared
0
1,835,407
Distance Traveled
1,982,956
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,488
574
148
7
0
483,485
2
L
Hachiman
8,740
437
129
6
0
340,639
5
W
Ullr
10,358
518
135
7
0
355,056
1
W
Raijin
11,887
594
166
8
0
374,320
5
W
Hachiman
9,844
492
121
6
0
352,628
0
L
Ne Zha
9,398
470
114
6
0
387,099
4
L
Fafnir
7,776
389
32
2
0
382,891
2
L
Tsukuyomi
9,932
497
153
8
0
352,643
4
L
Vulcan
8,061
403
113
6
0
372,135
5
W
Khepri
9,278
464
33
2
0
417,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role