Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Hunt_Jet
Ra
Level 141
God Stats
6W - 3L
1,521 SR
Queue Stats
167W - 194L
1,480 Elo+
Solo
Cthulhu
Cthulhu
M0bAmi9
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Hel
Hel
SML_booney
Hel
Level 69
God Stats
3W - 2L
1,546 SR
Queue Stats
31W - 44L
1,416 Elo+
Party 2
Team Averages
Level 88
1,513 SR
1,479 Elo+

VS

Team Averages
Level 32
1,400 SR
1,379 Elo+
Mulan
Mulan
AdaThong
Mulan
Level 18
God Stats
1W - 3L
1,422 SR
Queue Stats
17W - 19L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ambilance
Morgan Le Fay
Level 51
God Stats
5W - 7L
1,514 SR
Queue Stats
99W - 125L
1,500 Elo+
Party 1
Serqet
Serqet
Anbusblack
Serqet
Level 65
God Stats
24W - 33L
1,601 SR
Queue Stats
177W - 210L
1,533 Elo+
Party 1
Neith
Neith
ScubaSeth5
Neith
Level 14
God Stats
14W - 31L
1,239 SR
Queue Stats
14W - 32L
1,169 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
plugpapi
Ah Muzen Cab
Level 12
God Stats
2W - 8L
1,224 SR
Queue Stats
38W - 53L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 1 / 10
8,738
874
12,234
15,046
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
16
4 / 3 / 9
8,494
849
9,946
11,014
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 3
8,307
831
6,110
7,749
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
M0bAmi9
Cthulhu
15
6 / 0 / 7
8,230
823
5,254
4,364
5,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 9
8,263
826
9,300
11,409
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AdaThong
Mulan
13
2 / 4 / 4
7,310
731
9,318
13,293
10,121
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Ambilance
Morgan Le Fay
14
3 / 8 / 3
7,641
764
14,608
12,490
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Anbusblack
Serqet
13
3 / 5 / 3
7,351
735
8,974
12,067
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 3 / 3
6,293
629
4,829
7,429
2,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
plugpapi
Ah Muzen Cab
13
0 / 3 / 2
7,104
710
1,713
7,396
3,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
23
Kills
8
8
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
1
10
12
W
Heimdallr
 
Heimdallr
4
3
9
2.83
L
Mulan
AdaThong
Mulan
2
4
4
1
L
Morgan Le Fay
Ambilance
Morgan Le Fay
3
8
3
0.56
L
Serqet
Anbusblack
Serqet
3
5
3
0.9
W
3
1
3
4.5
W
Cthulhu
M0bAmi9
Cthulhu
6
0
7
9.5
W
3
3
9
2.5
L
Neith
0
3
3
0.5
L
Ah Muzen Cab
plugpapi
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
39,442
49,582
Taken
52,675
26,174
Mitigated
27,347
17,866
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,234
5,716
0
3,661
15,046
9,150
132
3,913
11,093
0
22,734
W
Heimdallr
 
Heimdallr
9,946
4,021
81
1,588
11,014
4,469
1,570
4,717
5,949
0
29,168
L
Mulan
AdaThong
Mulan
9,318
1,623
0
588
13,293
10,121
0
5,026
8,267
0
20,597
L
Morgan Le Fay
Ambilance
Morgan Le Fay
14,608
1,494
0
673
12,490
5,830
99
3,960
8,530
26,694
0
L
Serqet
Anbusblack
Serqet
8,974
2,405
0
472
12,067
5,328
0
6,131
5,936
0
13,781
W
6,110
186
2,134
3,793
7,749
3,091
532
1,216
6,533
37,505
0
W
Cthulhu
M0bAmi9
Cthulhu
5,254
377
821
202
4,364
5,729
0
1,414
2,950
13,349
0
W
9,300
437
1,982
3,604
11,409
3,735
76
3,348
7,187
27,370
0
L
Neith
4,829
2,712
0
658
7,429
2,840
0
3,315
4,114
0
7,729
L
Ah Muzen Cab
plugpapi
Ah Muzen Cab
1,713
1,082
0
1,879
7,396
3,228
492
2,232
5,164
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
35,699
227
Minions Killed
134
0
Camps Cleared
0
1,070,825
Distance Traveled
1,143,794
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,738
874
35
4
0
246,855
1
W
Heimdallr
8,494
849
53
5
0
192,770
0
L
Mulan
7,310
731
28
3
0
241,862
2
L
Morgan Le Fay
7,641
764
31
3
0
233,539
2
L
Serqet
7,351
735
14
1
0
248,219
1
W
Ra
8,307
831
75
8
0
230,253
2
W
Cthulhu
8,230
823
10
1
0
176,964
0
W
Hel
8,263
826
54
5
0
223,983
0
L
Neith
6,293
629
9
1
0
242,111
0
L
Ah Muzen Cab
7,104
710
52
5
0
178,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role