Player Matchup

Bellona
Bellona
HennessyV2
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,714 Elo+
Party 2
Atlas
Atlas
JustTurned12
Atlas
Level 59
God Stats
2W - 3L
1,839 SR
Queue Stats
27W - 32L
1,477 Elo+
Party 1
Chaac
Chaac
TamboFields
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 1
Osiris
Osiris
Zorksus
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 1
Yemoja
Yemoja
iPromau
Yemoja
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
33W - 32L
1,655 Elo+
Party 2
Team Averages
Level 59
1,612 SR
1,543 Elo+

VS

Team Averages
Level 39
1,628 SR
1,601 Elo+
Scylla
Scylla
ArathyLaro
Scylla
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
55W - 33L
1,666 Elo+
Party 3
Aphrodite
Aphrodite
Domo001596
Aphrodite
Level 108
God Stats
2W - 0L
1,668 SR
Queue Stats
108W - 94L
1,635 Elo+
Party 3
Nike
Nike
JacoboTrash59
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 55L
1,464 Elo+
Solo
Thor
Thor
Wandos_Speed
Thor
Level 17
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HennessyV2
Bellona
20
7 / 5 / 14
13,241
697
12,869
30,748
32,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 11
12,427
654
32,006
27,538
18,210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 6 / 7
13,855
729
32,798
30,932
26,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Zorksus
Osiris
17
3 / 8 / 10
11,409
600
11,232
27,851
36,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
iPromau
Yemoja
19
0 / 3 / 11
12,089
636
4,908
17,689
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArathyLaro
Scylla
20
11 / 2 / 10
14,719
775
42,896
17,812
9,380
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Domo001596
Aphrodite
20
1 / 4 / 21
13,180
694
15,705
25,349
30,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 6 / 10
13,364
703
15,241
27,648
34,595
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
20
10 / 3 / 12
14,022
738
28,492
24,106
12,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 10 / 11
11,729
617
8,127
19,357
8,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
24
Kills
28
28
Deaths
25
53
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArathyLaro
Scylla
11
2
10
8
W
Aphrodite
Domo001596
Aphrodite
1
4
21
2.88
L
Bellona
HennessyV2
Bellona
7
5
14
2.8
W
4
6
10
1.5
L
5
6
11
1.75
W
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
10
3
12
5.33
L
9
6
7
2.08
W
2
10
11
0.75
L
Osiris
Zorksus
Osiris
3
8
10
1
L
Yemoja
iPromau
Yemoja
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,813
Damage
110,461
134,758
Taken
114,272
130,153
Mitigated
95,187
39,925
Healing
52,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArathyLaro
Scylla
42,896
5,309
3,074
6,312
17,812
9,380
2,585
6,117
11,695
72,558
0
W
Aphrodite
Domo001596
Aphrodite
15,705
1,000
11,477
13,944
25,349
30,100
973
8,151
17,198
32,508
0
L
Bellona
HennessyV2
Bellona
12,869
3,087
2,661
3,277
30,748
32,557
863
13,951
16,797
0
28,765
W
15,241
3,104
1,016
4,558
27,648
34,595
161
9,490
18,158
0
22,274
L
32,006
8,876
1,592
2,263
27,538
18,210
405
13,496
14,042
65,582
0
W
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
28,492
8,617
1,671
9,741
24,106
12,767
4,573
7,978
16,128
0
65,404
L
32,798
6,103
1,865
7,656
30,932
26,757
2,162
11,556
19,376
0
56,497
W
8,127
1,425
265
465
19,357
8,345
563
5,178
14,179
74
14,751
L
Osiris
Zorksus
Osiris
11,232
2,782
855
1,015
27,851
36,740
592
12,394
15,457
0
17,115
L
Yemoja
iPromau
Yemoja
4,908
1,675
14,760
3,981
17,689
15,889
573
7,278
10,411
12,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,021
Gold Earned
67,014
201
Minions Killed
176
0
Camps Cleared
0
1,506,886
Distance Traveled
1,667,970
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,719
775
61
3
0
346,800
1
W
Aphrodite
13,180
694
33
2
0
346,451
3
L
Bellona
13,241
697
29
2
0
300,246
0
W
Nike
13,364
703
12
1
0
324,967
0
L
Atlas
12,427
654
47
2
0
305,285
0
W
Ah Muzen Cab
14,022
738
54
3
0
373,247
0
L
Chaac
13,855
729
66
3
0
329,423
0
W
Thor
11,729
617
16
1
0
276,505
4
L
Osiris
11,409
600
20
1
0
292,463
0
L
Yemoja
12,089
636
39
2
0
279,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role