Player Matchup

Ratatoskr
Ratatoskr
ChRoNiCxHaVoC
Ratatoskr
Level 158
God Stats
4W - 5L
1,672 SR
Queue Stats
533W - 554L
1,516 Elo+
Party 1
Skadi
Skadi
HardOnNinja
Skadi
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
129W - 139L
1,497 Elo+
Party 4
Lancelot
Lancelot
LEGi0N4Ry
Lancelot
Level 157
God Stats
6W - 12L
1,494 SR
Queue Stats
261W - 271L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
ThatGuyBanquo
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,432 Elo+
Party 4
Sol
Sol
To ThE MAX1029
Sol
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 201L
1,581 Elo+
Party 1
Team Averages
Level 142
1,576 SR
1,519 Elo+

VS

Team Averages
Level 71
1,624 SR
1,563 Elo+
Khepri
Khepri
Popems
Khepri
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 58L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
R3NN0C
Hun Batz
Level 129
God Stats
1W - 0L
1,774 SR
Queue Stats
41W - 29L
1,834 Elo+
Solo
Artemis
Artemis
Spydrax
Artemis
Level 81
God Stats
1W - 0L
1,844 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Tinymanz4
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,427 Elo+
Party 3
Raijin
Raijin
balthizor1
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChRoNiCxHaVoC
Ratatoskr
19
3 / 8 / 15
12,280
585
12,310
23,233
19,328
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 5 / 16
14,105
672
31,450
21,857
10,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
LEGi0N4Ry
Lancelot
20
6 / 7 / 14
12,933
616
20,134
31,369
42,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
ThatGuyBanquo
Aphrodite
20
2 / 2 / 24
13,189
628
8,618
23,096
21,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 16
14,353
683
33,570
30,429
14,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Popems
Khepri
20
4 / 6 / 15
14,723
701
11,102
30,819
39,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
R3NN0C
Hun Batz
18
4 / 10 / 11
12,535
597
26,067
25,002
15,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Spydrax
Artemis
20
10 / 5 / 9
14,704
700
35,164
24,552
17,396
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Tinymanz4
Yemoja
20
2 / 2 / 18
14,537
692
14,710
18,866
31,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
balthizor1
Raijin
20
7 / 7 / 7
14,083
671
25,720
18,876
11,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
87
29
Kills
27
27
Deaths
30
85
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChRoNiCxHaVoC
Ratatoskr
3
8
15
1.31
L
10
5
16
3.6
L
Lancelot
LEGi0N4Ry
Lancelot
6
7
14
1.86
W
Khepri
Popems
Khepri
4
6
15
1.92
W
Hun Batz
R3NN0C
Hun Batz
4
10
11
0.95
W
Artemis
Spydrax
Artemis
10
5
9
2.9
L
Aphrodite
ThatGuyBanquo
Aphrodite
2
2
24
7
W
Yemoja
Tinymanz4
Yemoja
2
2
18
5.5
L
8
5
16
3.2
W
Raijin
balthizor1
Raijin
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,082
Damage
112,763
129,984
Taken
118,115
108,372
Mitigated
116,044
53,750
Healing
40,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChRoNiCxHaVoC
Ratatoskr
12,310
1,862
1,805
894
23,233
19,328
0
8,669
14,564
226
28,165
L
31,450
11,637
2,642
3,224
21,857
10,575
2,969
9,598
12,259
0
54,768
L
Lancelot
LEGi0N4Ry
Lancelot
20,134
1,721
3,295
4,165
31,369
42,024
0
10,513
20,856
0
27,348
W
Khepri
Popems
Khepri
11,102
488
1,564
6,851
30,819
39,224
0
10,142
20,476
31,448
0
W
Hun Batz
R3NN0C
Hun Batz
26,067
4,783
4,409
2,995
25,002
15,707
0
7,806
16,965
0
36,616
W
Artemis
Spydrax
Artemis
35,164
18,114
1,091
8,067
24,552
17,396
6,206
10,647
13,550
0
74,193
L
Aphrodite
ThatGuyBanquo
Aphrodite
8,618
1,429
11,125
11,081
23,096
21,904
695
10,516
12,580
20,831
0
W
Yemoja
Tinymanz4
Yemoja
14,710
1,291
9,589
3,519
18,866
31,875
373
8,328
10,287
29,235
0
L
33,570
12,336
2,526
12,993
30,429
14,541
4,216
12,236
18,193
67,291
0
W
Raijin
balthizor1
Raijin
25,720
1,963
1,211
1,307
18,876
11,842
1,601
5,387
13,056
55,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,860
Gold Earned
70,582
205
Minions Killed
205
0
Camps Cleared
0
1,942,835
Distance Traveled
1,733,897
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,280
585
21
1
0
381,338
1
L
Skadi
14,105
672
45
2
0
372,781
0
L
Lancelot
12,933
616
13
1
0
441,888
0
W
Khepri
14,723
701
30
1
0
384,609
0
W
Hun Batz
12,535
597
19
1
0
341,050
0
W
Artemis
14,704
700
84
4
0
330,378
0
L
Aphrodite
13,189
628
41
2
0
399,541
2
W
Yemoja
14,537
692
18
1
0
370,385
0
L
Sol
14,353
683
85
4
0
347,287
0
W
Raijin
14,083
671
54
3
0
307,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role