Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CaptbrngDown
Merlin
Level 137
God Stats
11W - 6L
1,362 SR
Queue Stats
89W - 101L
1,360 Elo+
Party 3
Odin
Odin
IJTheGoat
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,590 Elo+
Party 2
Chiron
Chiron
OG Tru2224
Chiron
Level 44
God Stats
2W - 3L
1,420 SR
Queue Stats
7W - 13L
1,258 Elo+
Party 2
Aphrodite
Aphrodite
Zakia33
Aphrodite
Level 87
God Stats
3W - 3L
1,516 SR
Queue Stats
19W - 19L
1,373 Elo+
Party 2
Team Averages
Level 94
1,460 SR
1,416 Elo+

VS

Team Averages
Level 42
1,398 SR
1,187 Elo+
Skadi
Skadi
Btr Noodle
Skadi
Level 41
God Stats
15W - 15L
1,466 SR
Queue Stats
53W - 82L
1,220 Elo+
Party 4
Cliodhna
Cliodhna
ChUnKy_MUNKiY69
Cliodhna
Level 48
God Stats
3W - 3L
1,380 SR
Queue Stats
344W - 355L
1,170 Elo+
Party 1
Aphrodite
Aphrodite
EV3Treeva
Aphrodite
Level 28
God Stats
4W - 3L
1,463 SR
Queue Stats
91W - 107L
1,132 Elo+
Party 1
King Arthur
King Arthur
NawJaw
King Arthur
Level 29
God Stats
0W - 5L
1,097 SR
Queue Stats
32W - 52L
1,132 Elo+
Party 1
Izanami
Izanami
XDSummiToxic
Izanami
Level 63
God Stats
20W - 22L
1,582 SR
Queue Stats
78W - 123L
1,281 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 3 / 10
15,479
619
34,783
26,371
14,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
9 / 5 / 14
14,443
578
24,364
25,390
11,806
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
19
5 / 2 / 5
13,155
526
9,398
21,020
22,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
OG Tru2224
Chiron
20
10 / 2 / 7
14,412
576
26,328
25,604
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Zakia33
Aphrodite
18
6 / 4 / 13
12,615
505
17,859
24,675
16,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 12 / 4
11,434
457
13,042
26,523
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
16
4 / 7 / 3
10,929
437
16,685
31,843
12,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
EV3Treeva
Aphrodite
17
5 / 10 / 4
11,824
473
9,030
23,401
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
NawJaw
King Arthur
17
3 / 7 / 2
11,551
462
17,484
28,898
22,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
XDSummiToxic
Izanami
14
1 / 12 / 6
9,952
398
10,938
27,151
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
47
Kills
15
16
Deaths
48
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
3
10
7.33
L
Skadi
2
12
4
0.33
W
Merlin
9
5
14
3.2
L
Cliodhna
4
7
3
0.79
L
Aphrodite
EV3Treeva
Aphrodite
5
10
4
0.7
W
Odin
5
2
5
3.75
L
King Arthur
NawJaw
King Arthur
3
7
2
0.57
W
Chiron
OG Tru2224
Chiron
10
2
7
6.75
L
Izanami
XDSummiToxic
Izanami
1
12
6
0.33
W
Aphrodite
Zakia33
Aphrodite
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,732
Damage
67,179
123,060
Taken
137,816
75,041
Mitigated
62,290
58,996
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
34,783
25,112
404
15,064
26,371
14,342
4,393
1,276
25,095
0
178,972
L
Skadi
13,042
5,257
0
1,214
26,523
10,069
1,044
11,911
14,612
0
77,451
W
Merlin
24,364
1,274
186
7,996
25,390
11,806
2,577
1,964
23,426
121,949
0
L
Cliodhna
16,685
1,780
0
9,931
31,843
12,485
0
7,300
24,543
0
69,718
L
Aphrodite
EV3Treeva
Aphrodite
9,030
2,581
3,374
5,693
23,401
8,640
954
8,085
15,316
46,524
0
W
Odin
9,398
1,474
0
1,125
21,020
22,983
1,394
1,295
19,504
1,404
72,409
L
King Arthur
NawJaw
King Arthur
17,484
2,301
0
117
28,898
22,648
480
7,388
21,510
0
61,841
W
Chiron
OG Tru2224
Chiron
26,328
16,377
920
13,492
25,604
9,741
1,786
2,855
22,735
0
114,475
L
Izanami
XDSummiToxic
Izanami
10,938
7,423
438
2,953
27,151
8,448
1,074
7,746
19,405
0
69,345
W
Aphrodite
Zakia33
Aphrodite
17,859
921
4,584
15,225
24,675
16,169
920
2,690
21,985
69,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,104
Gold Earned
55,690
660
Minions Killed
470
0
Camps Cleared
0
2,130,487
Distance Traveled
1,932,471
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,479
619
179
7
0
452,094
1
L
Skadi
11,434
457
121
5
0
346,332
2
W
Merlin
14,443
578
143
6
0
399,636
4
L
Cliodhna
10,929
437
96
4
0
457,079
1
L
Aphrodite
11,824
473
76
3
0
371,088
0
W
Odin
13,155
526
117
5
0
390,639
3
L
King Arthur
11,551
462
84
3
0
406,436
6
W
Chiron
14,412
576
138
6
0
442,643
0
L
Izanami
9,952
398
93
4
0
351,536
1
W
Aphrodite
12,615
505
83
3
0
445,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role