Player Matchup

Chaac
Chaac
EnRag3d_P0st
Chaac
Level 25
God Stats
2W - 2L
1,556 SR
Queue Stats
11W - 7L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
KingAnubisWLRD
Cthulhu
Level 104
God Stats
6W - 0L
1,720 SR
Queue Stats
15W - 6L
1,458 Elo+
Party 2
Aphrodite
Aphrodite
iTz_Kensho
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,410 Elo+
Party 2
Team Averages
Level 70
1,592 SR
1,412 Elo+

VS

Team Averages
Level 29
1,365 SR
941 Elo+
Sun Wukong
Sun Wukong
Buttered_Krust
Sun Wukong
Level 15
God Stats
0W - 6L
1,096 SR
Queue Stats
0W - 6L
947 Elo+
Party 1
Hades
Hades
ZenZero_TheHero
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
947 Elo+
Party 1
Cthulhu
Cthulhu
diluteeel72
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 18
13,493
710
27,883
29,214
30,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 0 / 14
14,448
760
19,691
20,943
28,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
iTz_Kensho
Aphrodite
18
10 / 2 / 14
13,936
733
12,305
23,053
20,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttered_Krust
Sun Wukong
16
2 / 8 / 1
11,309
595
18,435
24,194
20,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 10 / 1
10,459
550
12,872
23,005
14,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
diluteeel72
Cthulhu
15
1 / 8 / 3
10,823
570
14,878
20,063
27,620
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
26
Kills
4
5
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buttered_Krust
Sun Wukong
2
8
1
0.31
W
6
3
18
5
W
10
0
14
17
L
1
10
1
0.15
L
Cthulhu
diluteeel72
Cthulhu
1
8
3
0.31
W
Aphrodite
iTz_Kensho
Aphrodite
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,879
Damage
46,185
73,210
Taken
67,262
79,072
Mitigated
62,657
39,176
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buttered_Krust
Sun Wukong
18,435
5,283
0
3,197
24,194
20,651
0
10,520
13,674
0
48,307
W
27,883
10,165
661
9,070
29,214
30,061
1,037
12,346
16,868
0
65,818
W
19,691
1,807
1,541
5,420
20,943
28,252
72
8,257
12,686
51,199
0
L
12,872
743
861
2,392
23,005
14,386
0
12,230
10,775
36,920
0
L
Cthulhu
diluteeel72
Cthulhu
14,878
1,339
183
170
20,063
27,620
0
9,500
10,563
25,883
0
W
Aphrodite
iTz_Kensho
Aphrodite
12,305
4,973
10,356
12,128
23,053
20,759
550
8,209
14,844
29,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
32,591
163
Minions Killed
128
4
Camps Cleared
7
1,026,192
Distance Traveled
912,025
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,309
595
50
3
3
325,521
0
W
Chaac
13,493
710
63
3
2
364,986
3
W
Cthulhu
14,448
760
65
3
1
323,475
1
L
Hades
10,459
550
47
2
2
274,473
2
L
Cthulhu
10,823
570
31
2
2
312,031
2
W
Aphrodite
13,936
733
35
2
1
337,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role