Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Syzn
Izanami
Level 88
God Stats
11W - 4L
1,709 SR
Queue Stats
34W - 35L
1,551 Elo+
Party 3
Sobek
Sobek
Vevah
Sobek
Level 147
God Stats
3W - 4L
1,485 SR
Queue Stats
134W - 101L
1,600 Elo+
Party 3
Ares
Ares
mannymoran
Ares
Level 8
God Stats
3W - 0L
1,750 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 3
Jing Wei
Jing Wei
myáruun
Jing Wei
Level 146
God Stats
3W - 0L
1,810 SR
Queue Stats
146W - 116L
1,581 Elo+
Party 3
Team Averages
Level 109
1,651 SR
1,515 Elo+

VS

Team Averages
Level 38
1,510 SR
1,662 Elo+
Achilles
Achilles
Barabbas2716
Achilles
Level 17
God Stats
6W - 7L
1,251 SR
Queue Stats
70W - 78L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
PeeperOnTheFritz
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,878 Elo+
Party 2
Medusa
Medusa
SwarmThunder
Medusa
Level 119
God Stats
2W - 1L
1,663 SR
Queue Stats
5W - 4L
1,742 Elo+
Party 2
Kukulkan
Kukulkan
slashanddashh
Kukulkan
Level 41
God Stats
3W - 5L
1,635 SR
Queue Stats
56W - 54L
1,407 Elo+
Party 1
Bellona
Bellona
żеrο
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
9 / 2 / 1
8,505
608
12,237
10,305
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Syzn
Izanami
13
2 / 1 / 1
7,922
566
2,121
7,242
2,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Vevah
Sobek
14
3 / 0 / 5
8,539
610
8,634
10,055
8,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 2
6,141
439
1,846
9,373
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
myáruun
Jing Wei
14
1 / 0 / 1
8,507
608
5,446
8,286
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barabbas2716
Achilles
10
0 / 6 / 1
5,888
421
3,033
12,009
6,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 4
7,240
517
3,958
9,891
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
3 / 3 / 0
7,493
535
5,842
10,120
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
slashanddashh
Kukulkan
11
1 / 4 / 0
6,820
487
3,605
6,476
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
żеrο
Bellona
11
2 / 2 / 2
7,011
501
7,867
14,191
11,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
7
7
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
2
1
4.75
L
Achilles
Barabbas2716
Achilles
0
6
1
0.08
L
1
0
4
3
L
Medusa
3
3
0
1
W
Izanami
Syzn
Izanami
2
1
1
2.5
W
Sobek
Vevah
Sobek
3
0
5
5.5
W
0
4
2
0.25
W
Jing Wei
myáruun
Jing Wei
1
0
1
1.5
L
Kukulkan
slashanddashh
Kukulkan
1
4
0
0.25
L
Bellona
żеrο
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
24,305
45,261
Taken
52,687
25,016
Mitigated
36,262
18,803
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,237
3,476
0
3,482
10,305
4,506
0
1,026
9,279
0
58,273
L
Achilles
Barabbas2716
Achilles
3,033
1,442
0
2,368
12,009
6,757
0
5,474
5,847
0
28,695
L
3,958
2,002
301
2,060
9,891
11,170
24
1,794
8,017
24,987
0
L
Medusa
5,842
2,372
0
3,544
10,120
4,016
131
178
9,942
0
58,747
W
Izanami
Syzn
Izanami
2,121
1,017
0
3,584
7,242
2,653
900
658
6,584
0
62,833
W
Sobek
Vevah
Sobek
8,634
1,267
0
5,275
10,055
8,098
0
2,036
8,019
48,437
0
W
1,846
190
0
744
9,373
6,032
0
2,372
7,001
5,903
0
W
Jing Wei
myáruun
Jing Wei
5,446
4,070
0
5,718
8,286
3,727
0
2,009
6,277
0
88,758
L
Kukulkan
slashanddashh
Kukulkan
3,605
853
0
362
6,476
3,058
0
916
5,506
44,231
0
L
Bellona
żеrο
Bellona
7,867
2,640
0
2,125
14,191
11,261
90
1,220
12,895
0
49,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
34,452
496
Minions Killed
369
0
Camps Cleared
0
1,415,523
Distance Traveled
1,276,041
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,505
608
86
6
0
327,875
0
L
Achilles
5,888
421
46
3
0
259,799
1
L
Kuzenbo
7,240
517
37
3
0
252,895
0
L
Medusa
7,493
535
99
7
0
233,480
1
W
Izanami
7,922
566
122
9
0
275,514
3
W
Sobek
8,539
610
107
8
0
296,679
3
W
Ares
6,141
439
8
1
0
243,635
1
W
Jing Wei
8,507
608
173
12
0
271,820
4
L
Kukulkan
6,820
487
102
7
0
229,422
4
L
Bellona
7,011
501
85
6
0
300,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role