Player Matchup

Chaac
Chaac
IB BAWNG
Chaac
Level 147
God Stats
14W - 10L
1,509 SR
Queue Stats
119W - 174L
1,408 Elo+
Solo
Chiron
Chiron
Og_Yoshi_Malone
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
goouigi
Ah Puch
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 110L
1,487 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,478 Elo+

VS

Team Averages
Level 75
1,508 SR
1,413 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fawnchieff
Baron Samedi
Level 67
God Stats
28W - 32L
1,520 SR
Queue Stats
43W - 64L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
TomasThaTrain
Kuzenbo
Level 89
God Stats
7W - 8L
1,504 SR
Queue Stats
38W - 57L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IB BAWNG
Chaac
14
1 / 2 / 9
8,775
675
10,492
15,090
12,700
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 0 / 7
8,779
675
12,718
9,234
3,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
goouigi
Ah Puch
15
7 / 1 / 3
9,873
759
11,576
13,023
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 1 / 0
8,378
644
11,732
12,276
7,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Fawnchieff
Baron Samedi
12
0 / 5 / 2
7,548
581
10,868
11,899
6,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
0 / 5 / 2
7,405
570
8,770
14,961
15,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
0
3
L
Baron Samedi
Fawnchieff
Baron Samedi
0
5
2
0.2
W
Chaac
IB BAWNG
Chaac
1
2
9
2.75
W
3
0
7
6.5
L
Kuzenbo
0
5
2
0.2
W
Ah Puch
goouigi
Ah Puch
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
31,370
37,347
Taken
39,136
22,204
Mitigated
29,236
16,512
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,732
4,437
442
3,623
12,276
7,056
105
4,080
8,196
0
32,623
L
Baron Samedi
Fawnchieff
Baron Samedi
10,868
330
1,262
2,699
11,899
6,551
132
3,477
8,422
29,836
0
W
Chaac
IB BAWNG
Chaac
10,492
803
371
5,651
15,090
12,700
0
8,099
6,991
0
35,217
W
12,718
4,619
1,151
2,334
9,234
3,696
1,140
4,202
5,032
0
33,522
L
Kuzenbo
8,770
3,052
656
1,451
14,961
15,629
0
4,133
10,828
21,808
0
W
Ah Puch
goouigi
Ah Puch
11,576
309
110
6,895
13,023
5,808
195
7,894
5,129
41,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
23,331
166
Minions Killed
126
7
Camps Cleared
4
681,791
Distance Traveled
694,166
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,378
644
49
4
1
232,947
2
L
Baron Samedi
7,548
581
56
4
1
218,553
2
W
Chaac
8,775
675
69
5
0
222,061
2
W
Chiron
8,779
675
46
4
1
235,042
1
L
Kuzenbo
7,405
570
21
2
2
242,666
3
W
Ah Puch
9,873
759
51
4
6
224,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role