Player Matchup

Tyr
Tyr
Silver I
DillardWillard
Tyr
Silver I
Level 149
God Stats
44W - 35L
1,508 SR
Queue Stats
381W - 418L
1,271 MMR
Party 1
Chiron
Chiron
Gold V
DrewSkeezz
Chiron
Gold V
Level 86
God Stats
2W - 4L
1,703 SR
Queue Stats
117W - 129L
1,283 MMR
Solo
Sol
Sol
Gold III
NazTy-_-N3AL
Sol
Gold III
Level 108
God Stats
48W - 47L
1,533 SR
Queue Stats
214W - 228L
1,683 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,581 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,403 SR
1,291 MMR
Nu Wa
Nu Wa
Silver I
DiegoKushington
Nu Wa
Silver I
Level 128
God Stats
9W - 14L
1,462 SR
Queue Stats
200W - 237L
1,290 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
SteeledHydra181
Ah Muzen Cab
Silver I
Level 97
God Stats
23W - 19L
1,291 SR
Queue Stats
114W - 137L
1,383 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
TRIPONIX_
Kuzenbo
Silver III
Level 149
God Stats
5W - 13L
1,454 SR
Queue Stats
79W - 102L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,565
659
12,888
13,347
9,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
DrewSkeezz
Chiron
14
2 / 0 / 3
8,380
645
11,504
7,525
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
8,225
633
10,645
12,064
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChaacCliodhnaAtlasBastetZeus

VS

Bans
GilgameshSobekShivaKhepriSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,622
586
8,728
7,561
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SteeledHydra181
Ah Muzen Cab
11
1 / 3 / 0
7,833
603
7,823
11,007
4,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TRIPONIX_
Kuzenbo
12
0 / 1 / 1
8,263
636
7,163
20,210
27,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
3
4.5
W
Chiron
DrewSkeezz
Chiron
2
0
3
3.5
W
1
1
5
3.5
L
Ah Muzen Cab
SteeledHydra181
Ah Muzen Cab
1
3
0
0.33
L
Kuzenbo
TRIPONIX_
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
23,714
32,936
Taken
38,778
18,901
Mitigated
35,493
13,961
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,728
2,453
236
1,017
7,561
3,458
0
3,641
3,920
32,985
0
W
12,888
1,328
0
4,344
13,347
9,787
42
5,551
7,796
0
20,757
W
Chiron
DrewSkeezz
Chiron
11,504
4,635
1,703
2,909
7,525
3,508
180
4,244
3,281
0
49,316
W
10,645
3,564
72
4,933
12,064
5,606
1,122
6,546
5,518
45,704
4,082
L
Ah Muzen Cab
SteeledHydra181
Ah Muzen Cab
7,823
2,283
229
2,119
11,007
4,766
0
1,276
9,731
0
26,803
L
Kuzenbo
TRIPONIX_
Kuzenbo
7,163
2,015
0
8,607
20,210
27,269
0
5,253
14,957
19,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
23,718
213
Minions Killed
127
6
Camps Cleared
5
736,990
Distance Traveled
710,552
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,622
586
67
5
3
232,562
8
W
Tyr
8,565
659
34
3
0
266,551
6
W
Chiron
8,380
645
101
8
1
233,071
2
W
Sol
8,225
633
78
6
5
237,368
5
L
Ah Muzen Cab
7,833
603
45
3
1
223,278
3
L
Kuzenbo
8,263
636
15
1
1
254,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role