Player Matchup

Anubis
Anubis
RumbleBoomBoom
Anubis
Level 12
God Stats
3W - 2L
1,348 SR
Queue Stats
10W - 10L
1,234 Elo+
Party 2
Charybdis
Charybdis
Sharkmarksman25
Charybdis
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 94L
1,406 Elo+
Party 2
Sobek
Sobek
Uplandhippo
Sobek
Level 97
God Stats
9W - 6L
1,399 SR
Queue Stats
79W - 95L
1,410 Elo+
Party 2
Team Averages
Level 64
1,416 SR
1,350 Elo+

VS

Team Averages
Level 34
1,466 SR
1,289 Elo+
Cthulhu
Cthulhu
GoldenGod1
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
JossTrejo
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,225 Elo+
Party 1
Anubis
Anubis
Tony89
Anubis
Level 58
God Stats
1W - 4L
1,397 SR
Queue Stats
57W - 131L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 10
10,842
774
16,755
11,639
6,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sharkmarksman25
Charybdis
17
12 / 1 / 9
12,312
879
32,247
12,205
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 16
10,955
783
6,214
19,488
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldenGod1
Cthulhu
12
1 / 5 / 3
9,067
648
5,543
21,475
12,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
JossTrejo
Gilgamesh
12
2 / 6 / 1
9,158
654
7,337
20,660
14,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Tony89
Anubis
13
1 / 10 / 4
9,092
649
11,576
18,428
8,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
21
Kills
4
5
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GoldenGod1
Cthulhu
1
5
3
0.5
L
Gilgamesh
JossTrejo
Gilgamesh
2
6
1
0.42
W
7
2
10
6
W
Charybdis
Sharkmarksman25
Charybdis
12
1
9
16.5
L
Anubis
Tony89
Anubis
1
10
4
0.3
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
24,456
43,332
Taken
60,563
36,043
Mitigated
35,406
11,882
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GoldenGod1
Cthulhu
5,543
651
0
3,020
21,475
12,794
0
8,615
12,860
12,488
0
L
Gilgamesh
JossTrejo
Gilgamesh
7,337
1,912
596
912
20,660
14,084
0
7,081
13,579
0
21,825
W
16,755
1,941
0
4,744
11,639
6,166
1,111
5,238
6,401
35,458
0
W
Charybdis
Sharkmarksman25
Charybdis
32,247
19,491
0
3,771
12,205
5,419
967
4,484
7,721
0
76,856
L
Anubis
Tony89
Anubis
11,576
1,133
0
4,602
18,428
8,528
0
7,439
10,989
31,307
0
W
6,214
440
0
3,367
19,488
24,458
332
7,720
11,673
16,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
27,317
153
Minions Killed
100
9
Camps Cleared
3
764,900
Distance Traveled
629,893
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,067
648
21
2
0
211,274
3
L
Gilgamesh
9,158
654
22
2
1
232,810
1
W
Anubis
10,842
774
52
4
1
231,010
0
W
Charybdis
12,312
879
81
6
7
269,634
2
L
Anubis
9,092
649
57
4
2
185,809
4
W
Sobek
10,955
783
20
1
1
264,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role