Player Matchup

Freya
Freya
ElDooby
Freya
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,591 Elo+
Party 1
Lancelot
Lancelot
MrManiak
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,625 Elo+
Party 1
Chaac
Chaac
sh0ww
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,537 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,584 Elo+

VS

Team Averages
Level 97
1,615 SR
1,593 Elo+
Charybdis
Charybdis
FUSED LORD
Charybdis
Level 106
God Stats
1W - 2L
1,716 SR
Queue Stats
123W - 139L
1,516 Elo+
Solo
Cerberus
Cerberus
PhonicRanger78
Cerberus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 15L
1,713 Elo+
Party 2
Ra
Ra
xMindlesshazardx
Ra
Level 124
God Stats
38W - 25L
1,630 SR
Queue Stats
346W - 294L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ElDooby
Freya
18
12 / 1 / 9
12,846
803
30,041
11,662
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
MrManiak
Lancelot
15
6 / 4 / 12
11,445
715
13,140
13,922
8,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
sh0ww
Chaac
17
5 / 2 / 17
12,092
756
14,324
20,562
19,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FUSED LORD
Charybdis
13
0 / 9 / 6
9,297
581
6,672
15,819
7,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
14
3 / 7 / 3
11,062
691
10,830
27,548
26,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 3
10,562
660
12,359
18,560
13,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
7
7
Deaths
23
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
ElDooby
Freya
12
1
9
16.5
L
Charybdis
FUSED LORD
Charybdis
0
9
6
0.33
W
Lancelot
MrManiak
Lancelot
6
4
12
3
L
Cerberus
3
7
3
0.64
W
Chaac
sh0ww
Chaac
5
2
17
6.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
29,861
46,146
Taken
61,927
32,435
Mitigated
47,175
11,704
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ElDooby
Freya
30,041
9,830
0
5,962
11,662
4,762
1,750
6,261
5,179
59,279
5,256
L
Charybdis
FUSED LORD
Charybdis
6,672
3,824
0
1,797
15,819
7,155
0
6,249
9,570
0
30,788
W
Lancelot
MrManiak
Lancelot
13,140
1,994
0
846
13,922
8,072
245
7,158
6,430
0
34,016
L
Cerberus
10,830
742
144
6,361
27,548
26,624
0
13,575
13,973
27,488
0
W
Chaac
sh0ww
Chaac
14,324
3,461
0
4,896
20,562
19,601
442
8,939
9,198
0
42,556
L
12,359
790
1,306
1,612
18,560
13,396
0
7,513
11,047
36,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
30,921
160
Minions Killed
177
8
Camps Cleared
6
955,845
Distance Traveled
703,137
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,846
803
63
4
3
292,520
1
L
Charybdis
9,297
581
63
4
2
205,017
1
W
Lancelot
11,445
715
50
3
3
328,599
4
L
Cerberus
11,062
691
52
3
0
236,813
0
W
Chaac
12,092
756
47
3
2
334,726
2
L
Ra
10,562
660
62
4
4
261,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role