Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KNBISMA3LxX
King Arthur
Level 151
God Stats
10W - 10L
1,464 SR
Queue Stats
215W - 179L
1,500 Elo+
Party 1
Artemis
Artemis
Rhino iSpartan
Artemis
Level 69
God Stats
8W - 9L
1,441 SR
Queue Stats
29W - 30L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
RuggEd NacoM
Jormungandr
Level 144
God Stats
1W - 0L
1,334 SR
Queue Stats
137W - 127L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alfred070
Tsukuyomi
Level 158
God Stats
10W - 4L
1,598 SR
Queue Stats
111W - 115L
1,509 Elo+
Party 1
Team Averages
Level 133
1,467 SR
1,492 Elo+

VS

Team Averages
Level 117
1,545 SR
1,510 Elo+
Ymir
Ymir
HairyMexican454
Ymir
Level 63
God Stats
63W - 46L
1,546 SR
Queue Stats
86W - 78L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
OBM2LVC
Amaterasu
Level 157
God Stats
1W - 3L
1,478 SR
Queue Stats
93W - 96L
1,518 Elo+
Party 2
Da Ji
Da Ji
RSauceBeast2
Da Ji
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
70W - 61L
1,541 Elo+
Party 3
Medusa
Medusa
crossfox1
Medusa
Level 86
God Stats
6W - 6L
1,556 SR
Queue Stats
70W - 74L
1,493 Elo+
Party 2
Hel
Hel
seasaltbottle
Hel
Level 156
God Stats
9W - 19L
1,441 SR
Queue Stats
401W - 380L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 0 / 3
9,253
487
7,472
7,209
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KNBISMA3LxX
King Arthur
18
6 / 0 / 3
11,544
608
22,841
17,410
21,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 4
9,776
515
8,648
12,311
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RuggEd NacoM
Jormungandr
15
3 / 1 / 8
9,289
489
7,699
11,287
10,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
alfred070
Tsukuyomi
17
7 / 3 / 2
10,609
558
12,847
15,195
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,253
434
2,975
13,882
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
OBM2LVC
Amaterasu
15
0 / 3 / 0
9,332
491
7,847
19,108
16,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 0
9,793
515
7,734
17,375
8,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
crossfox1
Medusa
12
0 / 5 / 2
7,937
418
7,605
15,167
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 2
8,903
469
6,633
16,052
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
3
4.5
L
1
2
1
0.75
W
King Arthur
KNBISMA3LxX
King Arthur
6
0
3
7.5
L
Amaterasu
OBM2LVC
Amaterasu
0
3
0
0
L
5
5
0
1
W
3
2
4
2.5
W
Jormungandr
RuggEd NacoM
Jormungandr
3
1
8
7
W
Tsukuyomi
alfred070
Tsukuyomi
7
3
2
2.67
L
Medusa
crossfox1
Medusa
0
5
2
0.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
32,794
63,412
Taken
81,584
47,875
Mitigated
55,939
13,028
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,472
801
0
3,673
7,209
2,882
1,349
1,913
5,296
53,627
0
L
2,975
0
193
1,353
13,882
17,254
0
4,048
9,834
38,677
0
W
King Arthur
KNBISMA3LxX
King Arthur
22,841
3,374
0
1,675
17,410
21,659
75
2,338
15,072
0
101,244
L
Amaterasu
OBM2LVC
Amaterasu
7,847
3,525
0
6,731
19,108
16,348
0
21
19,087
74
73,900
L
7,734
1,396
0
5,544
17,375
8,812
0
2,941
14,434
0
72,632
W
8,648
3,833
0
2,220
12,311
5,695
829
1,835
10,476
0
77,335
W
Jormungandr
RuggEd NacoM
Jormungandr
7,699
3,238
392
2,194
11,287
10,636
360
2,269
9,018
48,889
0
W
Tsukuyomi
alfred070
Tsukuyomi
12,847
4,615
0
2,874
15,195
7,003
1,754
1,315
13,880
0
86,153
L
Medusa
crossfox1
Medusa
7,605
2,937
0
2,790
15,167
5,788
0
2,702
12,465
0
56,550
L
6,633
90
1,039
5,978
16,052
7,737
1,500
6,369
9,683
55,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
44,218
582
Minions Killed
521
0
Camps Cleared
0
1,674,922
Distance Traveled
1,702,510
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,253
487
79
4
0
299,721
0
L
Ymir
8,253
434
52
3
0
340,035
6
W
King Arthur
11,544
608
172
9
0
399,617
6
L
Amaterasu
9,332
491
140
7
0
359,696
1
L
Da Ji
9,793
515
114
6
0
340,032
1
W
Artemis
9,776
515
121
6
0
358,062
4
W
Jormungandr
9,289
489
84
4
0
253,860
0
W
Tsukuyomi
10,609
558
126
7
0
363,662
0
L
Medusa
7,937
418
90
5
0
310,248
7
L
Hel
8,903
469
125
7
0
352,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role