Player Matchup

Cthulhu
Cthulhu
A_STONED_PANDA
Cthulhu
Level 101
God Stats
7W - 10L
1,646 SR
Queue Stats
146W - 150L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
TheYeet_Meister
Ao Kuang
Level 68
God Stats
2W - 0L
1,735 SR
Queue Stats
18W - 16L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
Tourch220
Heimdallr
Level 40
God Stats
2W - 1L
1,318 SR
Queue Stats
4W - 1L
1,764 Elo+
Party 1
Lancelot
Lancelot
weezer909
Lancelot
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
1,364 Elo+
Solo
Skadi
Skadi
xysky
Skadi
Level 68
God Stats
7W - 8L
1,468 SR
Queue Stats
49W - 56L
1,381 Elo+
Solo
Team Averages
Level 65
1,533 SR
1,438 Elo+

VS

Team Averages
Level 84
1,442 SR
1,334 Elo+
Neith
Neith
Dieguin23
Neith
Level 66
God Stats
6W - 15L
1,353 SR
Queue Stats
21W - 39L
1,259 Elo+
Solo
Apollo
Apollo
EnochianWolf27
Apollo
Level 69
God Stats
8W - 7L
1,566 SR
Queue Stats
83W - 94L
1,335 Elo+
Party 2
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 112
God Stats
176W - 170L
1,504 SR
Queue Stats
307W - 319L
1,372 Elo+
Solo
Poseidon
Poseidon
dallasmarryo
Poseidon
Level 108
God Stats
9W - 7L
1,287 SR
Queue Stats
300W - 315L
1,326 Elo+
Solo
Lancelot
Lancelot
pitsukii
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 161L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,690
670
956
3,996
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
6
0 / 0 / 0
4,335
619
0
5,979
1,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Tourch220
Heimdallr
8
1 / 1 / 0
5,054
722
3,313
5,741
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
weezer909
Lancelot
8
0 / 0 / 0
4,877
697
0
3,491
1,181
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
xysky
Skadi
8
1 / 0 / 0
4,933
705
1,861
4,057
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dieguin23
Neith
1
0 / 0 / 0
2,931
419
0
0
0
1
0 / 0 / 0
2,931
419
0
0
0
Yemoja
KamikazeGK
Yemoja
7
1 / 2 / 0
4,084
583
3,251
5,217
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
dallasmarryo
Poseidon
6
0 / 0 / 1
3,783
540
2,769
2,756
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
pitsukii
Lancelot
1
0 / 0 / 0
2,931
419
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Neith
Dieguin23
Neith
0
0
0
0
L
0
0
0
0
L
Yemoja
KamikazeGK
Yemoja
1
2
0
0.5
W
Ao Kuang
0
0
0
0
W
Heimdallr
Tourch220
Heimdallr
1
1
0
1
L
Poseidon
dallasmarryo
Poseidon
0
0
1
0.5
L
Lancelot
pitsukii
Lancelot
0
0
0
0
W
Lancelot
weezer909
Lancelot
0
0
0
0
W
Skadi
xysky
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,130
Damage
6,020
23,264
Taken
7,973
8,160
Mitigated
3,365
9,737
Healing
859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
956
56
285
877
3,996
2,016
77
1,770
2,226
12,427
0
L
Neith
Dieguin23
Neith
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
KamikazeGK
Yemoja
3,251
632
0
859
5,217
2,742
0
890
4,327
16,059
0
W
Ao Kuang
0
0
0
2,774
5,979
1,618
747
0
5,979
21,102
0
W
Heimdallr
Tourch220
Heimdallr
3,313
1,969
50
2,274
5,741
2,150
819
2,739
3,002
0
22,336
L
Poseidon
dallasmarryo
Poseidon
2,769
360
0
0
2,756
623
0
66
2,690
14,345
0
L
Lancelot
pitsukii
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
weezer909
Lancelot
0
0
0
1,437
3,491
1,181
710
318
3,173
0
21,956
W
Skadi
xysky
Skadi
1,861
1,197
0
2,040
4,057
1,195
1,193
1,193
2,864
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
16,660
212
Minions Killed
50
0
Camps Cleared
0
673,959
Distance Traveled
254,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,690
670
18
3
0
153,546
0
L
Neith
2,931
419
0
0
0
0
0
L
Apollo
2,931
419
0
0
0
0
0
L
Yemoja
4,084
583
23
3
0
129,662
0
W
Ao Kuang
4,335
619
52
7
0
151,611
0
W
Heimdallr
5,054
722
34
5
0
125,196
0
L
Poseidon
3,783
540
27
4
0
124,874
3
L
Lancelot
2,931
419
0
0
0
0
0
W
Lancelot
4,877
697
50
7
0
107,933
0
W
Skadi
4,933
705
58
8
0
135,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role