Player Matchup

Medusa
Medusa
Air Max 431
Medusa
Level 25
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 5L
1,130 Elo+
Solo
Gilgamesh
Gilgamesh
GuardianWhiteFox
Gilgamesh
Level 33
God Stats
4W - 2L
1,784 SR
Queue Stats
151W - 175L
1,335 Elo+
Solo
Nemesis
Nemesis
IrishSolaire
Nemesis
Level 86
God Stats
4W - 1L
1,847 SR
Queue Stats
239W - 253L
1,375 Elo+
Party 2
Neith
Neith
Rebelhippy99
Neith
Level 67
God Stats
7W - 7L
1,423 SR
Queue Stats
375W - 369L
1,376 Elo+
Party 2
Da Ji
Da Ji
SPAZiNZ
Da Ji
Level 114
God Stats
3W - 3L
1,390 SR
Queue Stats
196W - 187L
1,435 Elo+
Solo
Team Averages
Level 65
1,552 SR
1,330 Elo+

VS

Team Averages
Level 108
1,468 SR
1,375 Elo+
Set
Set
Ebenezer Grymm
Set
Level 125
God Stats
3W - 6L
1,158 SR
Queue Stats
447W - 461L
1,383 Elo+
Solo
Hachiman
Hachiman
Fat_Neck_Nation
Hachiman
Level 108
God Stats
5W - 1L
1,435 SR
Queue Stats
189W - 163L
1,345 Elo+
Party 1
Geb
Geb
RacooonRaider
Geb
Level 105
God Stats
4W - 1L
1,620 SR
Queue Stats
109W - 84L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
TAINOKNIGHT221
Baba Yaga
Level 106
God Stats
10W - 2L
1,628 SR
Queue Stats
198W - 169L
1,362 Elo+
Party 1
Chaac
Chaac
The Sequest
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 8 / 10
9,229
659
11,615
14,695
7,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
15
4 / 6 / 11
9,441
674
10,230
21,616
21,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
IrishSolaire
Nemesis
15
0 / 8 / 10
8,313
594
6,750
17,981
12,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 6 / 10
9,259
661
10,972
15,176
7,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
SPAZiNZ
Da Ji
15
7 / 7 / 5
9,440
674
7,619
14,056
6,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 14
10,415
744
10,730
11,032
6,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
19
9 / 4 / 19
11,544
825
20,305
13,337
6,929
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 25
11,606
829
14,534
18,966
28,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
TAINOKNIGHT221
Baba Yaga
20
9 / 0 / 24
11,830
845
18,838
7,842
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 5 / 16
10,864
776
11,266
16,714
13,908
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
133
16
Kills
35
35
Deaths
17
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
10
1
W
8
5
14
3
W
Hachiman
9
4
19
4.63
L
Gilgamesh
4
6
11
1.58
L
Nemesis
IrishSolaire
Nemesis
0
8
10
0.63
W
4
3
25
5.5
L
2
6
10
1.17
L
Da Ji
SPAZiNZ
Da Ji
7
7
5
1.36
W
Baba Yaga
TAINOKNIGHT221
Baba Yaga
9
0
24
21
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
75,673
83,524
Taken
67,891
56,737
Mitigated
61,229
16,580
Healing
29,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,615
5,924
0
1,359
14,695
7,150
0
5,286
9,229
0
23,715
W
10,730
4,719
542
1,106
11,032
6,671
232
0
11,032
0
17,748
W
Hachiman
20,305
11,942
797
3,136
13,337
6,929
4,172
0
13,337
0
37,965
L
Gilgamesh
10,230
1,762
213
5,765
21,616
21,843
0
9,648
11,549
0
18,846
L
Nemesis
IrishSolaire
Nemesis
6,750
2,395
926
1,853
17,981
12,993
0
5,596
12,056
0
13,641
W
14,534
1,286
4,343
6,186
18,966
28,939
314
0
18,966
25,437
0
L
10,972
1,870
527
3,830
15,176
7,797
0
5,843
9,015
0
25,026
L
Da Ji
SPAZiNZ
Da Ji
7,619
1,630
0
2,107
14,056
6,954
0
5,507
8,303
0
14,720
W
Baba Yaga
TAINOKNIGHT221
Baba Yaga
18,838
607
2,315
5,045
7,842
4,782
694
0
7,842
35,129
0
W
11,266
2,682
846
5,485
16,714
13,908
1,853
0
16,714
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
56,259
102
Minions Killed
133
0
Camps Cleared
0
1,083,545
Distance Traveled
1,278,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,229
659
25
2
0
232,625
0
W
Set
10,415
744
15
1
0
233,538
0
W
Hachiman
11,544
825
37
3
0
241,898
0
L
Gilgamesh
9,441
674
16
1
0
217,835
0
L
Nemesis
8,313
594
12
1
0
230,690
1
W
Geb
11,606
829
15
1
0
280,743
0
L
Neith
9,259
661
26
2
0
216,974
0
L
Da Ji
9,440
674
23
2
0
185,421
2
W
Baba Yaga
11,830
845
44
3
0
297,080
0
W
Chaac
10,864
776
22
2
0
225,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role