Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
bbre
Serqet
Level 104
God Stats
4W - 2L
1,331 SR
Queue Stats
213W - 200L
1,550 Elo+
Party 1
Neith
Neith
xxBlindBandit
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,599 Elo+
Party 1
Team Averages
Level 98
1,466 SR
1,530 Elo+

VS

Team Averages
Level 114
1,492 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
El Hdm1
Ares
Level 8
God Stats
2W - 4L
1,459 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JavierMtz07
Cu Chulainn
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,460 Elo+
Party 2
Ymir
Ymir
masonDaniel 115
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 2
4,241
606
1,500
1,571
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
 
Achilles
7
1 / 0 / 1
4,232
605
2,565
2,819
1,408
Ares
 
Ares
6
1 / 1 / 2
4,071
582
1,741
3,757
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
bbre
Serqet
7
2 / 0 / 1
4,280
611
1,346
4,203
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 3
3,764
538
2,977
3,370
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 0
4,229
604
243
3,275
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
 
Hachiman
6
1 / 2 / 0
3,748
535
2,007
3,660
981
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
El Hdm1
Ares
6
1 / 2 / 0
4,122
589
1,265
5,549
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
JavierMtz07
Cu Chulainn
1
0 / 0 / 0
2,817
402
0
0
0
8
0 / 0 / 0
4,426
632
1,026
3,242
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
2
2
Deaths
4
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Achilles
 
Achilles
1
0
1
1.5
W
Ares
 
Ares
1
1
2
2
L
Agni
 
Agni
0
0
0
0
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Ares
El Hdm1
Ares
1
2
0
0.5
L
Cu Chulainn
JavierMtz07
Cu Chulainn
0
0
0
0
W
Serqet
bbre
Serqet
2
0
1
2.5
L
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
4,541
15,720
Taken
15,726
6,119
Mitigated
7,027
6,173
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,500
162
0
379
1,571
553
37
319
1,252
22,749
0
W
Achilles
 
Achilles
2,565
966
0
605
2,819
1,408
0
849
1,970
0
18,032
W
Ares
 
Ares
1,741
307
0
766
3,757
1,722
0
706
3,051
11,121
0
L
Agni
 
Agni
243
0
0
1,140
3,275
1,018
0
838
2,329
26,874
0
L
Hachiman
 
Hachiman
2,007
1,025
0
1,087
3,660
981
0
681
2,939
0
18,172
L
Ares
El Hdm1
Ares
1,265
232
0
903
5,549
3,538
0
1,514
3,837
7,305
0
L
Cu Chulainn
JavierMtz07
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
bbre
Serqet
1,346
439
0
2,466
4,203
1,493
0
306
3,897
0
18,933
L
1,026
408
0
1,758
3,242
1,490
420
0
3,242
23,505
0
W
2,977
1,838
0
1,957
3,370
943
261
354
3,016
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
19,342
180
Minions Killed
155
0
Camps Cleared
0
706,774
Distance Traveled
517,531
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,241
606
50
7
0
145,353
2
W
Achilles
4,232
605
31
4
0
152,966
2
W
Ares
4,071
582
25
4
0
140,263
0
L
Agni
4,229
604
51
7
0
139,543
2
L
Hachiman
3,748
535
30
4
0
107,705
0
L
Ares
4,122
589
13
2
0
128,256
0
L
Cu Chulainn
2,817
402
0
0
0
0
0
W
Serqet
4,280
611
45
6
0
144,935
3
L
Ymir
4,426
632
61
9
0
142,027
2
W
Neith
3,764
538
29
4
0
123,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role