Player Matchup

Jing Wei
Jing Wei
Apparoku
Jing Wei
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Pele
Pele
BBand25
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Khepri
Khepri
Creeeeepin
Khepri
Level 75
God Stats
2W - 1L
1,459 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KQCTnzley
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Vamana
Vamana
Yakoob
Vamana
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Team Averages
Level 54
1,492 SR
1,343 Elo+

VS

Team Averages
Level 54
1,461 SR
1,445 Elo+
Yemoja
Yemoja
Arcoth
Yemoja
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 73L
1,421 Elo+
Party 2
Merlin
Merlin
CodyTheSeer
Merlin
Level 62
God Stats
1W - 8L
1,300 SR
Queue Stats
96W - 103L
1,499 Elo+
Party 2
Bakasura
Bakasura
DrahcultokhaN
Bakasura
Level 35
God Stats
1W - 9L
1,500 SR
Queue Stats
205W - 250L
1,393 Elo+
Solo
Sylvanus
Sylvanus
LongSlong387
Sylvanus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,440 Elo+
Party 2
Skadi
Skadi
Nightwing145
Skadi
Level 26
God Stats
2W - 5L
1,503 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apparoku
Jing Wei
11
1 / 1 / 1
6,642
511
4,240
6,380
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
BBand25
Pele
12
3 / 1 / 4
7,405
570
6,895
10,294
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Creeeeepin
Khepri
10
1 / 1 / 4
6,860
528
2,692
7,482
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
KQCTnzley
Morgan Le Fay
12
1 / 1 / 3
6,860
528
5,809
4,237
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Yakoob
Vamana
13
6 / 2 / 2
8,374
644
10,387
12,679
7,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcoth
Yemoja
7
1 / 1 / 1
5,728
441
2,210
8,019
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
1 / 2 / 0
6,679
514
2,427
5,951
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
DrahcultokhaN
Bakasura
11
2 / 3 / 2
6,666
513
2,813
10,244
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
LongSlong387
Sylvanus
11
1 / 4 / 0
6,404
493
6,509
10,257
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 1
6,569
505
5,685
9,301
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Apparoku
Jing Wei
1
1
1
1.5
L
Yemoja
Arcoth
Yemoja
1
1
1
1.5
W
Pele
BBand25
Pele
3
1
4
5
L
Merlin
1
2
0
0.5
W
Khepri
Creeeeepin
Khepri
1
1
4
3
L
Bakasura
DrahcultokhaN
Bakasura
2
3
2
1
W
Morgan Le Fay
KQCTnzley
Morgan Le Fay
1
1
3
2.5
L
Sylvanus
LongSlong387
Sylvanus
1
4
0
0.25
L
1
3
1
0.5
W
Vamana
Yakoob
Vamana
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
19,644
41,072
Taken
43,772
20,319
Mitigated
22,228
10,979
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Apparoku
Jing Wei
4,240
3,056
0
2,074
6,380
2,543
987
458
5,922
0
37,334
L
Yemoja
Arcoth
Yemoja
2,210
534
1,336
2,619
8,019
3,365
0
2,511
5,508
11,631
0
W
Pele
BBand25
Pele
6,895
2,336
0
2,070
10,294
3,538
0
1,331
8,758
0
55,087
L
Merlin
2,427
75
0
722
5,951
2,102
45
3,550
2,401
49,259
0
W
Khepri
Creeeeepin
Khepri
2,692
420
0
2,262
7,482
4,688
437
1,196
6,286
23,187
0
L
Bakasura
DrahcultokhaN
Bakasura
2,813
2,035
0
4,635
10,244
4,142
0
485
9,759
0
24,424
W
Morgan Le Fay
KQCTnzley
Morgan Le Fay
5,809
201
0
431
4,237
1,709
200
1,823
2,414
38,180
0
L
Sylvanus
LongSlong387
Sylvanus
6,509
2,485
192
3,581
10,257
9,743
626
114
10,143
29,315
8,716
L
5,685
2,774
0
5
9,301
2,876
1,449
1,841
7,460
0
45,192
W
Vamana
Yakoob
Vamana
10,387
6,321
0
4,142
12,679
7,841
1,178
5,288
7,061
0
54,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
32,046
332
Minions Killed
311
0
Camps Cleared
0
1,241,373
Distance Traveled
1,115,649
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,642
511
68
5
0
219,895
0
L
Yemoja
5,728
441
19
1
0
173,912
0
W
Pele
7,405
570
72
6
0
275,436
0
L
Merlin
6,679
514
84
6
0
243,597
4
W
Khepri
6,860
528
37
3
0
230,162
1
L
Bakasura
6,666
513
65
5
0
265,398
3
W
Morgan Le Fay
6,860
528
64
5
0
240,962
0
L
Sylvanus
6,404
493
68
5
0
211,657
1
L
Skadi
6,569
505
75
6
0
221,085
0
W
Vamana
8,374
644
91
7
0
274,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role