Player Matchup

King Arthur
King Arthur
AcidicWrld
King Arthur
Level 47
God Stats
5W - 0L
1,843 SR
Queue Stats
93W - 90L
1,346 Elo+
Party 1
Ares
Ares
BraindeadBeamer
Ares
Level 13
God Stats
15W - 7L
1,371 SR
Queue Stats
17W - 15L
1,238 Elo+
Party 1
Rama
Rama
LosCanShoot
Rama
Level 16
God Stats
7W - 2L
1,503 SR
Queue Stats
22W - 16L
1,420 Elo+
Party 1
Anubis
Anubis
Syntheory-
Anubis
Level 58
God Stats
4W - 0L
1,734 SR
Queue Stats
70W - 58L
1,459 Elo+
Party 1
Bastet
Bastet
ZealousMal
Bastet
Level 69
God Stats
4W - 2L
1,468 SR
Queue Stats
78W - 63L
1,428 Elo+
Party 1
Team Averages
Level 41
1,584 SR
1,378 Elo+

VS

Team Averages
Level 33
1,483 SR
1,357 Elo+
Chaac
Chaac
ImGlobal76
Chaac
Level 7
God Stats
9W - 5L
1,732 SR
Queue Stats
80W - 83L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
Inviccta
Cliodhna
Level 40
God Stats
6W - 15L
1,382 SR
Queue Stats
237W - 229L
1,368 Elo+
Party 2
Chernobog
Chernobog
Metio
Chernobog
Level 39
God Stats
3W - 10L
1,264 SR
Queue Stats
16W - 34L
1,258 Elo+
Solo
Mulan
Mulan
SonlcSnipeZ9
Mulan
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 269L
1,380 Elo+
Party 2
Ymir
Ymir
Yo it Antwon
Ymir
Level 61
God Stats
12W - 12L
1,538 SR
Queue Stats
276W - 276L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcidicWrld
King Arthur
13
4 / 0 / 2
7,839
603
7,879
8,509
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 3
7,105
547
6,131
10,183
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 3
6,470
498
4,905
8,561
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Syntheory-
Anubis
14
7 / 0 / 4
8,485
653
10,115
7,525
4,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ZealousMal
Bastet
13
6 / 1 / 7
8,160
628
10,368
11,863
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 6 / 0
4,992
384
3,878
10,593
6,138
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Inviccta
Cliodhna
10
0 / 4 / 0
5,955
458
4,592
12,076
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Metio
Chernobog
10
4 / 3 / 2
6,462
497
7,957
10,848
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
5,864
451
3,452
9,208
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 2
6,243
480
4,201
12,933
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
6
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AcidicWrld
King Arthur
4
0
2
5
W
2
2
3
1.75
L
Chaac
0
6
0
0
L
Cliodhna
Inviccta
Cliodhna
0
4
0
0
W
2
3
3
1.17
L
Chernobog
Metio
Chernobog
4
3
2
1.67
L
0
4
0
0
W
Anubis
Syntheory-
Anubis
7
0
4
9
L
1
4
2
0.5
W
Bastet
ZealousMal
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
24,080
46,641
Taken
55,658
23,028
Mitigated
31,262
12,794
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AcidicWrld
King Arthur
7,879
2,021
0
500
8,509
4,793
1,080
0
8,208
0
41,316
W
6,131
62
0
971
10,183
6,958
218
2,103
8,080
24,875
0
L
Chaac
3,878
1,192
0
1,098
10,593
6,138
0
5,754
4,839
0
18,290
L
Cliodhna
Inviccta
Cliodhna
4,592
620
0
4,113
12,076
4,350
0
1,415
10,661
0
40,803
W
4,905
3,630
0
1,908
8,561
2,706
457
1,630
6,931
0
32,848
L
Chernobog
Metio
Chernobog
7,957
3,734
0
2,973
10,848
3,727
845
3,978
6,870
0
38,638
L
3,452
529
0
2,353
9,208
9,022
0
168
9,040
0
32,272
W
Anubis
Syntheory-
Anubis
10,115
1,395
0
5,791
7,525
4,203
165
0
7,525
55,358
0
L
4,201
506
0
2,888
12,933
8,025
186
4,931
8,002
28,631
0
W
Bastet
ZealousMal
Bastet
10,368
4,423
0
3,624
11,863
4,368
228
468
11,395
0
57,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
29,516
318
Minions Killed
278
0
Camps Cleared
0
1,280,246
Distance Traveled
1,144,848
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,839
603
65
5
0
252,574
2
W
Ares
7,105
547
30
2
0
261,809
0
L
Chaac
4,992
384
23
2
0
209,625
0
L
Cliodhna
5,955
458
76
6
0
259,240
0
W
Rama
6,470
498
56
4
0
229,086
0
L
Chernobog
6,462
497
68
5
0
206,159
2
L
Mulan
5,864
451
64
5
0
233,133
0
W
Anubis
8,485
653
93
7
0
241,698
1
L
Ymir
6,243
480
47
4
0
236,691
5
W
Bastet
8,160
628
74
6
0
295,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role