Player Matchup

Nu Wa
Nu Wa
AIRLESS99
Nu Wa
Level 43
God Stats
12W - 11L
1,517 SR
Queue Stats
145W - 140L
1,425 Elo+
Party 2
Skadi
Skadi
Alefans
Skadi
Level 37
God Stats
19W - 10L
1,598 SR
Queue Stats
56W - 62L
1,460 Elo+
Solo
Lancelot
Lancelot
Firerescue123
Lancelot
Level 105
God Stats
28W - 24L
1,701 SR
Queue Stats
198W - 192L
1,470 Elo+
Party 2
Artio
Artio
Mkyn
Artio
Level 69
God Stats
5W - 6L
1,736 SR
Queue Stats
156W - 145L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
picklemember
Sun Wukong
Level 85
God Stats
2W - 2L
1,793 SR
Queue Stats
218W - 213L
1,500 Elo+
Party 2
Team Averages
Level 68
1,669 SR
1,476 Elo+

VS

Team Averages
Level 58
1,570 SR
1,597 Elo+
Hou Yi
Hou Yi
Boxerlover66
Hou Yi
Level 86
God Stats
1W - 0L
1,402 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Thor
Thor
CluelessDevs
Thor
Level 3
God Stats
2W - 0L
1,687 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Cthulhu
Cthulhu
ExiledGamer701
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 1
Hercules
Hercules
Lazylucario567
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1
Ra
Ra
Reverendtaco215
Ra
Level 8
God Stats
4W - 3L
1,762 SR
Queue Stats
10W - 10L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIRLESS99
Nu Wa
12
2 / 6 / 1
7,425
743
6,702
9,794
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Alefans
Skadi
13
0 / 4 / 1
7,199
720
5,790
10,023
4,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Firerescue123
Lancelot
13
1 / 5 / 3
7,433
743
8,604
10,523
4,830
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Mkyn
Artio
14
2 / 6 / 2
7,785
779
4,187
17,564
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
picklemember
Sun Wukong
14
1 / 3 / 2
7,548
755
9,619
15,021
9,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 2 / 9
8,405
841
8,548
10,537
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 15
8,271
827
12,083
12,420
7,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 15
8,086
809
13,023
8,980
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
15
8 / 0 / 12
8,350
835
11,499
10,574
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 6
7,587
759
5,512
4,075
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
6
Kills
24
24
Deaths
6
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AIRLESS99
Nu Wa
2
6
1
0.42
L
Skadi
Alefans
Skadi
0
4
1
0.13
W
Hou Yi
7
2
9
5.75
W
4
1
15
11.5
W
4
2
15
5.75
L
Lancelot
Firerescue123
Lancelot
1
5
3
0.5
W
Hercules
8
0
12
14
L
Artio
Mkyn
Artio
2
6
2
0.5
W
1
1
6
4
L
Sun Wukong
picklemember
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
50,665
62,925
Taken
46,586
41,714
Mitigated
28,587
8,123
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AIRLESS99
Nu Wa
6,702
3,116
0
0
9,794
4,209
0
2,357
7,164
14,932
0
L
Skadi
Alefans
Skadi
5,790
1,404
0
2,308
10,023
4,491
236
3,497
6,430
0
26,495
W
Hou Yi
8,548
3,427
530
1,604
10,537
4,774
0
1,698
8,839
0
23,190
W
12,083
3,757
0
1,145
12,420
7,286
278
1,815
10,605
0
31,002
W
13,023
1,319
1,876
1,589
8,980
8,173
92
3,069
5,911
28,766
0
L
Lancelot
Firerescue123
Lancelot
8,604
704
0
446
10,523
4,830
0
2,819
7,580
0
17,003
W
Hercules
11,499
5,195
0
2,374
10,574
6,991
373
2,382
8,192
0
21,701
L
Artio
Mkyn
Artio
4,187
791
654
2,218
17,564
18,558
0
4,954
11,977
10,742
0
W
5,512
843
1,930
995
4,075
1,363
0
1,925
2,150
28,048
0
L
Sun Wukong
picklemember
Sun Wukong
9,619
2,338
0
2,497
15,021
9,626
0
3,998
10,529
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
40,699
151
Minions Killed
194
0
Camps Cleared
0
1,006,135
Distance Traveled
1,029,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,425
743
24
2
0
186,116
1
L
Skadi
7,199
720
54
5
0
185,382
2
W
Hou Yi
8,405
841
27
3
0
209,090
0
W
Thor
8,271
827
42
4
0
204,671
2
W
Cthulhu
8,086
809
47
5
0
217,741
1
L
Lancelot
7,433
743
18
2
0
210,759
0
W
Hercules
8,350
835
25
3
0
207,240
0
L
Artio
7,785
779
12
1
0
218,080
0
W
Ra
7,587
759
53
5
0
191,034
0
L
Sun Wukong
7,548
755
43
4
0
205,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role