Player Matchup

Pele
Pele
Distory45
Pele
Level 134
God Stats
55W - 37L
1,652 SR
Queue Stats
277W - 252L
1,629 Elo+
Solo
Ne Zha
Ne Zha
Regueros
Ne Zha
Level 77
God Stats
1W - 0L
1,884 SR
Queue Stats
31W - 23L
1,627 Elo+
Solo
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 148
God Stats
46W - 49L
1,578 SR
Queue Stats
535W - 477L
1,560 Elo+
Solo
Freya
Freya
UC_Sim
Freya
Level 160
God Stats
8W - 10L
1,441 SR
Queue Stats
693W - 692L
1,577 Elo+
Solo
Lancelot
Lancelot
br0wn5auce
Lancelot
Level 158
God Stats
66W - 39L
1,595 SR
Queue Stats
405W - 397L
1,582 Elo+
Solo
Team Averages
Level 135
1,630 SR
1,595 Elo+

VS

Team Averages
Level 128
1,558 SR
1,564 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
KpcHbNAeMoH
Horus
Level 146
God Stats
4W - 6L
1,443 SR
Queue Stats
245W - 232L
1,606 Elo+
Party 1
Hel
Hel
PuddyPopping
Hel
Level 53
God Stats
1W - 1L
1,846 SR
Queue Stats
55W - 49L
1,579 Elo+
Solo
Thor
Thor
RF Venom l96l
Thor
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
481W - 373L
1,576 Elo+
Party 1
Freya
Freya
ooxAntiheroxoo
Freya
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 363L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
5 / 2 / 3
12,208
678
12,287
16,687
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Regueros
Ne Zha
13
1 / 1 / 7
9,556
531
4,479
11,412
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Slade9910
Nu Wa
17
1 / 3 / 11
10,708
595
11,545
9,354
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
UC_Sim
Freya
17
4 / 1 / 3
10,487
583
10,928
11,227
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
br0wn5auce
Lancelot
18
11 / 2 / 4
12,121
673
15,700
13,489
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 6 / 4
8,377
465
7,809
15,633
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 4
6,397
355
4,247
14,050
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 1
9,401
522
9,994
16,998
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 2
9,258
514
6,709
14,893
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

16
1 / 2 / 1
9,233
513
4,703
14,699
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
9
9
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
4
0.67
W
Pele
5
2
3
3.25
L
0
4
4
0.5
L
4
5
1
0.9
L
2
5
2
0.6
W
Ne Zha
Regueros
Ne Zha
1
1
7
4.5
W
Nu Wa
Slade9910
Nu Wa
1
3
11
2.17
W
Freya
UC_Sim
Freya
4
1
3
5.5
W
Lancelot
br0wn5auce
Lancelot
11
2
4
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,939
Damage
33,462
62,169
Taken
76,273
33,060
Mitigated
36,162
24,833
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,809
3,370
0
3,368
15,633
6,332
0
2,798
12,593
0
64,123
W
Pele
12,287
2,669
0
10,172
16,687
8,339
346
272
16,415
0
112,880
L
4,247
2,091
492
1,830
14,050
9,958
0
4,001
9,551
0
23,947
L
9,994
719
1,426
5,752
16,998
6,445
0
5,937
10,715
91,998
0
L
6,709
1,167
0
1,377
14,893
7,359
0
2,268
12,441
0
70,057
W
Ne Zha
Regueros
Ne Zha
4,479
1,148
0
1,906
11,412
9,661
435
3,838
7,574
0
33,981
W
Nu Wa
Slade9910
Nu Wa
11,545
2,003
0
1,820
9,354
3,765
2,096
2,656
6,698
96,841
0
W
Freya
UC_Sim
Freya
10,928
3,598
0
5,755
11,227
4,787
376
4,937
6,290
73,148
0
W
Lancelot
br0wn5auce
Lancelot
15,700
3,277
0
5,180
13,489
6,508
0
3,654
9,835
0
91,331
L
4,703
1,412
0
5,824
14,699
6,068
33
5,751
8,500
72,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
42,666
643
Minions Killed
565
0
Camps Cleared
0
1,796,384
Distance Traveled
1,730,555
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,377
465
113
6
0
384,482
4
W
Pele
12,208
678
184
10
0
341,474
2
L
Horus
6,397
355
28
2
0
362,574
3
L
Hel
9,401
522
162
9
0
329,466
7
L
Thor
9,258
514
132
7
0
319,345
1
W
Ne Zha
9,556
531
49
3
0
368,985
4
W
Nu Wa
10,708
595
144
8
0
322,324
4
W
Freya
10,487
583
131
7
0
338,655
2
W
Lancelot
12,121
673
135
8
0
424,946
0
L
Freya
9,233
513
130
7
0
334,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role