Player Matchup

Yu Huang
Yu Huang
Falling_Crow
Yu Huang
Level 129
God Stats
9W - 10L
1,307 SR
Queue Stats
321W - 328L
1,406 Elo+
Solo
Fafnir
Fafnir
GoodGuyHitman
Fafnir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Spartacus5333
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 83L
1,340 Elo+
Party 1
Hachiman
Hachiman
TheWombologist21
Hachiman
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
56W - 68L
1,358 Elo+
Party 1
Susano
Susano
YoungSasuk3
Susano
Level 157
God Stats
1W - 2L
1,656 SR
Queue Stats
255W - 293L
1,369 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,382 Elo+

VS

Team Averages
Level 104
1,440 SR
1,379 Elo+
Raijin
Raijin
Delta4one
Raijin
Level 80
God Stats
6W - 9L
1,391 SR
Queue Stats
1,085W - 1,141L
1,352 Elo+
Solo
Bacchus
Bacchus
Dr Dre Doe
Bacchus
Level 109
God Stats
1W - 4L
1,173 SR
Queue Stats
96W - 126L
1,391 Elo+
Party 2
Susano
Susano
KalaxianRickC137
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,365 Elo+
Solo
Vulcan
Vulcan
MsGiGGLESzz
Vulcan
Level 138
God Stats
2W - 2L
1,635 SR
Queue Stats
134W - 166L
1,397 Elo+
Party 2
The Morrigan
The Morrigan
mousejunkey
The Morrigan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 218L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Falling_Crow
Yu Huang
18
10 / 4 / 16
12,735
796
15,122
8,699
3,800
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 6 / 18
12,673
792
10,850
19,109
33,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
20
4 / 5 / 21
12,510
782
20,209
30,677
29,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 19
12,495
781
9,529
17,703
8,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
20
15 / 7 / 13
14,040
878
24,191
18,979
11,743
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Delta4one
Raijin
19
10 / 10 / 8
12,621
789
17,698
22,902
10,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Dr Dre Doe
Bacchus
18
9 / 5 / 12
12,058
754
13,193
20,753
22,295
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 10 / 4
10,016
626
12,457
19,483
8,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Vulcan
19
5 / 6 / 13
12,053
753
18,575
14,866
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
mousejunkey
The Morrigan
18
1 / 9 / 16
10,696
669
13,265
13,849
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
82
39
Kills
29
29
Deaths
40
87
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
Delta4one
Raijin
10
10
8
1.4
L
Bacchus
Dr Dre Doe
Bacchus
9
5
12
3
W
Yu Huang
Falling_Crow
Yu Huang
10
4
16
4.5
W
5
6
18
2.33
L
4
10
4
0.6
L
Vulcan
5
6
13
1.92
W
Cthulhu
4
5
21
2.9
W
5
7
19
2.07
W
Susano
15
7
13
3.07
L
The Morrigan
mousejunkey
The Morrigan
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,901
Damage
75,188
95,167
Taken
91,853
87,397
Mitigated
55,010
29,395
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Delta4one
Raijin
17,698
5,048
452
4,803
22,902
10,387
0
12,398
10,197
30,102
0
L
Bacchus
Dr Dre Doe
Bacchus
13,193
1,418
1,427
5,540
20,753
22,295
317
10,869
9,700
17,753
0
W
Yu Huang
Falling_Crow
Yu Huang
15,122
826
1,899
2,186
8,699
3,800
1,277
5,662
3,037
26,489
0
W
10,850
3,943
513
3,026
19,109
33,451
458
12,936
6,173
23,088
0
L
12,457
1,337
1,282
2,211
19,483
8,709
0
7,774
11,513
0
21,610
L
Vulcan
18,575
11,601
1,271
2,817
14,866
7,377
977
8,211
6,473
41,281
0
W
Cthulhu
20,209
2,626
3,258
11,431
30,677
29,948
655
19,708
10,969
40,214
0
W
9,529
4,325
495
3,358
17,703
8,455
2,448
11,729
5,974
0
31,043
W
Susano
24,191
4,200
437
2,792
18,979
11,743
3,101
12,162
6,817
0
47,384
L
The Morrigan
mousejunkey
The Morrigan
13,265
3,908
683
896
13,849
6,242
528
6,845
6,695
23,003
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,453
Gold Earned
57,444
164
Minions Killed
125
0
Camps Cleared
0
1,387,910
Distance Traveled
1,143,025
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,621
789
32
2
0
186,999
2
L
Bacchus
12,058
754
4
0
0
276,111
1
W
Yu Huang
12,735
796
14
1
0
223,683
3
W
Fafnir
12,673
792
17
1
0
282,269
0
L
Susano
10,016
626
16
1
0
233,885
0
L
Vulcan
12,053
753
52
3
0
220,074
2
W
Cthulhu
12,510
782
46
3
0
306,371
0
W
Hachiman
12,495
781
48
3
0
278,903
0
W
Susano
14,040
878
39
2
0
296,684
0
L
The Morrigan
10,696
669
21
1
0
225,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role