Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Capo_Lean
Shiva
Level 115
God Stats
8W - 5L
1,500 SR
Queue Stats
361W - 304L
1,565 Elo+
Party 1
Mercury
Mercury
Entekuh
Mercury
Level 106
God Stats
3W - 1L
1,834 SR
Queue Stats
331W - 278L
1,543 Elo+
Party 1
Team Averages
Level 94
1,611 SR
1,536 Elo+

VS

Team Averages
Level 79
1,388 SR
1,504 Elo+
Danzaburou
Danzaburou
BentoBoxHiro
Danzaburou
Level 48
God Stats
1W - 0L
1,380 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 2
Horus
Horus
Skeletalion
Horus
Level 62
God Stats
6W - 3L
1,618 SR
Queue Stats
35W - 20L
1,660 Elo+
Party 2
Zhong Kui
Zhong Kui
Yellvis
Zhong Kui
Level 128
God Stats
4W - 3L
1,167 SR
Queue Stats
47W - 36L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 3 / 2
6,521
652
7,998
8,158
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Capo_Lean
Shiva
10
1 / 5 / 1
6,941
694
4,593
14,716
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Entekuh
Mercury
11
1 / 5 / 3
7,126
713
6,084
10,612
5,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BentoBoxHiro
Danzaburou
13
5 / 3 / 8
8,635
864
10,734
8,734
3,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 11
8,290
829
5,867
11,534
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Yellvis
Zhong Kui
13
6 / 0 / 7
8,335
834
11,442
9,258
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
13
13
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
2
0.67
W
Danzaburou
BentoBoxHiro
Danzaburou
5
3
8
3
L
Shiva
Capo_Lean
Shiva
1
5
1
0.3
L
Mercury
Entekuh
Mercury
1
5
3
0.5
W
2
1
11
7.5
W
Zhong Kui
Yellvis
Zhong Kui
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
28,043
33,486
Taken
29,526
17,460
Mitigated
22,627
4,484
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,998
718
0
635
8,158
2,915
0
3,838
4,320
18,602
0
W
Danzaburou
BentoBoxHiro
Danzaburou
10,734
4,740
0
1,422
8,734
3,942
1,327
2,693
5,783
0
29,168
L
Shiva
Capo_Lean
Shiva
4,593
220
275
2,415
14,716
9,391
220
4,826
9,890
0
13,319
L
Mercury
Entekuh
Mercury
6,084
1,863
0
1,159
10,612
5,154
0
3,165
7,447
0
25,666
W
5,867
2,677
2,074
3,469
11,534
11,715
112
2,344
8,870
0
14,753
W
Zhong Kui
Yellvis
Zhong Kui
11,442
1,703
0
2,326
9,258
6,970
891
2,109
6,829
33,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
25,260
104
Minions Killed
104
6
Camps Cleared
3
552,038
Distance Traveled
534,042
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,521
652
46
5
1
175,783
4
W
Danzaburou
8,635
864
45
5
1
149,161
0
L
Shiva
6,941
694
20
2
0
177,735
2
L
Mercury
7,126
713
38
4
5
198,520
3
W
Horus
8,290
829
18
2
1
195,473
8
W
Zhong Kui
8,335
834
41
4
1
189,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role