Player Matchup

Chang'e
Chang'e
Robbaflob
Chang'e
Level 153
God Stats
14W - 6L
1,845 SR
Queue Stats
422W - 332L
1,604 Elo+
Party 2
Thor
Thor
TastyClap
Thor
Level 154
God Stats
3W - 3L
1,361 SR
Queue Stats
490W - 370L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
WIELDERTON
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 79L
1,702 Elo+
Party 2
Team Averages
Level 142
1,569 SR
1,635 Elo+

VS

Team Averages
Level 125
1,614 SR
1,455 Elo+
Mulan
Mulan
Movarr
Mulan
Level 89
God Stats
0W - 2L
1,527 SR
Queue Stats
7W - 11L
1,424 Elo+
Party 1
Izanami
Izanami
Robyo7298
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,424 Elo+
Party 1
Anubis
Anubis
farao84
Anubis
Level 158
God Stats
0W - 1L
1,817 SR
Queue Stats
16W - 23L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Robbaflob
Chang'e
20
4 / 3 / 11
16,835
701
21,938
26,721
14,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
7 / 4 / 7
16,187
674
27,177
25,091
16,678
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
WIELDERTON
Cthulhu
20
5 / 1 / 10
17,382
724
18,549
30,733
48,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Movarr
Mulan
20
3 / 6 / 5
15,368
640
26,390
26,390
35,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Robyo7298
Izanami
20
2 / 4 / 6
15,655
652
21,277
26,785
10,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
farao84
Anubis
19
3 / 6 / 2
15,361
640
15,469
20,469
9,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
8
8
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
Movarr
Mulan
3
6
5
0.92
W
Chang'e
Robbaflob
Chang'e
4
3
11
3.17
L
Izanami
Robyo7298
Izanami
2
4
6
1.25
W
Thor
7
4
7
2.63
W
Cthulhu
WIELDERTON
Cthulhu
5
1
10
10
L
Anubis
farao84
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,664
Damage
63,136
82,545
Taken
73,644
79,397
Mitigated
55,813
27,217
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Movarr
Mulan
26,390
2,610
0
3,076
26,390
35,224
129
15,414
10,976
1,794
36,363
W
Chang'e
Robbaflob
Chang'e
21,938
1,109
4,762
12,478
26,721
14,285
1,368
5,241
21,045
92,202
0
L
Izanami
Robyo7298
Izanami
21,277
16,868
0
4,957
26,785
10,610
1,221
14,517
12,268
0
90,037
W
Thor
27,177
2,745
0
1,676
25,091
16,678
1,748
6,151
18,554
0
81,539
W
Cthulhu
WIELDERTON
Cthulhu
18,549
1,077
1,199
7,102
30,733
48,434
168
6,094
23,825
69,272
0
L
Anubis
farao84
Anubis
15,469
739
0
7,865
20,469
9,979
231
10,834
9,635
82,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
46,384
292
Minions Killed
269
14
Camps Cleared
6
1,302,936
Distance Traveled
1,184,906
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,368
640
16
1
0
436,720
5
W
Chang'e
16,835
701
112
5
7
436,233
4
L
Izanami
15,655
652
150
6
1
380,925
4
W
Thor
16,187
674
70
3
4
403,553
12
W
Cthulhu
17,382
724
110
5
3
463,150
3
L
Anubis
15,361
640
103
4
5
367,261
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role